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Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » New mercs in next edition?
New mercs in next edition?[message #292073] Fri, 14 October 2011 21:20 Go to next message
Saibot

 
Messages:199
Registered:September 2009
I noticed that even after adding the WF mercs, there were still like 8 empty slots at the end of the merc profile xml. Any plans to use them?
Re: New mercs in next edition?[message #292075] Fri, 14 October 2011 21:25 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3698
Registered:July 2009
There are 70 or so free slot, and the plan is to leave them free for (content) modders to fill in their own projects.


Re: New mercs in next edition?[message #292120] Sat, 15 October 2011 04:08 Go to previous messageGo to next message
Bombrik

 
Messages:17
Registered:October 2011
Location: Tantallon, Axius
I've seen much discussion about new mercs, but are there actually ANY Mods out there, 1.13 compatiable, that *ADD* Mercs to the game? I've only seen one, a Mike-Mod, but it swaps out Spider. It doesn't really "Add". I mean a mod that makes use of the other slots.

...or I'd be happy just to have Mike replace one of the horrible Wildfire Mercs. I don't understand how a mod made by some game company, several years AFTER JA2, can have far worse audio recording quality and script writing for the mercs. Also the "feel" of these new mercs, seem to go against the feel of all the traditional JA2 Mercs.

At times I think the Wildfire Mercs were just Mary Sue-fulfillments.
Re: New mercs in next edition?[message #292121] Sat, 15 October 2011 05:21 Go to previous messageGo to next message
Sandro

 
Messages:421
Registered:November 2008
Location: Mars
Yeah, and a mod which adds IMP portraits without replacing existing. I wonder why it's not already there with so many awesome faces made.


Re: New mercs in next edition?[message #292122] Sat, 15 October 2011 05:29 Go to previous message
Anonymous
Like this one.

http://kermi.pp.fi/JA_2/Faces/Kazuya/Tao.jpg
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