| Reducing AI friendly fire[message #350330]
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Fri, 14 July 2017 22:24
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Bananarepublic |
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Messages:39
Registered:October 2013 |
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Hello, is it possible to alter AI behavior to prevent soldiers from attacking "dying" enemies? As it is now your miltia (and sometimes the enemy army) will all bunch up against one soldier and burst fire everything in their path, often resulting in lots of friendly deaths. Some veteran soldiers with some sort of death wish, no doubt, even run up to melee range while 5 rookies teamkill them from behind.
My suggestion is to make them stop shooting a soldier when it's already out of combat to reduce this. Also when all enemies are on a dying state combat automatically ends; there's no need to manually kill each of them.
Is there like a check for target hp in the ai code?
[Updated on: Fri, 14 July 2017 22:28] Report message to a moderator
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Private 1st Class
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