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Town loyalty drops for no reason and disease kills faster than it can be cured
Mon, 20 March 2023 20:38
Playing the most recent version. Been great until now. I have disease and town militia recruitment pool on. I am not sure if this is a bug or a feature of which I am missing something crucial, but this is what happened DAY 6.
v1.13 General Gameplay Talk |
One stroll through the swamps to find skyrider and ten mercs dead. Everyone contracted a bunch of diseases. I had Danny, Fox and Beth with gloves and masks working 24/7, but I can't save my mercs. Health drops and diseases get worse. What gives? Is this a bug?
Playing on expert. I conquered Drassen DAY 2. Turned off the Drassen counter-attack. I haven't lost a single fight. Couldn't raise town loyalty above 60%. No problem, I thought. Now it's DAY 6 and town loyalty is at 0%. I have militia there and everything should be alright. What is dropping the loyalty? Is my campaign over?
Maybe they are bugs, but I can't figure out what is causing them. If anyone has any idea please tell me. Even though I am almost at the beginning I don't want to start over the whole campaign.
Scanned copy of Jagged Alliance 1 Strategy Guide in PDF version (at last)
Sun, 12 March 2023 23:14
It took me a long while but I've finally managed to stop procrastinating long enough to visit a friend and scan the old Jagged Alliance 1 strategy guide published by Sir-Tech back in ye olde days.
What you can expect inside:
- Charts listing all mercs' stats, traits, relationships, and hiring info.
- Charts listing all weapons, armors, explosives, and items' strength and properties.
- Walkthrough for all quests, with all the possible locations where Brenda and quest items can be found.
- The solution for all crypted messages.
- Detailed maps of all sectors, with enemy items drops, crates and items locations (including the items' condition).
- Mines, bombs, and boobytraps locations (including how difficult they are to spot and disarm).
- Whether remotely controled explosives are present on a map, where the switch is, and which redshirt will try to remote detonate it.
- The lock strength of every door, and which door each key is supposed to be used.
- An interview with Lucas Santino.
Feel free to share and spread the word.
Feel free to reupload this guide on better mirrors.
Feel free to talk about the data found inside.
But please, do not thank me, because I had plenty of time and opportunities to scan this guide in the past eleven years or so and I haven't done so until this week.
The guide can be grabbed on the Jagged Alliance page over at moddb, in the files section.
(I'd post a link to the guide here, but my account lacks the five posts required to unlock link posting priviledges, so you will need to do a quick google search.)
Jagged Alliance & Deadly Games |
ammo type consolidation
Thu, 09 March 2023 14:50
in 1.13 there are a lot o ammo types like hp and jhp which are essentially the same. whats the cleanest way to consolidate JHP and HP ammo of the same caliber? just delete the entry in the items xml?
v1.13 XML Customization |
Vengeance: Reloaded Item requests
Mon, 06 March 2023 20:22
Adolf Furrer Karabiner 31
Vengeance 1.13 Reloaded |
AK-74/AK-74M "Spetsnaz/Alpha" (Bulgarian Arsenal barrels are made using former Steyr cold forging tooling, they are known for accuracy, durability and consistency under heating, on effective rifle builds.)
AR-15 Bilboa Snake
AR-15 Varmageddon .22 Nosler
AR-15 .300 BLK
Arisaka TERA Type 2
ArmaLite AR-10 6.5 Creedmoor
ArmaLite AR-10 .260 Remington 6.5-08 A-Square
ArmaLite AR-10 7mm-08 Remington
ArmaLite AR-10T .338 Federal
ArmaLite AR-18 LSW
ArmaLite AR-18 LSW 7.62x39mm
ArmaLite M-15A4 SPR
AO-63 two-barrel AR
BAR Kg m/1921 6.5×55mm Swedish
BAR Kg m/1937 6.5×55mm Swedish
Barrett 240LW MMG
Barrett 240LWS MMG
Bergmann Maschinenpistole MP 35
Breda Mod 5C MMG
Breda Mod 30 MMG
Breda Mod 37 MMG
Breda Mod 38 MMG
Browning AN/M2 Stinger .30 LMG
Browning M2HB .50 HMG
Browning M2A1/M2E2 .50 HMG
Carl Gustaf Automatgevär m/42
Carl Gustaf Automatgevär m/42B
Carl Gustaf Gevär m/38
Carl Gustaf Gevär m/96
Carl Gustaf Karbin m/94
Carl Gustaf Prickskyttegevär m/41
Carl Gustaf Prickskyttegävär m/41b
CEAM Modèle 1950 .30 Car
CEAM Modèle 1950 7.92x33 Kurz
CETME A2b 7.92x40 Voss
CETME Modelo L
CETME Modelo LLC
CIS SR-88A Carbine
Colt Accurized CR6724
Colt Canada Diemaco C6A1 FLEX GPMG
Colt Canada Diemaco C8CT
Colt Canada Diemaco C9A2 LMG
Colt Canada Diemaco C20 DMR
Colt Canada Diemaco LSW
Colt Canada Diemaco MRR SC
Colt Canada Diemaco MRR S
Colt Canada Diemaco MRR M
Colt Canada Diemaco MRR L
Colt Canada Diemaco SFW
Colt Canada Diemaco SFSW
Colt FN M16 A2/A4 SDM-R (Douglas threaded-muzzle match-grade free-floating stainless steel 20-inch barrel, 1:8 twist.)(The SDM-R retained the A2-style flash hider.)
