Status of Arulco Revisited[message #327538]
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Sun, 03 November 2013 11:46
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JAsmine |
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Messages:306
Registered:May 2011 |
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Hi all.
I've not been active here for quite some time because RL takes up more and more time. The good ol' days where I could spend several hours per week or maybe even per day on playing and modding are long gone.
However, this project is not dead. Whenever I find the time, I work on it a bit, and so, I'm steadily building on an improved version. Right now, v1.5 is about 50% done on my hdd.
I read, that there will eventually be a new stable release of v1.13 somewhere in 2014.
I will definitely try to make AR fully compatible with this new release, once it's content is defined, which will be by 2014, as far as I understood.
Until then, I will try to drop in here more frequently, so if there are any questions, tips or whatever - just post.
-JAsmine
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Re: Status of Arulco Revisited[message #328029]
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Tue, 12 November 2013 17:49
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niculinux |
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Messages:77
Registered:January 2012 Location: Italy |
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@JAsmine: various questions:
yesterday I tryed AR 1.4 but...please don't get offended I did not like new music :headbanger: May we get some metal/progressive soundtrack :rulez:
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As fot 1.5 to come, shall we expect
1) more mercenaries (AIM and MERC)
2) more quests
3) more NPC, even hireable ones?
Also, AR 1.4 and 1.5 are gonna be compatible (if they already aren't) with AIMNAS?
Thanks for your patience and keep up the great work!!! :cheerleader: :yaysupplz:
[Updated on: Thu, 14 November 2013 11:13] by Moderator Report message to a moderator
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Corporal
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