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who are the 5 worst mercs
Sun, 30 April 2000 09:49
come on evey one put in youre 2 cents.
who are the 5 worst mercs ever.
hrere is my list
the #1 worst merc is BIFF (see KILL BIFF)
the #2 worst merc is flo
the #3 worst merc is mad dog (yes he is funny but he sucks in the stats)
the #4 worst merc is grunty
the #5 worst merc is bull
rember to give youre 2 cents
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live and let die
Favourite Mercs & NPCs |
213 comments
Who is the better marksman? Lynx or Scope?
Thu, 20 April 2000 04:31
I played both mercs and I found my differences for both of them...
Lynx: his hit percentage is better, and once he masters shooting heads...he can almost hit the head of an opponent anytime he has a good hit change factor...he can also hit any body part fairly well if practiced. HE misses somtimes...but not as much as scope....i think that he is slower than Scope in terms of agility...
Scope: Scope takes a while to learn to shoot accurately, she nearly had my Ira killed because of her innaccuracy. Is it because Scope is only good with certain weapons? Her marksmanship is excellent too...it's just that she tend to be a little innacurate...Scope is more agile than Lynx I think...But Lynx I believe is more dexterous...
That is my opinion....they both have a marksmanship of 99...but are they really that good as the these two digit number says?
Any opinions and replies are deeply appreciated....I always wondered who was the better one....in my opinion, I believe that it is Lynx...unless I am mistaken.
BYE GUYZ!!!!>>>>IM OUTZ!!!!
------------------
I love Lucy!!
Favourite Mercs & NPCs |
81 comments
Merc's and NPC's Stats
Fri, 27 October 2006 10:42
A.I.M (0-39)
Barry
Barry Unger
Male
body: Regular male
hlt 82
agi 72
dex 87
str 80
ldr 29
wis 91
mrk 70
mec 44
exp 92
med 20
lvl 2
skills: electronics, lockpicking
trait: non-swimmer
attitude: normal
base morale: 0
sexism: gentleman
salary: 700 weekly: 3400 bi-weekly: 5500 deposit: yes
appearance: TANPANTS BLUEVEST PINKSKIN BLACKHEAD
equipment: .38 S&W, Steel Helmet, Flak Jacket, .38 S-load TNT
friends: Red
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 19 healing: 8 repair: 7 militia: 56 NFS: 8
Blood
Keith "Blood" Hanson
Male
body: Regular male
hlt 84
agi 94
dex 87
str 82
ldr 6
wis 75
mrk 78
mec 23
exp 31
med 51
lvl 3
skills: throwing, martial arts
trait: (none)
attitude: normal
base morale: 0
sexism: not
salary: 850 weekly: 5500 bi-weekly: 9000 deposit: no
appearance: BLUEPANTS WHITEVEST BLACKSKIN BLACKHEAD
equipment: Glock 17, Knife Throw., Knife, Flak Jacket, 9mm mag
friends: Magic
enemies: Cliff
civilian group: (none)
learn-to-like:
learn-to-hate: Bubba
APs: 21 healing: 20 repair: 3 militia: 44 NFS: 7
Lynx
Rudy "Lynx-Eyed" Roberts
Male
body: Regular male
hlt 81
agi 79
dex 86
str 77
ldr 39
wis 71
mrk 99
mec 29
exp 50
med 34
lvl 4
skills: electronics, night ops
trait: (none)
attitude: pessimist
base morale: 4
sexism: somewhat
salary: 2850 weekly: 18500 bi-weekly: 35000 deposit: no
appearance: JEANPANTS JEANVEST TANSKIN BROWNHEAD
equipment: Mini-14, Steel Helmet, Kevlar Vest, 5.56mm mag, 1st Aid Kit
friends: Ice
enemies: Buzz
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 20 healing: 13 repair: 4 militia: 60 NFS: 7
Grizzly
Steve "Grizzly" Bornell
Male
body: Big male
hlt 94
agi 69
dex 50
str 95
ldr 16
wis 72
mrk 79
mec 24
exp 37
med 8
lvl 2
skills: hand-to-hand, heavy weaps
trait: (none)
attitude: normal
base morale: 0
sexism: not
salary: 525 weekly: 3500 bi-weekly: 6000 deposit: yes
appearance: BEIGEPANTS REDVEST TANSKIN BROWNHEAD
equipment: Desert Eagle, Knife, Steel Helmet, Flak Jacket, .357 mag
friends: Bull, Shadow
enemies: Dr. Q
civilian group: (none)
learn-to-like: Wolf
learn-to-hate:
APs: 18 healing: 2 repair: 2 militia: 43 NFS: 7
Vicky
Victoria Waters
Female
body: Regular female
hlt 79
agi 85
dex 72
str 72
ldr 33
wis 85
mrk 84
mec 94
exp 28
med 18
lvl 4
skills: ambidexterous, throwing
trait: claustrophobic
attitude: normal
base morale: 0
sexism: somewhat
salary: 2200 weekly: 14500 bi-weekly: 26000 deposit: no
appearance: BLACKPANTS PURPLESHIRT BLACKSKIN BLACKHEAD
equipment: Colt .45, Colt .45, Steel Helmet, Kevlar Vest, .45 mag
friends:
enemies:
civilian group: (none)
learn-to-like: Spider
learn-to-hate: Gasket
APs: 20 healing: 7 repair: 13 militia: 63 NFS: 8
Trevor
Trevor Colby
Male
body: Regular male
hlt 95
agi 77
dex 98
str 79
ldr 27
wis 97
mrk 81
mec 99
exp 88
med 7
lvl 2
skills: electronics, lockpicking
trait: (none)
attitude: normal
base morale: 0
sexism: gentleman
salary: 2800 weekly: 18000 bi-weekly: 32200 deposit: no
appearance: BLACKPANTS greyVEST PINKSKIN BLACKHEAD
equipment: M870, Kevlar Vest, 12 Gauge, TNT, Remote Det.
