Home » SIRTECH CLASSICS » Jagged Alliance 2 » The A.I.M. Library » Modern day tactics.
Modern day tactics.[message #205757] Wed, 07 January 2009 16:22 Go to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Hi im quite new to this forum but not to the game.

I have read almost every walkthrough and guide the net had to offer but i never could find a good guide containing battle strategies.
I want to find new ways to beat the game, not by using glitches inside the AI or cheap ways to winning a battle.
Does such a guide that features the efficiency of flanking or suppression fire or other tactics.

If not, how would you solve these scenarios with your team and your gear.

[Updated on: Wed, 07 January 2009 16:22] by Moderator

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Private 1st Class
Re: Modern day tactics.[message #205759] Wed, 07 January 2009 16:38 Go to previous messageGo to next message
cougar

 
Messages:254
Registered:March 2000
I would hypothetically shoot every enemy in sight. Exactly what do you mean by outflanked? If the enemy flanks you your tactics were crap to begin and you may want to start there instead of looking for a tactic to get out of it.

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Master Sergeant
Re: Modern day tactics.[message #205761] Wed, 07 January 2009 16:51 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
When attacking a major city i have sometimes encountered being attacked from multiple angles from enemy reinforcement, what i was looking for was not criticism but knowledge how to lower the casualties in such a scenario using different tactics.

Peace.

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Private 1st Class
Re: Modern day tactics.[message #205766] Wed, 07 January 2009 17:02 Go to previous messageGo to next message
cougar

 
Messages:254
Registered:March 2000
Plan your attack. Don't attack the middle sector of Drassen first as the enemy will be reinforced from two sides (or three if you are playing Wildfire). If possible you want to make sure that the enemy can only be reinforced from one side. Make sure which side this is and remember that they can be reinforced from greyed out sectors (unvisited).

Make sure you have a plan of escape. Always be on the lookout for the best exit point. Note that this is not always beelining to the edge, it may be a longer route that allow you to go from cover to cover.

Cover your flanks! I can't stress this enough, I have seen people complaining about being flanked and later they reveal that their entire team were equipped with battle scopes and sniper scopes and were all facing the main enemy force. If you don't have a wall behind you make sure you keep a 360 degrees watch.

Pay attention to sounds. Equip your mercs with extended ear as soon as you can, even before NVG if you have to prioritize.



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Master Sergeant
Re: Modern day tactics.[message #205772] Wed, 07 January 2009 17:31 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
In 1.13, expect to get flanked, its built into the enemy AI now.

Some suggestions: field more mercs in each battle. In late game, I send in 12 to 15 mercs (I don't use mules) at a time, divided into 3 squads. Spread the squads across the entry side, for example, if attacking from the north/south, have a middle group, as well as an east and a west group. This is especially crucial in outdoor forest maps, since it may be difficult to move a squad under fire to the next group of trees for cover. If one squad is pinned down by enemy fire, your other squads may be able to pull off a flanking maneuver themselves, and you'll be able to fire on enemies from two directions, usually with lethal results.

In you get outnumbered and flanked in urban environments, try the collapsing bag defense (you must have some room for retreat though). When your lead elements make contact with the enemy, trade a few shots to get them come to you. The AI will start swarming within 2 or 3 turns, at most. Have a backup squad in cover a few paces back. Once the enemy comes, retreat your first squad (under smoke is better), which will lure the enemy into your second squad, which will take them down with aimed fire.

Other suggestions: 1) use grenade launchers (multishot launchers are awesome, like the Milkor). Great for taking out groups of enemies, and enemies hit with grenades lose significant return fire accuracy. You can easily get 2 shots off per turn with the Milkor. 2) use smoke grenades; enemies cannot shoot accurately through smoke, even snipers will miss. This will force the AI to move towards you, allowing you to engage him at middle to close range. 3) use suppression fire, get the HAM mod, which fixes how suppression fire works, and let her rip!

[Updated on: Wed, 07 January 2009 17:33] by Moderator

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Sergeant 1st Class
Re: Modern day tactics.[message #205796] Wed, 07 January 2009 22:27 Go to previous messageGo to next message
Headrock

 
Messages:1760
Registered:March 2006
Location: Jerusalem
Outflanked? Load a savegame and try again, because you did something wrong. You need to place your troops so that there can be no outflanking, and at most two mercs who are engaging the main enemy force. The other mercs are placed in positions where they can cover your sides, but can also fire at the enemy if he gets too close. Explosives (primarily Grenade Launchers and Mortars) work well. HAM works even better.

