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UB Editor Glitches

Mon, 17 November 2003 21:43

I've been working with the UB Editor now for a week and am wondering if there are any patches, etc. to solve the numerous menu button glitches and overall crashing of generated maps.
This editor is simply awesome in that it gives a computer layman like myself the ability to generate an entire campaign for Ja2 (working around the regular UB storyline of course) and really get afeel for what the AI is up to. At the risk of gushing again HATS OFF TO THE DESIGNERS!
That said, there are numerous functioning problems with the map editor. To list a few:
1)Many of the menu 'buttons' (that is the various selection choices for each catagory) will not engage. Sometimes backing out of the menu sub heading, the general catagory or reloading the whole editor will solve this problem. But other times you spend four hours designing a map and it REFUSES to let you place enemies etc.
2)The intruction manual is vauge on many points and just plain absent on others.
How do I make hills/depressions? How do I make a mine entrance work? What exactly does the number of enemies selection do (I've placed 32 enemies with a minimum of 8 and ended up with 22)? Is it totally random or am I missing something?
Actually the list of questions could easily fill an entire column so I'm really wondering is there an area of this forum that's dedicated to the map editor? If not any answers to any of these questions would be greatly appreciated. I highly recommend this editor to everyone wether you plan to make you're own campaign or just wonder why the AI functions as it does you will be elated with what you find!

JA2:UB General Talk | 43 comments

LOS?

Fri, 14 November 2003 23:48

Hi guys,

I recently purchased a copy to JA2 gold pack and now I am finally playing JA2UB.
However there is one thing I really do not understand, probably it is something really simple that I am missing here.
I haven't been able to find any tips on how to use the Line of sight tool or the cover option.

I searched through the different treads, but no avail. Can anyone give me a hint on how to use that feature?

thanks

JA2:UB General Talk | 9 comments

Enemy Repositioning

Tue, 26 August 2003 02:51

Has anyone noticed that when you attaack a sector and retreat and return again straight away that the enemy repositions at guard posts and other important areas? There is no respawn but they have brains enough to try to defend the sector when they are low in numbers.

JA2:UB General Talk | 8 comments

Who here has finished the game with a busted laptop?

Fri, 22 August 2003 07:04

Okay, I had finished my "sissie babies save the country" team, and decided to import it to JA2UB. It didn't take a genius to realize that everyone in AIM or MERC I wanted I could fit in the original chopper. So, when I got to Betty's, I decided, "Hey, why buy the transmitter? Waste of a hundred bucks." So I continued the game with my laptop damaged (actually, I was a little curious about Enrico's letter - would I magically get it anyway?). However, when Shank flipped the switch (Shank stolen from the Cold Comfort campaign) and the base exploded, I did not go to the laptop.

I went to the credits screen.

But the designers had something to say to me.

AND IT WAS SO FRICKEN FUNNY! I cannot do it justice here, nor do I wish to spoil it, but I have to say it is a must see.

Next challenge: Finish the game with a damaged laptop!

JA2:UB General Talk | 5 comments

Entering complex the stealthy way

Thu, 03 July 2003 20:00

Having never done it, does anyone know what happens if you enter the missile complex through the power station ventilator when the alarm goes off and the fan deactivates? I assume that the resistance underground is lighter. I prefer to clear the sector and take out the fan with a LAWS, cause I love underground fights with G11, P90 and CAWS.

JA2:UB General Talk | 6 comments

Tex or John?

Tue, 24 June 2003 00:12

Does anybody know what determines if you meet Tex or John. Do you have to be in Varrez before day 5 or so to meet Tex or is it really random.

My first few tries I met Tex every time, didn't even know john could be in the game as well, now I online get John.

JA2:UB General Talk | 6 comments

Another UB with no guide

Fri, 23 May 2003 10:10

I'm totally new to the JA series and don't have a guide. What do the stats Strength, Wisdom, Dex etc. do for you. Which ones are tied to accuracy, Action Pts., etc.

Also, I just had my first merc gain a level but I can't see any difference in his stats. What gives?

JA2:UB General Talk | 8 comments

Is UB worth buying? Please do tell me

Fri, 17 January 2003 21:05

Hi,

Umm .. well after playing JA2 for the 4th time round and this time with Deidranne lives installed I guess i'm already pretty biased towards picking it up.

BUT .. (big but) I have been reading some really bad reviews of UB and i just wanted to know from those of you in this forum who have played it what exactly you like & hate about it.

Thanks guys,

JA2:UB General Talk | 14 comments

Help, problem in Bearpit 1 campaign :(

Sun, 09 June 2002 16:09

I am playing the JA:UB Bearpit 1 campaign and I conquered map P-10, then took over O-10. Now theres a question mark in P-10 meaning enemies have moved into the sector. No big deal right?

Here is my problem, when I try to advance from O-10 to P-10 the game gives me NO OPTION to place my mercs!! Selecting "spread" doesnt help Sad At this point, as I am sure you all know, I am stuck,and have to alt-tab out and quit JA:UB.

Unfortunately all my mercs are in O-10 so I am stuck here Sad I am going to try to hire someone and have them clear it solo I guess.

Any ideas are appreciated Sad

Dario

JA2:UB General Talk | 9 comments

Isometric Grid

Thu, 25 January 2007 21:14

Does anyone know of the physical size the grid is based on?

I need to know what each Isometric 'square' is in pixels, so that I can make up a grid, in layer form, will make it easier (for me) to make new tiles/sets that conform to a standard size.

Regards.

JA2 Technical Department | 3 comments

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