friends:
enemies: Fidel
civilian group: (none)
learn-to-like: Thor
learn-to-hate:
APs: 21 healing: 3 repair: 17 militia: 58 NFS: 9
Grunty
Helmut Grunther
Male
body: Regular male
hlt 82
agi 79
dex 76
str 71
ldr 21
wis 72
mrk 78
mec 44
exp 28
med 22
lvl 3
skills: night ops, heavy weaps
trait: (none)
attitude: optimist
base morale: 3
sexism: gentleman
salary: 550 weekly: 3600 bi-weekly: 6400 deposit: no
appearance: TANPANTS GREENVEST PINKSKIN BLONDHEAD
equipment: Glock 18, Steel Helmet, Flak Jacket, 9mm mag, Canteen
friends: Ivan
enemies:
civilian group: (none)
learn-to-like: Buns
learn-to-hate:
APs: 20 healing: 8 repair: 6 militia: 49 NFS: 6
Ivan
Ivan Dolvich
Male
body: Regular male
hlt 94
agi 90
dex 95
str 87
ldr 35
wis 83
mrk 92
mec 14
exp 55
med 15
lvl 4
skills: auto weaps, heavy weaps
trait: (none)
attitude: normal
base morale: 0
sexism: not
salary: 2950 weekly: 20000 bi-weekly: 38000 deposit: no
appearance: TANPANTS BROWNVEST PINKSKIN BROWNHEAD
equipment: MP53, Steel Helmet, Kevlar Vest, 5.56mm mag
friends: Igor, Grunty
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate: Bubba
APs: 22 healing: 7 repair: 2 militia: 63 NFS: 8
Steroid
Bobby "Steroid" Gontarski
Male
body: Big male
hlt 99
agi 56
dex 48
str 97
ldr 9
wis 62
mrk 89
mec 76
exp 13
med 22
lvl 1
skills: electronics, lockpicking
trait: (none)
attitude: big shot
base morale: 7
sexism: somewhat
salary: 950 weekly: 5000 bi-weekly: 8000 deposit: yes
appearance: TANPANTS BLACKSHIRT TANSKIN BROWNHEAD
equipment: Barracuda, Flak Jacket, .357 S-load, Tool Kit, Locksmith Kit
friends:
enemies: Ivan, Igor
civilian group: (none)
learn-to-like: Grizzly
learn-to-hate:
APs: 17 healing: 5 repair: 6 militia: 32 NFS: 5
Igor
Igor Dolvich
Male
body: Regular male
hlt 91
agi 89
dex 75
str 82
ldr 4
wis 84
mrk 77
mec 36
exp 19
med 17
lvl 2
skills: stealthy, (none)
trait: (none)
attitude: normal
base morale: 0
sexism: not
salary: 500 weekly: 3200 bi-weekly: 5500 deposit: no
appearance: GREENPANTS BROWNVEST PINKSKIN BROWNHEAD
equipment: Barracuda, Knife, Steel Helmet, .357 S-load
friends: Ivan, Grunty
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 20 healing: 6 repair: 4 militia: 43 NFS: 10
Shadow
Kyle "Shadow" Simmons
Male
body: Regular male
hlt 95
agi 96
dex 83
str 88
ldr 35
wis 77
mrk 92
mec 12
exp 22
med 30
lvl 5
skills: stealthy, camouflaged
trait: (none)
attitude: loner
base morale: 2
sexism: not
salary: 3100 weekly: 20500 bi-weekly: 39000 deposit: no
appearance: GREENPANTS GREENVEST PINKSKIN BLACKHEAD
equipment: MP53, Steel Helmet, Kevlar Vest, 5.56mm mag
friends:
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 22 healing: 13 repair: 2 militia: 65 NFS: 6
Red
Ernie "Red" Spragg
Male
body: Regular male
hlt 68
agi 66
dex 81
str 69
ldr 21
wis 79
mrk 78
mec 33
exp 99
med 5
lvl 4
skills: teaching, electronics
trait: (none)
attitude: pessimist
base morale: 4
sexism: very
salary: 900 weekly: 5900 bi-weekly: 10000 deposit: no
appearance: JEANPANTS BROWNVEST PINKSKIN REDHEAD
equipment: Glock 17, Steel Helmet, Flak Jacket, 9mm mag, Detonator
friends:
enemies: Buns
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 18 healing: 2 repair: 5 militia: 73 NFS: 8
Reaper
Carl "Reaper" Sheppards
Male
body: Regular male
hlt 81
agi 92
dex 92
str 79
ldr 37
wis 81
mrk 97
mec 37
exp 47
med 2
lvl 6
skills: stealthy, on roof
trait: (none)
attitude: loner
base morale: 2
sexism: not
salary: 4000 weekly: 25000 bi-weekly: 48000 deposit: no
appearance: JEANPANTS greyVEST TANSKIN BROWNHEAD
equipment: Commando, Steel Helmet, Kevlar Vest, 5.56mm mag, Locksmith Kit
friends:
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate: Numb