If you're in a situation where you can't possibly avoid being outflanked and outnumbered, try this age old tactic:

RUN.

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Sergeant Major

Re: Modern day tactics.[message #205798] Wed, 07 January 2009 23:11 Go to previous messageGo to next message
WillyWonka is currently offline WillyWonka

 
Messages:120
Registered:February 2006
Location: Sweden/Sverige
Before entering a sector you should watch for enemies in the adjacent sectors (a number of red squares or a red question mark). Those enemies will instantly travel to the sector you enter, thus flanking you from the side they come from.

When flanked (or risking being flanked) at night, create a "light curtain" by spreading illumination sticks around your squad. The enemies will avoid entering that field of light, and those who do are an easy target for you.

Also explosions seem to make enemies visible. Throw a grenade at the sector

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Sergeant
Re: Modern day tactics.[message #205806] Thu, 08 January 2009 02:03 Go to previous messageGo to next message
funk is currently offline funk

 
Messages:45
Registered:March 2008
remember at night to use sneak and try to keep the noise down (use a Silencer or some other why of being to not make noise)
use camo at all time as it makes you harder to see.
use a big noise to get the enemy to go where to whant them to go.
try to attack from two or more routes(perf two or more sides of the map)
if you know that a large number of enemys will be some where use some explosives to make them move.

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Corporal
Re: Modern day tactics.[message #205810] Thu, 08 January 2009 02:51 Go to previous messageGo to next message
MikeThePro is currently offline MikeThePro

 
Messages:175
Registered:November 2007
Location: Bulgaria

I have to admit sometimes when I get outflanked(recently I'm playing with just one merc-the IMP) I retreat to a nearby sector.Good news is that the dead are dead and if you killed them the number of enemies in the other sector will remain the same unless new troops come in from somewhere.

Generally when fighting in daylight forest the camo kits and the cover-behind-trees tactic is priceless.It'll give the better chance of not being hit while you most often have a clear shot.

When fighting in cities the most useful thing to do is to use your surroundings-place 2-3 mercs behind a building, make a "wedding shot" to call the enemies and wait for them to come around the corner and your team interrupting them.Watch out though, as sometimes the enemies are too many.
Another useful thing is the indoor positioning near a window.Once someone appears you make some shots and whatever you hit is good, but make sure to save at least 2 AP to go into prone position so that the enemy can't see you. The next turn you crouch again and repeat the procedure. Here you better watch out not to be interrupted or something while crouching back after being prone because you may be surprised to see 5 or more soldiers waiting for you.
Also use the similar tactics on rooftops when you can.

Fighting at night is really moe useful if you got night ops mercs with good NV goggles. They'll spot the enemy but the enemy won't spot them, so you can use this at your advantage-move around, spot someone, shoot him look around and wait for others to come attracted by the noise.But be careful if they get too close they may not see you, but will see the flash of your weapons. Use silencers or flash surpressors if you get some and can attach them.

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Staff Sergeant
Re: Modern day tactics.[message #205815] Thu, 08 January 2009 04:25 Go to previous messageGo to next message
systemfehler

 
Messages:117
Registered:September 2007
Location: Hanover, Germany
MikeThePro
I have to admit sometimes when I get outflanked(recently I'm playing with just one merc-the IMP) I retreat to a nearby sector.Good news is that the dead are dead and if you killed them the number of enemies in the other sector will remain the same unless new troops come in from somewhere.


Retreating to nearby sectors is nothing to be ashamed of, after all this is guerrilla warfare. I find myself retreating a lot lateley when I feel the odds are turning against me, and that is mostly before someone of my guys gets hit.

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Sergeant
Re: Modern day tactics.[message #205848] Thu, 08 January 2009 16:37 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Now that's very good knowledge!

I usually come in from multiple angles with different teams serving different purposes such as
sniper team, stealth team and HW team in late game, i try to use to right equipment and try to use my surroundings.

Very good tips man.

Peace!