Colt Mk 12 MOD 0/1 SPR (Douglas threaded-muzzle match-grade free-floating stainless steel 18-inch barrel, 1:7 twist.)
Colt Mk 12 MOD H SPR (Douglas threaded-muzzle match-grade free-floating stainless steel 16-inch barrel, 1:7 twist.)
Colt MARS PDW 5.56x30mm
Colt MARS PDW 9x30mm
CZ 805 BREN A1
CZ 805 BREN A2
CZ BREN 2
CZ BREN 2 BR
DGIM Morelos Bicentenario
Diseños Casanave SC-2005
Diseños Casanave SC-2009 MWS
Diseños Casanave SC-2010 HPMWS
Diseños Casanave SC-2010 LMG
Diseños Casanave SC-2076A2 7.62x51mm
Diseños Casanave SC-SSR
DPMS Bull 24
DSA RPD LMG 6.5 Grendel
DSA RPD LMG 6.8 SPC
DSA RPD Carbine LMG 6.5 Grendel
DSA RPD Carbine LMG 6.8 SPC
Erma Maschinenpistole EMP
Erma Schmeisser Maschinenpistole MP 41
FAD Fusil Automático Doble
FAMAE FD-200 DMR
FB MSBS Grot B
FB MSBS Grot C
FÉG 35M 8×56mmR
Finnish M/27rv 7.62x53mmR Finnish
Finnish M/28-30 7.62x53mmR Finnish (featuring a heavy accurate 27” barrel produced by either SIG, Sako or Tikka)(considered the finest and most accurate Mosin type rifles)
Finnish M/28-76 7.62x53mmR Finnish (featuring a heavy accurate 27” barrel produced by either SIG, Sako or Tikka)(considered the finest and most accurate Mosin type rifles)
Finnish M/30 7.62x53mmR Finnish (featuring a heavy accurate 27” barrel produced by either SIG, Sako or Tikka)(considered the finest and most accurate Mosin type rifles)
Finnish M/39 7.62x53mmR Finnish (featuring a heavy accurate 27” barrel produced by either SIG, Sako, Tikka or VKT)(considered the finest and most accurate Mosin type rifles)
Finnish M/91-30 7.62x53mmR Finnish (Soviet M/91-30 rifles were not typically as accurate as Finnish made rifles, for the large part due to their iron sights, which did not allow the rifle to be zeroed in as accurately. But their reliability and functionality in the field was about equal to most Finnish-made rifles.)
FN Browning M.1939 HMG 13.2x99mm Hotchkiss
FN EVOLYS GPMG 5.56×45mm
FN EVOLYS GPMG 6.5 Creedmoor
FN EVOLYS GPMG .260 Remington 6.5-08 A-Square
FN EVOLYS GPMG 7.62x51mm
FN FAL 7×49mm FN "Second Optimum" .280 British
FN FAL Carbine 7×49mm FN "Second Optimum" .280 British
FN FAL DSA SA58 CTC 16.25"
FN FAL DSA SA58 DMR 16.25"
FN FAL DSA SA58 SPR 19"
FN FAL DSA SA58 Tactical Pistol 8"
FN MAG (with adjustable gas regulator; the fire selector switches between a low rate of fire of 600 rpm, or a high setting of 1000 rpm.)