APs: 22 healing: 1 repair: 7 militia: 71 NFS: 9
Fidel
Fidel Dahan
Male
body: Regular male
hlt 88
agi 83
dex 64
str 83
ldr 1
wis 71
mrk 85
mec 6
exp 97
med 3
lvl 3
skills: hand-to-hand, (none)
trait: psycho
attitude: aggressive
base morale: 5
sexism: very
salary: 2000 weekly: 9500 bi-weekly: 16000 deposit: yes
appearance: TANPANTS BROWNVEST DARKSKIN BLACKHEAD
equipment: Beretta 93R, Steel Helmet, Kevlar Vest, 9mm mag, C1
friends: Razor
enemies:
civilian group: (none)
learn-to-like: Haywire
learn-to-hate: Flo
APs: 20 healing: 1 repair: 0 militia: 41 NFS: 6
Fox
Cynthia "Fox" Guzzman
Female
body: Regular female
hlt 77
agi 85
dex 100
str 55
ldr 21
wis 76
mrk 69
mec 15
exp 8
med 70
lvl 2
skills: teaching, ambidexterous
trait: fear of insects
attitude: pessimist
base morale: 4
sexism: not
salary: 625 weekly: 4000 bi-weekly: 7000 deposit: no
appearance: JEANPANTS REDVEST TANSKIN BROWNHEAD
equipment: Glock 17, Steel Helmet, Flak Jacket 9mm mag, Med Kit
friends: Wolf
enemies: Steroid
civilian group: (none)
learn-to-like: Grizzly
learn-to-hate: Haywire
APs: 21 healing: 28 repair: 2 militia: 61 NFS: 10
Sidney
Sidney Nettleson
Male
body: Regular male
hlt 80
agi 70
dex 91
str 76
ldr 27
wis 78
mrk 92
mec 2
exp 15
med 44
lvl 5
skills: throwing, throwing
trait: (none)
attitude: optimist
base morale: 3
sexism: somewhat
salary: 2000 weekly: 12500 bi-weekly: 22000 deposit: no
appearance: BLUEPANTS WHITEVEST TANSKIN BROWNHEAD
equipment: MP5K, Kevlar Helmet, Kevlar Vest, 9mm SMG mag, Mini Grenade
friends: Scope
enemies:
civilian group: (none)
learn-to-like: Stephen
learn-to-hate: Haywire
APs: 20 healing: 19 repair: 0 militia: 62 NFS: 8
Gus
Gus Tarballs
Male
body: Big male
hlt 75
agi 65
dex 84
str 82
ldr 83
wis 94
mrk 97
mec 80
exp 76
med 68
lvl 8
skills: heavy weaps, heavy weaps
trait: (none)
attitude: loner
base morale: 2
sexism: not
salary: 6000 weekly: 37000 bi-weekly: 70000 deposit: no
appearance: BLACKPANTS GREENVEST DARKSKIN WHITEHEAD
equipment: G41, Kevlar Helmet, Kevlar Vest, Kevlar Pants, 5.56mm mag
friends: Len
enemies:
civilian group: (none)
learn-to-like: Scully
learn-to-hate: Flo
APs: 20 healing: 35 repair: 15 militia: 103 NFS: 10
Buns
Monica "Buns" Sonderguard
Female
body: Regular female
hlt 79
agi 78
dex 87
str 59
ldr 24
wis 93
mrk 86
mec 8
exp 4
med 48
lvl 2
skills: teaching, teaching
trait: fear of insects
attitude: big shot
base morale: 7
sexism: somewhat
salary: 725 weekly: 4700 bi-weekly: 8500 deposit: no
appearance: TANPANTS WHITEVEST PINKSKIN BROWNHEAD
equipment: Beretta 92F, Flak Jacket, 9mm mag, 1st Aid Kit, Sun Goggles
friends:
enemies: Fox, Reaper
civilian group: (none)
learn-to-like: Sidney
learn-to-hate: Gumpy
APs: 20 healing: 20 repair: 1 militia: 88 NFS: 9
Ice
Ice Williams
Male
body: Regular male
hlt 90
agi 88
dex 87
str 84
ldr 23
wis 78
mrk 86
mec 42
exp 3
med 7
lvl 3
skills: teaching, auto weaps
trait: (none)
attitude: friendly
base morale: 1
sexism: not
salary: 1500 weekly: 9000 bi-weekly: 15000 deposit: no
appearance: JEANPANTS JEANVEST DARKSKIN BROWNHEAD
equipment: Thompson, Steel Helmet, Kevlar Vest, .45 SMG mag
friends: Magic, Grizzly
enemies:
civilian group: (none)
learn-to-like: Blood
learn-to-hate: Bubba
APs: 21 healing: 3 repair: 7 militia: 68 NFS: 7
Spider
Dr. Donna "Spider" Houston
Female
body: Regular female
hlt 81
agi 56
dex 76
str 68
ldr 16
wis 90
mrk 70
mec 0
exp 0
med 94
lvl 1
skills: night ops, stealthy
trait: fear of insects
attitude: friendly
base morale: 1
sexism: somewhat
salary: 800 weekly: 5100 bi-weekly: 8500 deposit: no
appearance: BLUEPANTS WHITEVEST PINKSKIN BROWNHEAD
