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Re: Tais' very unofficial SCI's[message #306757]
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Mon, 02 July 2012 18:48
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smuck |
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Messages:56
Registered:May 2011 |
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Great mod!
Btw. in screen res 1280x1080 it is not possible to place mercs in [group] when entering hostile sector.
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Corporal
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Re: Tais' very unofficial SCI's[message #306760]
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Mon, 02 July 2012 18:58
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smuck |
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Messages:56
Registered:May 2011 |
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SotoSmuckGreat mod!
Btw. in screen res 1280x1080 it is not possible to place mercs in [group] when entering hostile sector.
Had the same problem,asked the guys and they told me as i tell you now: "Cursor keys are your friend to scoll the entrance map." Thx, it works. Also when you rightclick just for the city overview.
Great mod!
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Corporal
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Re: Tais' very unofficial SCI's[message #307026]
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Mon, 09 July 2012 06:16
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tryingtokeepup |
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Messages:24
Registered:July 2012 Location: Hawaii |
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Hello, brand new here! Tai, I want to first thank you for your amazing work. I've lurked around the forums for the last half a year, and your work has always been quality and cutting edge.
This question pertains to your SCI and Ham 5.5.1. I desperately want to play HAM 5.5.1., along with your SCI. Now, this might be a stupid question, but does your SCI come with HAM? I know that AIMNAS, at least before, had bigmaps and HAM bundled in. Does your new SCI's have this AIMNAS version?
I'm just a little confused. (haha) What I really, really want is all the cool features of the newest HAM, along with your SCI, Tai. If I have to lose the weapons, the other bangy bangy stuff, that's fine.
Thank you for your help!
Fast Edit: Just looked over the dl'd files, and yeah, seems HAM is incorporated. I have one other question though. Can we use NCTH? I like the fact that shotguns are actually useful in this new mode, so it would be just... great if we can use this mode. I know that AIMNAS doesn't work well with it, but has this been rectified? If not, then I understand. Thanks for the help!
[Updated on: Mon, 09 July 2012 07:21] by Moderator Report message to a moderator
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Private 1st Class
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Re: Tais' very unofficial SCI's[message #307120]
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Tue, 10 July 2012 08:38
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tryingtokeepup |
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Messages:24
Registered:July 2012 Location: Hawaii |
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Thank you Sam. Yeah, I'm now playing with OCTH, which is really not at all that bad.
On another note, I was reading up on some other posts about Tai's SCI, and I had two more questions.
First, if this is a work in progress, and I really want to finish a campaign (I don't remember the last time I actually pulled that off! ), should I continue to use Tai's SCI? It has so many goodies, but if I can't actually finish the campaign, I'm not sure if I should continue, especially if I can't continue my game elsewhere. I do know that there's a guy named Tao that modified the files to make it back to regular maps, so that could be a shortterm fix, but I would like some advice.
Second, should I be worried that flying into Aruco, I was assaulted by rifle men and the like? I only modified a few ini settings from the default, and am playing on expert, but I don't remember anything like the welcome I received last night; I nearly shat my pants when I saw high caliber bullets punching into my men! That's why I thought I had WF installed in accident; I have heard how difficult that game could be.
Last little observation: the encyclopedia is no where to be seen, and the recon reports are in german.
Thank you so much for all your work!
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Private 1st Class
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Re: Tais' very unofficial SCI's[message #307193]
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Tue, 10 July 2012 22:05
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Colibr |
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Messages:48
Registered:June 2012 |
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To answer the second question, someone (I think it's smeagol, in this case, but I don't know if he used one of the pre-existing mini-mods to do it or just set things himself) made weapons progression a little more balanced, so you ought to run into rifles, shotguns, and SMGs, as well as pistols, from the very start. So, it's standard, not an option you fiddled with, but the stuff they have is still pretty low tier equipment (I think 5.56 rifles are the highest calibre guns they use at the outset). It's balanced (in my mind) by the much, much better equipment your IMP gets.
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Corporal
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