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Re: Disable the Fingerprint I.D.[message #9963] Wed, 29 December 2004 23:04 Go to previous messageGo to previous message
Abdul is currently offline Abdul

 
Messages:211
Registered:August 2001
Not afaik. I managed to remove the ingame message (~"invalid fingerprint ID. Weapon non-functional") but not the whole procedure that handles the fingerprint IDs (ie the weapon would still require an ID to be set etc). You can also change that message to anything you want, as long as it has max ~50 chars.
This however happened in the early stages of UC beta. Dvornik made a patch for us so we can remove some options from the game interface and possibly(I don't remember) he changed the rocket rifle too. You could email him about it.
As for the actual editing of the message, you need a disassembler and a hex editor. I recommend W32Dasm and Hackman. Disasm. ja2.exe, search for the orginal string, find the offset and from the hex editor, jump to that offset and change the bytes accordingly. Smile

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