equipment: .38 S&W, Steel Helmet, .38 S-load, Med Kit, Canteen
friends: Vicki, Static
enemies:
civilian group: (none)
learn-to-like: Raven
learn-to-hate: Buns
APs: 17 healing: 34 repair: 0 militia: 46 NFS: 7
Cliff
Dr. Clifford Highball
Male
body: Regular male
hlt 82
agi 60
dex 53
str 64
ldr 33
wis 87
mrk 84
mec 4
exp 31
med 84
lvl 4
skills: (none), (none)
trait: (none)
attitude: arrogant
base morale: 6
sexism: gentleman
salary: 1600 weekly: 10000 bi-weekly: 16000 deposit: no
appearance: BLACKPANTS WHITEVEST PINKSKIN BROWNHEAD
equipment: Thompson, Flak Jacket, .45 SMG mag, Med Kit
friends:
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 17 healing: 29 repair: 0 militia: 64 NFS: 5
Bull
John "Bull" Peters
Male
body: Big male
hlt 96
agi 59
dex 44
str 98
ldr 23
wis 64
mrk 72
mec 25
exp 17
med 10
lvl 2
skills: hand-to-hand, hand-to-hand
trait: (none)
attitude: aggressive
base morale: 5
sexism: not
salary: 400 weekly: 2700 bi-weekly: 4500 deposit: yes
appearance: TANPANTS BROWNVEST PINKSKIN redbrown
equipment: Barracuda, Dusters, Flak Jacket, .357 S-load
friends:
enemies:
civilian group: (none)
learn-to-like: Nails
learn-to-hate: Biff
APs: 17 healing: 2 repair: 2 militia: 43 NFS: 9
Hitman
Frank "Hitman" Hennessy
Male
body: Regular male
hlt 75
agi 77
dex 40
str 69
ldr 52
wis 74
mrk 88
mec 11
exp 39
med 3
lvl 4
skills: throwing, teaching
trait: non-swimmer
attitude: friendly
base morale: 1
sexism: not
salary: 1000 weekly: 6000 bi-weekly: 11000 deposit: no
appearance: BLACKPANTS BROWNVEST TANSKIN WHITEHEAD
equipment: Colt .45, Throw. Knife, Throw. Knife, Steel Helmet, Flak Jacket
friends: Grunty
enemies:
civilian group: (none)
learn-to-like: Raven
learn-to-hate: Raider
APs: 18 healing: 1 repair: 0 militia: 86 NFS: 10
Buzz
Louisa "Buzz" Garneau
Female
body: Regular female
hlt 71
agi 84
dex 47
str 68
ldr 13
wis 90
mrk 96
mec 5
exp 19
med 0
lvl 4
skills: heavy weaps, auto weaps
trait: psycho
attitude: aggressive
base morale: 5
sexism: very
salary: 2200 weekly: 12000 bi-weekly: 18000 deposit: yes
appearance: JEANPANTS BLACKSHIRT PINKSKIN BLACKHEAD
equipment: MP5K, Flak Jacket, 9mm SMG mag
friends:
enemies: Lynx
civilian group: (none)
learn-to-like:
learn-to-hate: Lynx
APs: 18 healing: 0 repair: 0 militia: 57 NFS: 5
Raider
Ron "Raider" Higgens
Male
body: Regular male
hlt 80
agi 71
dex 78
str 80
ldr 87
wis 76
mrk 88
mec 12
exp 20
med 11
lvl 4
skills: teaching, teaching
trait: (none)
attitude: big shot
base morale: 7
sexism: not
salary: 2000 weekly: 12000 bi-weekly: 20000 deposit: no
appearance: BLUEPANTS BLUEVEST PINKSKIN BROWNHEAD
equipment: Colt .45 Steel Helmet Flak Jacket .45 mag .45 mag AP
friends: Raven
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate: Hitman
APs: 19 healing: 4 repair: 1 militia: 130 NFS: 6
Raven
Charlene "Raven" Higgens
Female
body: Regular female
hlt 85
agi 76
dex 92
str 68
ldr 19
wis 77
mrk 94
mec 5
exp 5
med 17
lvl 2
skills: night ops, auto weaps
trait: (none)
attitude: normal
base morale: 0
sexism: not
salary: 1800 weekly: 11000 bi-weekly: 19000 deposit: no
appearance: BLUEPANTS BLUEVEST PINKSKIN BLONDHEAD
equipment: Glock 18, Knife, Steel Helmet, Flak Jacket, 9mm mag
friends: Raider
enemies:
civilian group: (none)
learn-to-like: Spider
learn-to-hate:
APs: 20 healing: 7 repair: 0 militia: 46 NFS: 6
Static
Kirk "Static" Stevenson
Male
body: Regular male
hlt 79
agi 66
dex 95
str 59
ldr 15
wis 60
mrk 86
mec 99
exp 28
med 17
lvl 4
skills: electronics, night ops
trait: fear of insects
attitude: friendly
base morale: 1
sexism: gentleman
salary: 2500 weekly: 15000 bi-weekly: 25000 deposit: no
