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Re: IoV (Current version: 928)[message #330790]
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Sat, 22 February 2014 11:14
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John_5696 |
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Messages:38
Registered:November 2009 Location: Mainland China |
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DepressivesBrotNo, you need some xml monkeys. We just managed to get rid of the coder requirement and would like it to stay that way :hmm:
True.
@Jason S.
IoV 929 works fine with the latest revision. Please specify your problem.
[Updated on: Sat, 22 February 2014 11:48] by Moderator Report message to a moderator
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Private 1st Class
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Re: IoV (Current version: 928)[message #330792]
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Sat, 22 February 2014 14:51
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Dext3r |
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Messages:25
Registered:May 2012 |
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IoV 929? Latest one i can see is 928?
Test it again right now. And many thanks to you, i don
[Updated on: Sat, 22 February 2014 15:08] by Moderator Report message to a moderator
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Private 1st Class
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Re: IoV (Current version: 928)[message #332327]
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Fri, 09 May 2014 10:48
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Toma777 |
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Messages:55
Registered:October 2013 Location: serbia |
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Tried iov 929 alpha from github with stable sci and exe posted by Sevenfm in "Some Experimental Visual Enhancements" thread and weapon with bugged ammo dont diseaper anymore, instead eject standard clip like 9mm 32rnd. to 9mm 30rnd clip.
All weapon that use bugged ammo are now using 9x19 SMG 30 rnd mag!
[Updated on: Fri, 09 May 2014 11:29] by Moderator Report message to a moderator
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Corporal
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Re: IoV (Current version: 928)[message #333203]
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Tue, 27 May 2014 18:26
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RRT_877 |
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Messages:59
Registered:May 2010 |
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EraMod 2014
Note: This is a submod for IoV, you need to have IoV installed to play the EraMod.
Hi Guys,
we have just finished the latest Version of our Mod formaly known as Timeline or Era, we call it EraMod2014IIb.
You may know this Mod from last Post.
Its a rebalancing Mod sorting all Weapons and Equipment through there Era. This means that you will take a time travel, starting in world war II with its specific weaponry and Warfare. The you will explore the 50th and the first mass ancounter of early assault rifles. In the 60th & 70th you will almost fight like back in Vietnam. The 80th Equipment will may remind you of the Soviet invasion on Afghanistan. In the 1990th the warfare will be more dominated by police style equipment. The millenium will be filled up with the some unconventional weapons and ideas. The time between 2003 and 2006 will be dominated by the weapons used during the Iraq War. If you reach the End of your travel you fill find all sort of Equipment common today.
This means:
Prograss 0-9% - 1900-1945 / World War II
Progress +10% - 1945-1959 / Korea
( Spoiler Alert )
Toggle Spoiler
Progress +20% - 1960-1969 / early Vietnam
Progress +30% - 1970-1979 / late Vietnam
Progress +40% - 1980-1989 / Agfan War
Progress +50% - 1990-1995 / Golf War
Progress +60% - 1995-1999 / Balkan Wars
Progress +70% - 2000-2003 /
Progress +80% - 2003-2006 / early Irak War
Progress +90% - 2006-2011 / late Irak War
Progress +100% - 2012 - 2014 / Today
Installation
To install the Mod you just have to unpack the following 7z file in you main Ja2 Directory.
You have to install the current Version of the IoV Mod first. The Mod will run best with "IoV928_patch2".
Download
EraMod2014IIb: http://www.mediafire.com/download/qalzrudefvxwnt2/Ja2_EraMod2014-IIb.7z
In the IIb version we fixed a lot of problems and reorganized one quarter of the hole mod.
Gamesettings
For the full / best game experience please play with one of the following difficulty to enemy equipment combinations.
Easy / Fast
Experienced / Normal
Expert / Slow
INSAME / very Slow
Through the fact, that Bobby Ray is not working yet, please let the Enemy drop all Equipment. Otherwise the Game can be really hard.
Thank you for your time, we appreciate you feedback.
-
We know that aruc backpack and 3-day combatpack were not fielded in the second word war, but the mod doesn't contain any backpacks fitting in this scenario. So we used these two ones to make the Game not more difficult than necessary.
[Updated on: Tue, 14 October 2014 19:28] by Moderator Report message to a moderator
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Corporal
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Re: IoV (Current version: 928)[message #333323]
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Fri, 30 May 2014 11:34
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Aldo Raine |
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Messages:52
Registered:May 2014 |
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RRT877EraMod 2014
Hi Guys,
we have just finished the latest Version of our Mod formaly known as Timeline or Era, we call it EraMod2014.
You may know this Mod from last Post.
Its a rebalancing Mod sorting all Weapons and Equipment through there Era. This means that you will take a time travel, starting in worldwar with its specific weaponry and Warfare. The you will explore the 50th and the first mass ancounter of early assault rifles. In the 60th & 70th you will almost fight like back in Vietnam. The 80th Equipment will may remind you of the Soviet invasion on Afghanistan. In the 1990th the warfare will be more dominated by police style equipment. The millenium will be filled up with the some unconventional weapons and ideas. The time between 2003 and 2006 will be dominated by the weapons used during the Irak War. If you reach the End of your travel you fill find all sort of Equipment common today.
