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Bug Reports-- latest 1.13
I couldn't find if the old Bugzilla was still active so wanted to post what I'm finding here; Sat, 20 May 2023 15:13
Team,
Everyone has done magical work touching up 1.13-- there are some really great changes.
I thought I'd log some bugs I've found and workarounds(if any) as I play through the latest version on my steamdeck.
BOBBY RAY'S
When ordering, if you leave directly from the order confirmation screen immediately after you place an order by clicking something other than part of the web page, your order will not be completed but you will lose the funds. As long as you click the web page and the "Oakie dokie!" Resolves to the main Bobbie Ray's page, you're in the clear.
Kerberus
Even if you aren't using military HQ and associated features, it's available and you can't spend money on it. If you don't have the airport airspace controlled, you can buy militia, spend the money, but never receive the soldiers. Also, later in the game, you can place militia in non-drassen cities.
I'll post more as I find them. I'm running latest unstable version in wine 4. Let me know if this should go elsewhere!
v1.13 Solutions,Tips & Spoilers |
0 comments
Bobby Ray tags in Items.xml
someone knowing what they do?; Tue, 16 May 2023 06:44
Items.xml has some tags related to BR (Bobby Ray)
<BR_NewInventory>0</BR_NewInventory>
<BR_UsedInventory>0</BR_UsedInventory>
<BR_ROF>0</BR_ROF>
The ROF seems to be the Rate-of-Fire displayed when looking at weapon stats, ok.
But what about the other tags?
Values I've seen go from 1-20 and it doesn't seem to be a category
Without that, I won't be able to sell my new item at BR, sigh.
I can go for the additional merchants, but ...
So folks, please enlighten me ^.^
v1.13 XML Customization |
1 comment
Need help with language and text files
Fri, 12 May 2023 16:06
Hello JA friends
I wanted to play Jagged Alliance 2 1.13 again with a mod before Ja3. I searched for a current German version and found one from 23.01.2023 (JA2 1.13 BETA GERMAN (Gr_3985dca) (Dr_12282d2)). Fortunately, I could hardly believe what my ears heard there. The voice output of the additional mercenaries such as Moses, Boss and Mouse is actually in German. I still can't believe that they were sychronized in German after all these years. Thanks a lot! In the older versions and mods (e.g. JA2 1.13(7609) Deidranna Lives v4.50.1 GER) a lot was "denglich" (German and English mixed) and it never felt good.
Native English speakers are lucky that almost every game comes out in their native language. They don't have to worry about that. I don't know if these players can put themselves in the position that everyone else has to go without that luxury and learn another language. Imagine if tomorrow only games would be released in German. It just destroys the immersion if you can't play in your native language. I want to concentrate on the game and not have to translate it all the time. I hope you can understand what I am talking about.
Since it's hard to find a working German version of Ja2 1.13 nowadays, especially with all the mods, I thought I'd try to replace the language files of an older version like 1.13(7609) with the beta files from 01/23/2023. And indeed it worked. Kaboom, Leech and Co. don't speak English anymore. Well partially at least. After some trial and error, the voice output seems to be completely in German as far as I have tested. But many of the texts, which were already translated in older versions, are unfortunately still in English.
As you probably know, you can quickly destroy your game files. If you replace the wrong files it doesn't work as it should, crashes or doesn't start at all. That's why I need help from someone who knows the file structures better than I do. I would like to have as much in the game in German as possible but I am aware that there is not a German translation for everything. I have overwritten the following files:
Data:
AltSound
battlesnds
Mercedt
NPC_Speech
NPCData
Sounds
Speech
stsounds
titesets
Data-1.13
battlesnds
Mercedt
NPC_Speech
NpcData
Speech
titesets
Data-UB
battlesnds
Mercedt
NPC_SPEECH
NpcData
Sounds
Speech
titesets
I am not an expert and don't know which files in the Ja2 folder are responsible for the voice output as well as the text output. Which ones should be overwritten and which ones not. The SLF files (such as SPEECH.SLF and GERMAN.SLF) don't seem to be present in the 1.13 beta of 01/23/2023. At least I have not found any.
Does anyone know the exact files that are responsible for the speech and text output and could write me a listing as an answer? I would be really happy if someone would support me. I also think that it would help many other players who want to translate their respective versions into their languages. If something is still unclear, please ask me.
Translated with www.DeepL.com/Translator
v1.13 Solutions,Tips & Spoilers |
4 comments
Seeking Wizardry 8 Voice Files
Seeking Wizardry 8 Voice Files; Thu, 11 May 2023 07:00
Hi! I know that there are extracts out there of the voice files from Jagged Alliance and JA: Deadly Games. I'm wondering if anyone has extracted the player character voice files for Wizardry 8. I can't find an archive out there and don't know how to do it myself.
Any help or advice appreciated!
All About Gaming |
1 comment
Vengenance reloaded 'the great reset'
Awesome!; Mon, 08 May 2023 05:12
This is freaking sweet, however I have difficulty changing my resolution to either 1920x1080 or something comparable. I had a previous version that I managed to figure that out for.... but I cannot now with the new version (which is amazing by the way) I get a 16 bit error?
Vengeance 1.13 Reloaded |
2 comments
25 years!!!!!!!
Fri, 28 April 2023 16:21
Greetings all!
Been around along time, been gone at times, now I'm back with a recruited group of players consisting of my Wife, and two sons(15,20)....
I have forgotten soo much!
Off Topic Discussions |
2 comments
Help with modding/ adding items
Been a long time..; Fri, 28 April 2023 12:58
I need help to locate items to mod.
Usin sti edit and viewer, I cannot find , for example, Rock and Rock#2.
Rock ui is 39 and 42 but, cannot find in sti-edit or viewr. Help[!
Years ago I could add weapons, make weapons, mod items.....
v1.13 Weapon & Item Refinement |
1 comment
Strategic Map Error Message (game fail)
some kinda bad thing that I don't know how to handle; Tue, 18 April 2023 04:37
"Assertion Failure [line 308 in file D:\ # JA2 Github Compiling (Okt 2022)\build in-use\source-master\Strategic\Map Screen Interface Townmine Info.cpp]. Attempting to do a debug save as Savegame247.sav (this may fail"
No savegame247 was created. I guess it failed. Am on Day 17 in Cambria doing things. I went to an earlier save and after a while the same error occurred, whether I was in Cambria or not.
Game was downloaded from GOG in March, 2023. I suppose that's the current version.
v1.13 General Gameplay Talk |
0 comments
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