appearance: JEANPANTS PURPLESHIRT PINKSKIN BROWNHEAD
equipment: SPAS-15, Steel Helmet, Kevlar Vest, 12 Gauge, Tool Kit
friends: Larry (Stoned), Spider
enemies: Larry (Sober), Stephen
civilian group: (none)
learn-to-like:
learn-to-hate: Razor
APs: 20 healing: 7 repair: 18 militia: 46 NFS: 10
Len
Corp. Len Anderson
Male
body: Regular male
hlt 89
agi 80
dex 88
str 77
ldr 61
wis 83
mrk 83
mec 54
exp 47
med 35
lvl 7
skills: auto weaps, teaching
trait: (none)
attitude: normal
base morale: 0
sexism: gentleman
salary: 2400 weekly: 15000 bi-weekly: 28000 deposit: no
appearance: GREENPANTS BLUEVEST BLACKSKIN WHITEHEAD
equipment: Commando, Kevlar Helmet, Kevlar Vest, 5.56mm mag, 1st Aid Kit
friends: Vicki
enemies:
civilian group: (none)
learn-to-like: Dr. Q
learn-to-hate: Numb
APs: 22 healing: 17 repair: 10 militia: 111 NFS: 7
Danny
Male
body: Regular male
hlt 99
agi 99
dex 79
str 73
ldr 10
wis 91
mrk 61
mec 12
exp 0
med 88
lvl 3
skills: ambidexterous, (none)
trait: (none)
attitude: loner
base morale: 2
sexism: somewhat
salary: 1300 weekly: 8000 bi-weekly: 14000 deposit: no
appearance: GREENPANTS GREENVEST TANSKIN BROWNHEAD
equipment: Glock 17, Glock 17, Steel Helmet, Kevlar Vest, 9mm mag
friends:
enemies: Steroid, Bubba
civilian group: (none)
learn-to-like:
learn-to-hate: Biff
APs: 22 healing: 36 repair: 1 militia: 52 NFS: 8
Magic
Earl "Magic" Walker
Male
body: Big male
hlt 95
agi 99
dex 98
str 92
ldr 16
wis 80
mrk 94
mec 91
exp 27
med 24
lvl 5
skills: lockpicking, stealthy
trait: (none)
attitude: arrogant
base morale: 6
sexism: not
salary: 5500 weekly: 35000 bi-weekly: 65000 deposit: no
appearance: JEANPANTS JEANVEST DARKSKIN BROWNHEAD
equipment: MAC-10, Kevlar Helmet, Kevlar Vest, Kevlar Pants, Silencer
friends: Blood, Ice
enemies: Buns
civilian group: (none)
learn-to-like:
learn-to-hate: Bubba
APs: 23 healing: 11 repair: 18 militia: 58 NFS: 8
Stephen
Stephen Rothman
Male
body: Regular male
hlt 97
agi 71
dex 78
str 80
ldr 59
wis 94
mrk 82
mec 15
exp 66
med 15
lvl 5
skills: night ops, teaching
trait: (none)
attitude: big shot
base morale: 7
sexism: gentleman
salary: 1500 weekly: 10000 bi-weekly: 17000 deposit: no
appearance: GREENPANTS greyVEST PINKSKIN BROWNHEAD
equipment: MP5K, Steel Helmet, Flak Jacket, 9mm SMG mag
friends:
enemies: Static, Larry (Stoned)
civilian group: (none)
learn-to-like: Meltdown
learn-to-hate: Nails
APs: 20 healing: 7 repair: 2 militia: 106 NFS: 7
Scully
Robert James Sullivan
Male
body: Big male
hlt 90
agi 90
dex 96
str 85
ldr 70
wis 93
mrk 92
mec 61
exp 66
med 36
lvl 5
skills: knifing, knifing
trait: (none)
attitude: friendly
base morale: 1
sexism: somewhat
salary: 4800 weekly: 30000 bi-weekly: 53000 deposit: no
appearance: JEANPANTS BLUEVEST PINKSKIN BLONDHEAD
equipment: AKSU-74, Knife, Kevlar Helmet, Kevlar Vest, Kevlar Pants
friends:
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 22 healing: 18 repair: 12 militia: 85 NFS: 9
Malice
J.P. "La Malice" Viau
Male
body: Regular male
hlt 83
agi 81
dex 97
str 89
ldr 13
wis 55
mrk 83
mec 14
exp 16
med 12
lvl 3
skills: knifing, hand-to-hand
trait: (none)
attitude: aggressive
base morale: 5
sexism: somewhat
salary: 1200 weekly: 6000 bi-weekly: 10000 deposit: yes
appearance: BEIGEPANTS GREENVEST PINKSKIN BLACKHEAD
equipment: Beretta 93R, Knife, Flak Jacket, 9mm mag
friends: Fox, Spider
enemies:
civilian group: (none)
learn-to-like: Meltdown
learn-to-hate:
APs: 21 healing: 4 repair: 2 militia: 39 NFS: 10
Dr. Q
Dr Q. Huaong
Male
body: Regular male
hlt 88
agi 92
dex 81
str 73
ldr 26
wis 91
mrk 60
mec 19
exp 20
med 87
lvl 3
skills: martial arts, night ops
trait: (none)
attitude: pessimist
