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Newbie Question[message #233907] Sat, 26 September 2009 20:12 Go to next message
akmatov is currently offline akmatov

 
Messages:74
Registered:September 2009
Location: Tucson, AZ
As the last person in the known universe to find out about JA, I purchased and downloaded it yesterday. I will be installing the 1.13 mod today, but played it vanilla for a while last night to get a feel for it.

? One thing that seems odd is that when moving from where I landed and met the Rebels to Drassen, I only seem able to move East into the next Sector. I can't seem to move into a Sector to the South. I had wanted to enter the middle section of Drassen and avoid the Air Base expecting it to be heavily guarded. I was forced into the Air Base sector because I could not move to the South. Is this normal? If not, does v1.13 fix it. I find it very odd.

? My guys are all bandaged, though shot up, and walking around bent over. As it is now night time, can I send them off to sleep it off? If so, how?

Looks like a great game and only made better by an active modding community. Funny how those tend to be my favorites. Smile

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Corporal
Re: Newbie Question[message #233913] Sat, 26 September 2009 20:57 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3709
Registered:February 2006
Location: Scotland
Hi Akmatov , welcome to Bearpit. I assume you d/loaded from Steam or GOG ?You should be able to go anywhere in any direction , with few exceptions ( mountains , water ,etc. )

As for healing / sleeping , yes that's certainly possible over time ( depends on how bad the injury is ) click the box next to your mercs and a bed will appear . Let time run fast through until either your guys wake ( then 'train' them , before sleeping later on in the day !) Like real life actually Very Happy

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Captain

Re: Newbie Question[message #233915] Sat, 26 September 2009 21:20 Go to previous messageGo to next message
akmatov is currently offline akmatov

 
Messages:74
Registered:September 2009
Location: Tucson, AZ
Hi Lockie, thanks for the fast info and welcome.

Yep, downloaded from GOG. One think I'm realizing about downloading is that you are tied to the download company. If GamersGate goes out of business and I want to reinstall a game I purchased from them, I'm out of luck as connection to the web site is required. GOG and Matrix seem to actually sell you the game. I think Steam works the same as GamersGate plus some additional issues.

Hmm, that is odd about the movement. I have tried repeatedly in more than one Sector and had only one success - hence my trek to the East. Not going to worry about it unless it persists after installing v1.13.

One of the things I'm liking is the 'like real life' aspect. Smile

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Corporal
Re: Newbie Question[message #233917] Sat, 26 September 2009 22:36 Go to previous messageGo to next message
mgl is currently offline mgl

 
Messages:255
Registered:December 2007
Location: France
Akmatov
I can't seem to move into a Sector to the South.

It happens in the tactical screen (the screen where you fight) ?
Move the mouse pointer farther to the bottom of your monitor rather than to the southern edge of the scene.

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Master Sergeant
Re: Newbie Question[message #233936] Sun, 27 September 2009 02:02 Go to previous messageGo to next message
akmatov is currently offline akmatov

 
Messages:74
Registered:September 2009
Location: Tucson, AZ
Restarted with v1.13 so haven't gotten there again yet. But, yes it was happening on the Tac Screen.

Notice since I changed to v1.13 I can't seem to group my mercs. Used to be able to draw a box around them with the left mouse button down. Any idea how to 'box' them? So I can move them as groups. Hmm, my error I think - seems I can group them when they are not in a combat situation, right?

Also, is there a way to rearrange the order of the mercs, portraits, once you get started?

Also, I can get my guys to run, R; but how do I get them back to walk. Must be missing something, but I have looked.

And since I'm asking stuff; we kill a guy that has been shooting at us, but when I check him out he as no gun and no ammo?????

After restarting twice, I figure that the reason my character looks like the green hulk is because I gave him the camo skill. Smile

[Updated on: Sun, 27 September 2009 02:49] by Moderator

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Corporal
Re: Newbie Question[message #233943] Sun, 27 September 2009 10:11 Go to previous messageGo to next message
Larynx

 
Messages:183
Registered:April 2003
Akmatov
Restarted with v1.13 so haven't gotten there again yet. But, yes it was happening on the Tac Screen.

When leaving the sector on the tactical screen, you have to be very near the edge of the sector to leave it in that direction. If you want to go south, first move to the southern edge of the sector. Most of the time, it's better to move on the map screen.

Quote:
Notice since I changed to v1.13 I can't seem to group my mercs. Used to be able to draw a box around them with the left mouse button down. Any idea how to 'box' them? So I can move them as groups. Hmm, my error I think - seems I can group them when they are not in a combat situation, right?

Yes, I think that only works in real-time mode (not in turn-based combat mode).

Quote:
Also, is there a way to rearrange the order of the mercs, portraits, once you get started?