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Private 1st Class
Re: Modern day tactics.[message #205851] Thu, 08 January 2009 16:59 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Man... very helpful tips!

Now i could try getting attention with a team and then try flanking with an other team or as a escaping maneuver.

I prefer using GL instead of grenades because of the range.
But wont the smoke make your accuracy less effective also, or should i only use it for escape?

Does even suppression work in 1.13?
What is this HAM mod?

Peace to you!

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Private 1st Class
Re: Modern day tactics.[message #205854] Thu, 08 January 2009 17:05 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Light curtain sounds interesting, i will try to use it. You see i haven't done much night combat, even using NVG i they mostly spot me before i do. Maybe using a squad of nightops would help.
Whats your trick on successful night combat?

Could i use flashbang instead of grenade?

Peace!

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Private 1st Class
Re: Modern day tactics.[message #205855] Thu, 08 January 2009 17:10 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
First, learn to edit your posts, rather than adding 3 new ones.

Look up HAM here (it fixes suppression, amongst other things):
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=201726&page=1#Post201726

Smoke is for cover, don't try to fire through it (unless you're using grenades). If the enemy can't shoot you through smoke, don't try to shoot him back through it.

An enemy hit by a flashbang will lose the ability to interrupt you, so you can move your squad safely on your turn; it wouldn't otherwise hurt them, or their accuracy. As soon as you hit 'end turn' an enemy hit with a flashbang will have no more ill effects, and will be free to shoot you. Flashbangs only work at night, or indoors.

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Sergeant 1st Class
Re: Modern day tactics.[message #205856] Thu, 08 January 2009 17:11 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Nice tips! I'm eager to make a functioning nightops team.
But does camo really work? I have read of its uselessness...

Maybe using remote detonated explosives to attract attention and flanking or just exiting the area.
What do you think?

Peace to you!

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Private 1st Class
Re: Modern day tactics.[message #205858] Thu, 08 January 2009 17:24 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Hehe isn't it hard playing with only a single merc in a sector?
Couldn't imagine a harder scenario then flanked and alone. Razz

MikeThePro
Generally when fighting in daylight forest the camo kits and the cover-behind-trees tactic is priceless.It'll give the better chance of not being hit while you most often have a clear shot.

Sound like a nice tactic to use cover fire but would the camo type matter?

In suburban areas i try using interruptions and if too many i use GL with either smoke or stun.

Good tips on night combat, im eager to start a nightops team Very Happy

Peace to you!

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Private 1st Class
Re: Modern day tactics.[message #205860] Thu, 08 January 2009 17:29 Go to previous messageGo to next message
K33N

 
Messages:24
Registered:January 2009
Location: Sweden
Yeah i'm a bit new to this forum thingy..

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Private 1st Class
Re: Modern day tactics.[message #205861] Thu, 08 January 2009 17:35 Go to previous messageGo to next message
foij is currently offline foij

 
Messages:227
Registered:February 2007
Location: in a van, down by the riv...
Nothing is really wrong, its just easier to keep all your responses in a single post, rather than adding new posts every time. If you have further questions, and no one has responded to your original post yet, edit your last post, rather than make a new one.

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Sergeant 1st Class
Re: Modern day tactics.[message #205868] Thu, 08 January 2009 17:52 Go to previous message
cougar

 
Messages:254
Registered:March 2000
Hi and welcome to a quick course in forum etiquette and techniques:

What you have done now is called double posting (or multiposting). What this means is that you put several of your own posts in a row. This is bad for several reasons which I won't cover here.
To fix it you use one post and then if you want to add anything else you edit it by pressing the Edit button, this button is located to the far left on row of buttons in the, just to the left of the Reply button.

If you want to address several people like above you should do the following:
Press the Quick quote button in each of the messages you want to address, this will put the the entire message in quote tags with the original posters name like this:

cougar
This is what I said in another post
Then you can put your answers between the quotes like this:

foij
First, learn to edit your posts, rather than adding 3 new ones.
Answer to foij goes here.

K33N
Could i use flashbang instead of grenade?
Answer to K33N goes here.

Since all quotes goes into the quick reply area you can do it there or just copy and paste it to a reply if you need more advanced functions. This could also be used when addressing several points from one poster like Headrocks post here. Also use the preview button to see how it will look once you are done.

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Master Sergeant
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