base morale: 4
sexism: not
salary: 1500 weekly: 7500 bi-weekly: 13000 deposit: yes
appearance: GREENPANTS BLACKSHIRT TANSKIN BLACKHEAD
equipment: Beretta 92F, Throw. Knife, Steel Helmet, Flak Jacket, 9mm mag
friends:
enemies:
civilian group: (none)
learn-to-like: Vicky
learn-to-hate:
APs: 21 healing: 36 repair: 2 militia: 59 NFS: 6
Nails
Edgar "Nails" Smorth
Male
body: Big male
hlt 72
agi 60
dex 88
str 90
ldr 24
wis 79
mrk 84
mec 63
exp 78
med 11
lvl 4
skills: lockpicking, (none)
trait: claustrophobic
attitude: normal
base morale: 0
sexism: somewhat
salary: 1800 weekly: 10000 bi-weekly: 16000 deposit: yes
appearance: JEANPANTS BLACKSHIRT TANSKIN BROWNHEAD
equipment: M870, Steel Helmet, Leather Jacket, 12 Gauge, 12 Gauge BS
friends: Fox
enemies: Biff
civilian group: (none)
learn-to-like: Bull
learn-to-hate:
APs: 19 healing: 5 repair: 11 militia: 57 NFS: 10
Thor
Thor Kaufman
Male
body: Regular male
hlt 96
agi 83
dex 84
str 89
ldr 61
wis 97
mrk 74
mec 35
exp 11
med 70
lvl 3
skills: hand-to-hand, stealthy
trait: (none)
attitude: friendly
base morale: 1
sexism: gentleman
salary: 1750 weekly: 10000 bi-weekly: 15000 deposit: yes
appearance: BEIGEPANTS GREENVEST TANSKIN dirtblnde
equipment: Desert Eagle, Steel Helmet, Flak Jacket, Silencer, .357 mag
friends: Ice, Static
enemies:
civilian group: (none)
learn-to-like: Spider
learn-to-hate:
APs: 21 healing: 30 repair: 5 militia: 75 NFS: 7
Scope
Female
body: Regular female
hlt 87
agi 89
dex 76
str 64
ldr 39
wis 81
mrk 99
mec 4
exp 21
med 17
lvl 5
skills: night ops, teaching
trait: (none)
attitude: friendly
base morale: 1
sexism: not
salary: 2900 weekly: 19000 bi-weekly: 35000 deposit: no
appearance: TANPANTS BLUEVEST PINKSKIN BLONDHEAD
equipment: MP5K, Kevlar Helmet, Kevlar Vest, 9mm SMG mag
friends: Sidney
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate:
APs: 21 healing: 7 repair: 0 militia: 88 NFS: 7
Wolf
Peter "Wolf" Sanderson
Male
body: Big male
hlt 90
agi 83
dex 86
str 85
ldr 22
wis 76
mrk 79
mec 65
exp 40
med 48
lvl 3
skills: teaching, night ops
trait: (none)
attitude: pessimist
base morale: 4
sexism: not
salary: 1400 weekly: 8000 bi-weekly: 14000 deposit: no
appearance: BEIGEPANTS BROWNVEST PINKSKIN BROWNHEAD
equipment: SPAS-15, Steel Helmet, Kevlar Vest, 12 Gauge, BS 12 Gauge
friends: Fox, Lynx
enemies:
civilian group: (none)
learn-to-like:
learn-to-hate: Numb
APs: 21 healing: 19 repair: 10 militia: 67 NFS: 8
MD
Dr. Michael Dawson
Male
body: Regular male
hlt 72
agi 62
dex 78
str 76
ldr 4
wis 94
mrk 66
mec 7
exp 0
med 80
lvl 1
skills: knifing, teaching
trait: heat intolerant
attitude: optimist
base morale: 3
sexism: not
salary: 500 weekly: 3000 bi-weekly: 5000 deposit: no
appearance: BLUEPANTS WHITEVEST PINKSKIN BROWNHEAD
equipment: .38 S&W, Steel Helmet, .38 S-load, Med Kit
friends:
enemies:
civilian group: (none)
learn-to-like: Danny
learn-to-hate:
APs: 17 healing: 30 repair: 0 militia: 56 NFS: 7
Meltdown
Norma "Meltdown" Jessop
Female
body: Regular female
hlt 78
agi 74
dex 84
str 76
ldr 24
wis 82
mrk 83
mec 22
exp 40
med 3
lvl 3
skills: heavy weaps, ambidexterous
trait: (none)
attitude: aggressive
base morale: 5
sexism: very
salary: 800 weekly: 4900 bi-weekly: 9000 deposit: no
appearance: BLACKPANTS greyVEST PINKSKIN BROWNHEAD
equipment: Beretta 93R, Flak Jacket, 9mm mag
friends:
enemies: Biff
civilian group: (none)
learn-to-like: Stephen
learn-to-hate: Flo
APs: 19 healing: 1 repair: 3 militia: 54 NFS: 5
Jagged Alliance 2 General |
13 comments
Micky O'Brien
Wed, 23 August 2006 01:46
Kill him, wax him, explode him, once you see his ugly, drunken face, simply put a end on his life...