FN MAG Ksp 58A GPMG 6.5×55mm Swedish
FN Mauser Fusil Mle 1924 7×57mm Mauser
FN Mauser Fusil Mle 1924 7.65×53mm Mauser
FN Mauser Fusil Mle 1924 7.92x57mm Mauser
FN Mauser Fusil Mle 1950 .30-06
FN Mauser Carbine Fusil Mle 1930 7×57mm Mauser
FN Mauser Carbine Fusil Mle 1930 7.65×53mm Mauser
FN Mauser Carbine Fusil Mle 1930 7.92x57mm Mauser
FN Mauser Carbine Fusil Mle 30-11 Sniper 7.62x51mm
FN Minimi Mk48 Mod 2 SAW 6.5 Creedmoor
FN Mle D 6.5×55mm Swedish
FN Mle D 7×57mm Mauser
FN Mle D 7.65×53mm Mauser
FN Mle D 7.7×56mmR .303 British
FN Mle D 7.92x57mm Mauser
FN Mle DA1
FN SCAR Mk20 SSR 6.5 Creedmoor
FN SCAR Mk20 SSR .300 BLK
Fusil Automatique Modèle 1917
Fusil Automatique Carabine Ribeyrolles 1918
Fusil Carabine Berthier Mle 1907/15-M34
Fusil Gras Mle 1874 11×59mmR Gras
Fusil Gras Mle 1874/M14 8×50mmR Lebel
Fusil Mle 1886/M93 8×50mmR Lebel
Fusil Mle 1886/M93-R35 Carbine 8×50mmR Lebel
GemTech Mk48 suppressed UMG SAW .300 BLK
GEN-12 SBM 10.5"Shotgun
GEN-12 SBM 14.5"Shotgun
GEN-12 SBM 7" SBS Shotgun
Grendel S-16 suppressed
Haenel MK 556
Haenel RS8 Basic
Haenel RS8 Compact
Haenel RS8 Subsonic
HIW VSK Karabiner 7.92×33mm Kurz
HK G3A3 20"
HK G3K-B LMG
HK G3SG/1 DMR
HK G3 Ak4
HK G3 Ak4OR
HK G3 Ak4B
HK G3 Ak4C
HK G3 Ak4D
HK G28 E2/E3
HK G36E (The export version has only a 1.5X optic with backup front blade and rear notch in the detachable carrying handle.)
HK G36CE (The export version has only a 1.5X optic with backup front blade and rear notch in the detachable carrying handle.)
HK G36KE (The export version has only a 1.5X optic with backup front blade and rear notch in the detachable carrying handle.)
HK MG36E (The export version has only a 1.5X optic with backup front blade and rear notch in the detachable carrying handle.)
HK MP5 Navy ST
HK MSG90 A2
HK M110A1 6.5 Creedmoor
HK 11A1 LMG
HK 11E LMG
HK 11-11K LMG
HK 21 GPMG
HK 21A1 GPMG
HK 21E-K GPMG
HK 21E-23E-11E GPMG
HK 23A1 LMG
HK 23E-K LMG
HK 25 HMG
HK LF G41
HK LF G41 Mod. 641
HK 51B LMG/SAW/SPW
HK MG4E LMG
HK MG4KE LMG
HK MG5A2 GPMG (with adjustable gas regulator)
HK MG5S SAW/SPW (with adjustable gas regulator)
HK PSG-1 (first version) / PSG-1A1
HK XM262 SAW
IMBEL A2 AR/Carbine/Sniper
IPI Malyuk 5.45×39mm
IPI Malyuk 5.56×45mm
IPI Malyuk 7.62×39mm
IWI Negev LMG/SAW (with adjustable gas regulator)
IWI Negev SF SAW/SPW (with adjustable gas regulator)
IWI Negev NG-7 GPMG (with adjustable gas regulator)
IWI Negev NG-7 SF GPMG (with adjustable gas regulator)
IWI Tavor 7
IWI Tavor 7 DMR
IWI X95 SMG
KAC M110 SASS
KAC SR-25 Mk. 11 Mod 0 20"
KAC SR-25 6.5 Creedmoor
KAC SR-25 Carbine
Kord-M (ASVK 6V7M-1)
M1919 .22 LR
M1919 6.5×55mm Swedish
M1919 7.5×54mm French
M1919 7.65×53mm Mauser
M1919 7.7×56mmR .303 British
M1919 7.92×57mm Mauser
M1919 8×63mm patron m/32
M60E4 Mk 43 Mod 0/1 GPMG
M76 Zastava 6.5 Grendel
M76 Zastava .30-06
M240B GPMG (with adjustable gas regulator; the fire selector switches between a low rate of fire of 650 rpm, or a high setting of 750 rpm.)
