Home » BIT COMPOSER GAMES » JA:BiA Tips and Strategies » Scopes and quick draws
Scopes and quick draws[message #300511] Tue, 28 February 2012 18:28 Go to next message
GASK3T is currently offline GASK3T

 
Messages:172
Registered:March 2011
Location: USA
anyone have any stats on the benefits of each of the scopes/sights. I dont really notice a difference went putting a 10x scope on compared to a 4x ACOG scope. they both seem to shoot at a the same rate. And what about the quick draw? I always like JA2 1.13 because you knew which guns could be quickly shot. I know shooting from the hip is faster but when aiming, it appears the only stat that matters is the weapons ROF. Which makes the G11 the best gun in the game...But i would really like to make a room clearing team and need suggestions.

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Staff Sergeant
Re: Scopes and quick draws[message #300516] Tue, 28 February 2012 19:27 Go to previous messageGo to next message
Sam Hotte

 
Messages:1965
Registered:March 2009
Location: Middle of Germany
The benefit is given in game, it says e.g. accuracy bonus 35 for sniper scope.
The malus in shooting time can be seen if you aim your gun on an enemy.

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Sergeant Major
Re: Scopes and quick draws[message #300531] Tue, 28 February 2012 22:09 Go to previous messageGo to next message
SuperDeath is currently offline SuperDeath

 
Messages:10
Registered:June 2010
Best room clearing team is Wolf and Sidney. They both have gunslinger so they get better accuracy from shooting from the hip in the running stance. If you give wolf a shotgun he can take ANY enemy with 3-4 shots from close range regardless of armor. Both are gOod enough medics to patch up after the fight also.

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Private
Re: Scopes and quick draws[message #300543] Wed, 29 February 2012 01:30 Go to previous message
GASK3T is currently offline GASK3T

 
Messages:172
Registered:March 2011
Location: USA
or give any merc with assault rifle expert and a g11 in a close quarter scenarios and they can kill anything with one burst. 1000 ROF is fast.

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