Why? First he just sold me crap (.38 ammos + broken metal detectors + some trash) on JADG and when I met him in JA2 for the first time he called me "old friend", "brother in arms" just to get a drink for free (Guess who gonna pay the drink?) and he just offers mere bucks for Bloodcats parts (Something quite rare in the world) selled him 50 Bloodcat pelts (inventory slot waste) just to get 2000 bucks (damn it!) I got so angry that Mr. CAWS talked to him and I've got a G41, ammo and 8000 bucks for free
If you want to get serious money with that fast-talking-son-of-Irish bastard offer him Royal Jelly jars to him: He'll offer $2500 per jar, BTW if you sell him the jelly to him you get no armor upgrades, so kill him, Woody!
P.S: Take cover (Behind the bartending brother is a safe place) before shooting him! (Unless you use the CAWS-burst-fire-at-close-range-on-the-head-tatic).
Jagged Alliance 2 General |
15 comments
Killing the Hicks
Wed, 09 August 2006 10:48
When the question is the Hick family many people prefer to use the Chicken-out way: Marry a female merc (You know what I mean ) to Darrel Jr. and take their weapons, but I prefer to kill them one by one just to see blood, violence and disgusting scenes of pieces of human spine and jelly on the ground... Argh...
Killing the Hicks is a complicate task cos they have Mini-14's and shotguns, a single shot from short distance can seriously wound your mercs even if s/he is wearing top armor, but is not impossible to defeat them. With this tips killin' the Hicks will be much more easier, or less hard, if you marry... Do I need to say, to the Hicks...
1 - The key of defeating to Hicks is force them to pass a doorway (Weapon Shed) and use Tear gas to trample their charge. This tatic always work
2 - The hicks doesn't use armor so use HP bullets on them, BTW Daryl, Darrel and some brothers wear Kevlar vests, in that case simply shot them on the head and watch their heads explode! Why a hillbilly would wear a helmet?
3 - Buckshot ammo also works wonders on the Hicks: shot them on the chest and they will end up in a big mess or fall flat on the ground
4 - If you don't have enough firepower to deal with the Hicks simple use explosives, their weapons will be very damaged, but you can sell the weapons on the shed to Tony
Jagged Alliance 2 General |
24 comments
Personality Quiz + Spoilers
Sun, 30 July 2006 05:58
Q1. When you were you're young, you most wanted to be:
1. Bruce Lee / Lara Croft - Martial Arts
2. Clint Eastwood / Madonna - Loner
3. Rocky / Michelle Yeoh - Hand to Hand
4. Houdini / Catwoman - Lockpicking
5. Terry Bradshaw / Joan of Arc - Throwing
6. The president - Optimist
Q2. A Punk teenager ahead of you in line sucks at darts. You:
1. Teach him how to do it - Teaching
2. Sneakily win for him - Stealthy
3. Bash his head in - Psycho
4. Ask the other attendant - Friendly
Q3. A guy leaves $1M in a locker and leaves. You:
1. Pick the lock - Lockpicking
2. Go crazy and shoot the lock off - Arrogant
3. Follow and ambush him in the dark - Stealthy
4. Call the police - Normal
Q4. You own a pickup truck from Tennesse. It has:
1. Semiautomatic rifles for those really aggressive deer - Auto. Weapons
2. A peace sign - Friendly
3. A confederate flag - Normal
4. A silhouette of a naked woman / A bumper stick that reads "Keep honking, I'm reloading" - Asshole
5. A cartoon character with two guns - Loner
Q5. Barney should be:
1. Worshipped as a role model - Coward
2. Hung - (Nothing)
3. Hung and shot - Aggressive
4. Hung, shot, gutted and run over - (Nothing)
Q6. A burglar is in your house. After dialing 911, you:
1. Scream, loudly and repeatedly - Coward
2. Greet him with a knife - Night Ops
3. Hide under the bed - Claustrophobic
4. Run away - (Nothing)
5. Go crazy with a gun - (Nothing)
Q7. You can take 1 item from a looting-in-progress of an Army surplus store. You take:
1. A computer, minus manuals - Eletronics
2. A set of survival knifes - Knifing
3. A pair of night vision goggles - Night Ops
4. Bob, the night clerk - (Nothing)
Q8. You're applying for a position at a butcher shop. To improve your chances you:
1. Show your skills with two blades - Ambidexterous
2. Lie - (Nothing)
3. Do nothing and arrive confident - Optimist
4. Pratice on nearby pets - Psycho
Q9. Your wife / husband is 3 hours late. You:
1. Don't notice - Forgetful
2. Don't care - (Nothing)
3. Get suspicious - Pessimist
4. Worry - Nervous
Q10. You live next door to a frat / sorority house with frequent parties. You:
1. Feel you're too old for this - (Nothing)
2. Get suspicious of your spouse - Pessimist
3. Get revenge - Asshole
4. Do nothing in fear of retaliation - Nervous
Q11. You are behind a slow guy on a highway with no way to pass. You fantasize:
1. That you push "R" for rocket launcher - (Nothing)
2. That you open up a driving school to teach people the RIGHT way - Teaching
3. That your car is equipped with a ramming device - Aggressive
4. That all your swears could be loudly transmitted to him - Normal