I don't think so.

Quote:
Also, I can get my guys to run, R; but how do I get them back to walk. Must be missing something, but I have looked.

Use S (for stand) to return them to walking mode.

Quote:
And since I'm asking stuff; we kill a guy that has been shooting at us, but when I check him out he as no gun and no ammo?????

They don't always drop things, but I think 1.13 has an option somewhere to change that if you want.

Quote:
After restarting twice, I figure that the reason my character looks like the green hulk is because I gave him the camo skill. Smile

Yeah, he'll always be dark if he's camo'd.

In my opinion, it's not a good idea to be playing 1.13 until you're tired of "vanilla" JA2 or at least until you have learned the game well.

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Staff Sergeant
Re: Newbie Question[message #233954] Sun, 27 September 2009 19:13 Go to previous messageGo to next message
akmatov is currently offline akmatov

 
Messages:74
Registered:September 2009
Location: Tucson, AZ
Quote:
In my opinion, it's not a good idea to be playing 1.13 until you're tired of "vanilla" JA2 or at least until you have learned the game well.


Why? Although, as a total newbie I'm only just barely scratching the surface of the possibilities, I really like the better resolution and the ability to play in a window is great. What is the negative?

And thanks for all the help!

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Corporal
Re: Newbie Question[message #233964] Mon, 28 September 2009 05:08 Go to previous messageGo to next message
Never Darktide is currently offline Never Darktide

 
Messages:88
Registered:July 2009
1.13 does complexify (if that's a word) things a bit; there are a looooot of new guns, new attachments, some new ammo types and calibers, plus a lot of options available in the INI editor. Personally I jumped into 1.13 right away and enjoyed it more than got irritated, because I like customization in all of those realms.

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Corporal 1st Class
Re: Newbie Question[message #233967] Mon, 28 September 2009 05:44 Go to previous messageGo to next message
Larynx

 
Messages:183
Registered:April 2003
Akmatov
Quote:
In my opinion, it's not a good idea to be playing 1.13 until you're tired of "vanilla" JA2 or at least until you have learned the game well.

Why? Although, as a total newbie I'm only just barely scratching the surface of the possibilities, I really like the better resolution and the ability to play in a window is great. What is the negative?

As I said, it's only my opinion, but I think "vanilla" JA2 can be very enjoyable for a long time. However, I doubt that you would appreciate it if you tried it after 1.13. So ultimately, you could be diminishing the amount of time that the game holds your interest.

I think the learning curve is sufficiently difficult for a new player (unless you enjoy using reloading from saved games as a tactic) without adding the complexities (and new bugs) of 1.13.

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Staff Sergeant
Re: Newbie Question[message #233968] Mon, 28 September 2009 06:34 Go to previous messageGo to next message
Khor1255 is currently offline Khor1255

 
Messages:1815
Registered:August 2003
Location: Pleasantville, NJ
Not just that, but vanilla is the real game. If you haven't seen it that way you don't know what you are playing.

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Sergeant Major
Re: Newbie Question[message #234011] Tue, 29 September 2009 00:29 Go to previous message
akmatov is currently offline akmatov

 
Messages:74
Registered:September 2009
Location: Tucson, AZ
Thanks for the ideas guys, but having spent @ 12 hours yesterday fiddling with v1.13 and all the editor goodies available; I have to say that for me v1.13 is far more interesting for this gamer. I know myself well enough to know that being forced to go into battle in shorts, flip-flops and a plinking pistol would have had a good chance of driving me off before I had a chance to see the depth of the game. But wait! The depth of the game was largely added by the modding community.

Now I can be sure all my guys go in country with appropriate web gear and a reasonable basic load of weapons and gear. True, I now have the ability to go hog wild with highend uber-tech toys; and that might be somewhat fun to try. However, deploying my guys reasonably equipped makes this game hugely more interesting. One idea I'm playing with is to deploy and play with only 1960/70's era weapons, which would be more difficult or impossible without v1.13's editors. And just to keep things honest, I have to pay for whatever gear I assign the merc via the XML editor.

Also, the various editors available make it possible to set up all kinds of interesting approaches. Right now, mostly to become familiar with the way the game mechanisms work, I have a two man scout/sniper team in country in ghilly suits running a pre-mission recon. To my surprise, they have been able to make some progress toward fulfilling the mission, which was not my original intent. The old M40A1 is a one-shot killa! So currently I'm planning to wait to hire more mercs until I need them. This kind of free form action would be impossible just playing the vanilla game, which I'm sure would also be somewhat fun, but not nearly as engrossing as is possible with the 'sand box' possibilities v1.13 makes possible. Or so it is for me.

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Corporal
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