M249 Mk 46 SPW
M249 Mk 48 Mod 0 / Mod 1 LWMG 7.62x51
M249 Mk 48 Mod 2 LWMG 6.5 Creedmoor
Mauser Gewehr M71/84
Mauser Model 1889
Mauser Model 1890 7×57mm Mauser
Mauser Model 1890 7.65×53mm Mauser
Mauser Model 1893 m/1916 7.65×53mm Mauser
Mauser Model 1893 Destroyer Carbine 9x19mm Parabellum
Mauser Model 1893 Destroyer Carbine 9x23mm Largo
Mauser Model 1895 Kurz 7×57mm Mauser
Mauser Model 1895 Karabiner 7×57mm Mauser
Mauser Gewehr 98
Mauser Gewehr 98 Trench
Mauser Gewehr 98 1904/1907 6.8×57mm Mauser
Mauser Gewehr 98 1907 Karabiner 6.8×57mm Mauser
Mauser Gewehr 98 7×57mm Mauser
Mauser Gewehr 98 7.65×53mm Mauser
Mauser Selbstlader Gewehr M1916 / Mauser Selbstlader Fliegerkarabiner M1916
Mauser Gewehr 33/40
Mauser Karabiner 98A
Mauser Karabiner 98AZ
Mauser Karabiner 98b
Mauser Karabiner 98k 6.8×57mm Mauser
Mauser Karabiner 98k 7×57mm Mauser
Mauser Karabiner 98k 7.65×53mm Mauser
Mauser Karabiner 98k F1 .30-06
Mauser Karabiner 98k F2 7.62x51mm
Mauser Vergueiro m/1904 6.5×58mm Vergueiro
Mauser Vergueiro Carbine m/1904 6.5×58mm Vergueiro
Mauser Maschinengewehr MG81 LMG
Mauser Maschinengewehr MG81Z LMG
Mauser Sturmgewehr StG 45(M)
Mauser Tankgewehr M1918
Meunier A6 7×59mm Meunier
MSSR NFWS Sniper suppressed
Norinco CQ-A 5.56×45mm/CQ-A 7.62x39mm
Norinco CQ-A Carbine 5.56×45mm/CQ-A Carbine 7.62x39mm
Norinco NAR-556 Battle Rifle/AR/Sharpshooter/SAW
Norinco NAR-739 Battle Rifle/AR/SAW
Norinco NAR-751 Battle Rifle/AR/Sharpshooter/SAW
Orsis T-5000 "Precision"
Panzerbüchse 35 (p) Pz.B 770(p) 7.92x107mm DS
Panzerbüchse Pz.B 39 7.92x94mm
Panzerbüchse Pz.B M.SS41 7.92x94mm
Panzerbüchse Pz.B 42 15x104mm Brno
Panzerbüchse Pz.B Solothurn S-18/100 20x105mmB
Panzerbüchse Pz.B Solothurn S-18/1000 20x138mmB
Panzerbüchse Pz.B Solothurn S-18/1100 20x138mmB
PGM Mini-Hecate .338
PGM Ultima Ratio
Pindad Sabhara SB1-V1/SB1-V2
Pindad SS1-R5 Raider
Remington R11 RSASS
Rheinmetall MG3 GPMG 6.5×55mm Swedish
Rheinmetall MG3 KWS GPMG
Rheinmetall MG34/41 (MG34S) GPMG
Rheinmetall MG34F1 GPMG .30-06
Rheinmetall MG34F2 GPMG 7.62x51mm
Rheinmetall MG42 GPMG 7.62x53mmR Finnish
Rheinmetall MG42F1 GPMG .30-06
Rheinmetall MG42F2 GPMG 7.62x51mm
Rheinmetall MG45 GPMG (MG42V)
Rheinmetall-Borsig MG 131 GPHMG
Rifle Ross Mk II5*
Rifle Ross Mk III
PKP Pecheneg-M (6P41M) GPMG
PKP Pecheneg-M (6P41M) bullpup GPMG
PKP Pecheneg-SP (6P69) standart barrel SAW/SPW
PKP Pecheneg-SP (6P69) short barrel SAW/SPW
PKT (6P7) GPMG (coaxial version of PK, wich has been converted to infantry machine gun)(longer and heavier barrel 722mm)(a gas regulator)(barrel assembly weighs 3.23 kg (7.1 lb) and can fire up to 500 rounds in rapid fire scenarios before it has to be replaced for another barrel or allowed to cool down to prevent unacceptable wear of the bore.)
