|
|
| Re: Climbable Trees[message #347939 is a reply to message #347938]
|
Sat, 31 December 2016 18:27 
|
|
| Flugente |
 |
Messages:3499
Registered:April 2009 Location: Germany |
|
|
That would be a map issue. In the map editor, one would simply place a roof tile on a tree. I think there was also a way to make those invisible, I recall doing that in one of the last conventions. Could be smeagol is already using this in AIMNAS bigmaps, not sure.
Note that while a tree might look thick and like a good hiding spot, it isn't on the roof level. It's essentially the same as climbing a 1x1 house, you'll be visible from afar.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
|
|
|
|
|
|
|
|
|
|
|