This means:
Prograss 0-9% - 1900-1945 / World War II
Progress +10% - 1945-1959 / Korea
( Spoiler Alert )
Toggle Spoiler
Progress +20% - 1960-1969 / early Vietnam
Progress +30% - 1970-1979 / late Vietnam
Progress +40% - 1980-1989 / Agfan War
Progress +50% - 1990-1995 / Golf War
Progress +60% - 1995-1999 / Balkan Wars
Progress +70% - 2000-2003 /
Progress +80% - 2003-2006 / early Irak War
Progress +90% - 2006-2011 / late Irak War
Progress +100% - 2012 - 2014 / Today
Installation
To install the Mod you just have to unpack the following 7z file in you main Ja2 Directory.
You have to install the current Version of the IoV Mod first. The Mod will run best with "IoV928_patch2".
Download
EraMod2014: http://www.mediafire.com/download/19v0avfls7ea1vq/EraMod2014.7z
Gamesettings
For the full / best game experience please play with one of the following difficulty to enemy equipment combinations.
Easy / Fast
Experienced / Normal
Expert / Slow
INSAME / very Slow
Through the fact, that Bobby Ray is not working yet, please let the Enemy drop all Equipment. Otherwise the Game can be really hard.
Thank you for your time, we appreciate you feedback.
-
We know that aruc backpack and 3-day combatpack were not fielded in the second word war, but the mod doesn't contain any backpacks fitting in this scenario. So we used these two ones to make the Game not more difficult than necessary.
why didn't you post it somewhere not post it in another mod thread.
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Corporal
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Re: IoV (Current version: 928)[message #333325]
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Fri, 30 May 2014 12:12
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Aldo Raine |
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Messages:52
Registered:May 2014 |
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it doesn't work in the new sci - someone mentioned about 929 but where is that? on github?
[Updated on: Fri, 30 May 2014 12:17] by Moderator Report message to a moderator
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Corporal
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Re: IoV (Current version: 928)[message #340547 is a reply to message #340186]
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Tue, 14 April 2015 08:14
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mmm |
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Messages:63
Registered:May 2013 |
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Yeah, that's the reason why I'm still sticking with 928. Good to know that there are still people backing a new IoV release on BP. We on the Chinese TBS forum were never good really at communicating with the BP.
BTW, I really loved your militia command overhaul. It's coming pretty close to what I've dreamed of.
[Updated on: Tue, 14 April 2015 08:16] Report message to a moderator
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Corporal
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Re: IoV (Current version: 928)[message #347668 is a reply to message #347665]
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Thu, 01 December 2016 07:26
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zwwooooo |
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Messages:73
Registered:February 2009 |
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Update IoV Revised 929v008(for 1.13 2014 stable 7609) has been released. The download link is in the opening post.
log:
Toggle Spoiler
* 929v008beta1:
1)update szBRName: Type 64 Silenced SMG(1327), Rheinmetall MG3(1358)
2)fix "AN/PVS-24 CNVD" attachment class
* 929v008beta2:
1)del all Nada item's parameter
2)fix id1633 item's Chinese translate.
* 929v008beta3:
fix few gun's szBRDesc:
1214 HK G3A4, 2942 AAC MPW, 2936 AR-18, 1246 SC-70/90, 1231 FAL Para, 2445 FX-05 S.Carbine, 2443 FX-05, 1213 HK G41A2, 2929 Masada-556 SBR, 1240 AUG-SMG
* 929v008beta4:
fix few item's szBRDesc:
2658 Bayonet/LAM, 1770 Mk.6 Helmet
* 929v008beta5:
'NADA' item's shortname add 'uiIndex'.(Convenient debugging)
* 929v008b6:
update Modify_log.xlsx
* 929v008b7:
1)3108 60mm Mortar Signal Shell: select correct sti
2)2738 Miniature Red: fix item's szBRDesc
3)2643 M203 Grip: item's longName and szBRDesc
4)1003 Flash Hide: uncheck "Hidden Attachment"
* 929v008 release:
1) Mortar Signal Shell(3108) use new sti(p1item981.sti)
2) Signal Flare(3109) use new sti(p1item980.sti)
3) update Modify_log.xlsx
4) add bug log txt file.
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Corporal
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Re: IoV (Current version: 928)[message #347727 is a reply to message #347668]
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Mon, 12 December 2016 15:50
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wolf00 |
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Messages:1148
Registered:September 2006 Location: Czech Republic |
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xml entry for some guns are messed up,player can buy some amount of guns,but in delivery is only one gun from your order,some sniper rifle in .338 lapua magnum wont load ammo,in db is caliber .338 norma magnum,i write more at evevning
[Updated on: Mon, 12 December 2016 15:52]
caliber's: .41Lc,.45Lc,.455british,.380[9x17].410 . not in game at this time ...Dr Zelenka can help you ;o}R.M SgAmb asrock a75m amd x6 3670be 4gb ram hdd 1tbb sgt,zvuk creative x-fi extreme audio case z-7Report message to a moderator
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Sergeant Major
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