PKTM (6P7M) GPMG (Modernized variant of PKT)(coaxial version of PK, wich has been converted to infantry machine gun)(longer and heavier barrel 722mm)(a gas regulator)(barrel assembly weighs 3.23 kg (7.1 lb) and can fire up to 500 rounds in rapid fire scenarios before it has to be replaced for another barrel or allowed to cool down to prevent unacceptable wear of the bore.)(Aside from the reinforced receiver it does not feature any of the improvements of the PKM.)
RPA Rangemaster Standby
RPA Rangemaster Tactical
RPA Rangemaster 338
RPA Rangemaster 50
RTS-ZK-SD 314mm barrel
RTS-ZK-SD 415mm barrel
SCAR HAMR SAW
SIG SG 510-1
SIG SG 510-2
SIG SG 510-3
SIG SG 510-4
SIG SG 510-5
SIG SG 550-1 Sniper
SIG MG 710-1 GPMG
SIG MG 710-2 GPMG
SIG MG 710-3 GPMG
SIG Sauer 516 Patrol
SIG Sauer 516 DMR
SIG Sauer 716 Patrol
SIG Sauer 716 G2 Patrol
SIG Sauer 716 DMR
SIG Sauer 716 G2 DMR 6.5mm Creedmoor
SIG Sauer M400 Carbine 5.56×45mm
SIG Sauer M400 Carbine .300 BLK
SIG Sauer SG 553
SIG Sauer SG 553 AL
SIG Sauer SG 553 BK
SIG Sauer SG 553 R
SIG Sauer SG 553 RP
SIG Sauer SG 750 Creedmoor
SIG Sauer SG 751 SAPR
SIG Sauer MCX SPEAR
SIG Sauer MCX SPEAR LT
SIG Sauer MG 338 HMG
SIG Sauer MG 6.8 NGSW XM250
SIG Sauer NGSW XM5 SPEAR
SRSS Bulldog Scout/SOCOM 16/Sniper
SRSS Bulldog .300 WSM Scout/SOCOM 16/Sniper
Steyr Maschinenpistole MP 34(ö)
Steyr AUG HBAR-T DMR (is a designated marksman configuration of the HBAR that features a special receiver with a STANAG scope mount system usually fitted with a Schmidt & Bender 4x25, or a Kahles ZF69 6×42 optical sight.)
Steyr SSG 08
Steyr SSG 08 Compact
Steyr SSG 08 A1
Steyr SSG 08 M1
Stiletto Systems KO-016 DMR 7.62x39mm (100 RPM in full-auto)(It is accurized providing 1 MOA accuracy at 100 meters.)(It is advertised to be effective to up to 800 meters.)(The point blank range (on a 0.5-meter target) of the KO-016 is 350 meters.)
Stiletto Systems KSO-2008 DMR/Sniper 7.62x54mmR (is said to be more accurate than the stock SVD. It is effective to up to 1000 meters with half MOA accuracy at 200 meters.)(The only obvious external difference is the design of the stock.)(The point blank range (on a 0.5-meter target) of the KSO-2008 is 440 meters.)
Type 91 CQC
Type 91 LB
Type 91 SPR
UDMC S7-PVAR PR
UKM-2000P / UKM-2000D GPMG
UKM-2013C / UKM-2013P GPMG
Valmet 7.62 TKIV 85 7.62x53mmR Finnish
Victrix Minerva Scorpio TGT
Vollmer M35 Early 7.92x39.5-40.5mm
Vollmer M35 Late 7.92x39.5-40.5mm
vz. 52 Rifle 7.62x45mm Czhech
vz. 52 LMG 7.62x45mm Czhech
vz. 52/57 LMG 7.62×39mm
UK vz. 59 UMG 7.62×54mmR
UK vz. 59 L UMG 7.62×54mmR
UK vz. 59 N UMG 7.62×51mm
W+F MG 51 7.5×55mm Swiss
Walther Maschinenkarabiner MKb 42(W)
Walther Selbstladegewehr SG 41(W)
Wimmersperg Spz 7.92×33mm Kurz
Zielfernrohr Karabiner Zfk 31/42
Zielfernrohr Karabiner Zfk 31/43
Zielfernrohr Karabiner Zfk 55
IMP with AIM mercs voice/portrait
Thu, 16 February 2023 23:48
v1.13 Modding, Customising, Editing |
I wonder if there is a possibility of creating a custom IMP with for example: Reaper, Barry or Grizzly portrait and voice.
I would want to create a whole team of 20+ IMPs so it would be nice to use voices and portraits already used in game and not to create that many new custom ones.