5. That Mario Andretti takes his license from him - (Nothing)
Q12. Tough you don't really endorse violence, you would pay $1k to see the fight of:
1. Jakie Chan vs. Jean-Claude Van Damme - Martial Arts
2. Crocodile Dundee vs. Tarzan - Knifing
3. Barbie vs. Godzilla - (Nothing)
4. The NRA vs. Congress - Auto. Weapons
5. Mike Tyson vs. The Incredible Hulk - Hand to Hand
6. Bill Gates vs. Robocop - Eletronics
7. Your mate vs. the defens. line of Washington Redskins - (Nothing)
8. No really. I do endorse violence - (Nothing)
Q13. During the summer, you think:
1. And that's more than you can say for yourself in other seasons - Forgetful
2. Your kids are driving you crazy - Normal
3. Revealing fashions are a good thing - Normal
4. It's too damn hot - Heat Intolerant
Q14. You absolutely will not:
1. Sit in an airplane circling in a holding pattern for two hours - Claustrophobic
2. Admit that you were ever turned on by a comic book character - Normal
3. Walk through the desert for a week - Heat Intolerant
4. Do software development - (Nothing)
Q15. You're a major league pitcher, famous for your:
1. Accurate pitching - Throwing
2. Switch hitting - Ambidexterous
3. Enormous bat - Arrogant
4. Continual requests for a larger salary - (Nothing)
Q16. You are one of the survivors of a plane crash in the mountains. You:
1. Lead the expedition to seek help - (Nothing)
2. Declare yourself chef, and check on that heavyset woman you saw earlier - (Nothing)
3. Commit mass suicide - (Nothing)
4. Find the bar cart and organize one last drunken blowout - (Nothing)
====================SPOILERS=====================
Every character has an attitude that describes their personality. Several of these alter the way events affect morale. For example, killing an enemy soldier causes a "positive" event, while friendly casualties cause "negative" events. (In addition to the factors below, "negative" events are adjusted by -1 if you're at level 1 or +1 if you're above level 5.)
aggressive:
Morale +1 on positive events. Double morale penalty for running away from a fight.
arrogant:
No effect during game.
asshole:
No effect during game. (This is the actual term that appears in the source code.)
big shot: [can't get from quiz]
No effect during game.
coward:
Morale -2 on negative events. No penalty for running from a fight.
friendly:
No effect during game.
loner:
No effect during game.
normal:
No effect during game.
optimist:
Morale +1 on positive and negative events.
pessimist:
Morale -1 on positive and negative events.
Characters can have a personality trait, which is generally negative, though there is an upside to "psycho".
claustrophobic:
Morale declines and fewer action points are available while underground. Can cause verbal complaints.
fear of insects: [can't get from quiz]
Morale and action points decline when character sees an insect (i.e. the subterranean bugs in sci-fi mode). Can cause verbal complaints.
forgetful:
Occasionally, when told to move from point A to point B, your character will stop and ask for directions. Dimitry is an example of a forgetful character.
heat-intolerant:
No effect during game. Can cause verbal complaints.
nervous:
Soldier does poorly when left alone. Don't put them in a squad by themselves, far from friends, or morale plummets.
non-swimmer: [can't get from quiz]
Does poorly in deep water (runs out of breath 5x as fast). Can cause verbal complaints.
none:
Character is normal.
psycho:
Soldier gets a to-hit bonus when attacking the same target repeatedly. Small chance of switching from single-shot to burst fire ("Buzz goes psycho"), especially on non-targeted shots. Can cause verbal remarks.
Un-hired mercenaries have a small chance of dying each day. Forgetful, nervous, or psycho mercs are more likely to die, while stealthy mercs are less likely.
Info extracted from: http://www.fadden.com/techmisc/ja2/index.htm
Patusco's JA2 Strategy Guide
Jagged Alliance 2 General |
6 comments
Getting weapons
Thu, 27 April 2006 19:45
I don't seem to always get weapons from enemies when I kill them.
Is it likely that if I kill them using head shots or leg shots, there are higher chances that the weapons will stay intact (and not damaged or broken and disappear) for me to retrieve?
Sorry if this question has been asked before. Thanks in advance for all replies
Jagged Alliance 2 General |
12 comments
How to bust through concrete
Tue, 25 April 2006 08:42
I ploughed my way into Orta (K4), easily took over the above-ground research facilites. Now the problem is with the underground subterranean level. There is this door, this unbelievable door that even Trevor cannot lockpick or even Barry cannot blow a hole through. Looks like hi-tech stuff. Tried to penetrate the concrete walls with LAWS, no luck. Can't clear out the underground without advancing through that door. Any ideas?
P.S I play Wildfire Mod.
Jagged Alliance 2 General |
8 comments
The Bears Pit
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