If there is a possibility to create own custom voices and portraits, shouldnt it be easier to just somehow enable picking from those already in game?
Good looking 1.13 with 2xsal and proper config
Thu, 16 February 2023 22:07
Good afternoon, JA2 fans.
Jagged Alliance 2 General |
Many of us now have 2k or higher screens, and playing the game at native screen resolutions makes every element on the game look too damn small for most gamers.
Most don't want to read the ammo count written in 4 by 5 pixels in a 2k display. And let's face it, JA2 fans are aging, their eyes are not what they used to be.
Fortunately, cnc-ddraw wrapper was included by Asdow on Oct 15, 2022 (many thanks for this, you are my personal hero)
The cnc-ddraw wrapper has the ability of using shaders with the glsl format.
Those glsl files are scripts that inform the shader engine on how to scale pixels. Players used to play old console emulators will probably familiar with this.
There are some raw glsl files that simply zoom pixels, making a 1by1 pixel become a 2by2.
Other glsl files will apply some mathematical oriented approaches, like linear or cubic zoom
But there is a special class of glsl that tries to "understand" pixel art and restore its meaning in the upscaled output. https://en.wikipedia.org/wiki/Pixel-art_scaling_algorithms
2xsal.glsl is one of this gl scripts.
2xsal will try to understand what a circle, a line, a border, text, and try to recreate those known forms into the zoomed output.
To activate such shader script you will need:
1 - A recent "game folder" or a full install that includes the folder "Shaders"and the file "ddraw.ini" (with the proper ddraw.dll)
2 - To change the SCREEN_RESOLUTION in the JA2.ini to a good resolution.
In general, all shader scripts work best if the resolution chosen is a multiple of your native resolution.
Example: My native resolution is 2560x1440, so I have chosen 4 ... 1280x720 as my SCREEN_RESOLUTION, because it is exactly half of my native resolution.
3 - Get your glsl in the "Shaders" folder.
The "Shaders" folder included in the "game folder" will probably have a good amount of glsl scripts.
The default used at the time of this writing was "nearest-neighbor.glsl" and it preforms similar to a mspaint zoom.
You can decompress the shader-package.zip provided in the game folder to get more shaders.
Or you can simply google for new glsl files. Example: "glsl 2xsal"
4 - Change the shader on your ddraw.ini to your desired glsl.
Edit the line "shader=" with the relative path, to the glsl file, from the JA2 base folder.
5 - Enter the game, in full screen, and enjoy.
Loss of sound and Mine Income missing.; Thu, 16 February 2023 19:29
JA2 Technical Department |
(This is a praise file)
I am wrapping up a game of JA2-1.13, (7609 version), and ran into some issues.
First, the voices on the Mercs in the tactical/ sector maps dropped out; weird. Closing the game and restarting the computer didn't help.
(other sound files - music, MP3 files were unaffected)
Second, the mine income had plummeted and Town loyalty(ies) had fallen.
Conclusion (eventually) - I had a "VOLTAGE" event, which had the effect of corrupting several files in the JA2_1.13 game folder, ones related to sound.
If someone knows which files these are, that would be useful information - for damage-control or tinkering purposes.
I "parked" this whole folder and "pulled" a stored <copy> of the GAME FOLDER onto the target computer.
I resumed play, finding in the process (after several extremely HOT fire-fights, that I don't want to "re-fight") that the Mine income had dropped.
When I pulled the stored game folder from the external drive, had I "SAVED" all the changes to the INI, Reputation_Settings.INI, MercProfiles.xml in the old installation folder?
No, I didn't save any changes to the INI or INI-files in DATA-1.13 folder, nothing.
Over the last year I've made numerous and un-recorded changes to the INI; un-recorded because the corrupted files in the "parked" folder was deleted, permanently (not even in Recycle Bin).
I want to Praise the Forum, and those who created the "posted messages" file - very useful. You can look up your previous posts, and the responses.
To NEWBIES, spend some time finding out how to use the FORUM and the various categories.
Also, take seriously warning messages about how you modify the INI (main) or other .ini files, as well as .xml files.
The Forum listing and messages about new user information is well worth the time taken;
Home » PLAYER'S HQ 1.13 » v1.13 Solutions,Tips & Spoilers » New User Guide
there are others, but this is a good starting point.
My long-winding-road game is nearly done, just north of Meduna, so I'll just take my lumps and finish it.
When done with that, I'll take the good advice given to install a fresh new 1.13 install and save that with all my tweaks.
Now back to the grind.
The Bears Pit
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