Recoil[message #351577]
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Fri, 24 November 2017 14:30
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TWJunky |
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Messages:94
Registered:November 2012 Location: Austria |
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does anbody else think that having two recoil values is counter productive for balanincg firearms? i was thinking on giving all weapns a constant bRecoilX, and adjust bRecoilY accoring to real live firerate and length of the barrel. What do you guys think?
[Updated on: Fri, 24 November 2017 14:32] Report message to a moderator
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Corporal 1st Class
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Re: Recoil[message #351586 is a reply to message #351585]
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Sat, 25 November 2017 19:52
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TWJunky |
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Messages:94
Registered:November 2012 Location: Austria |
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yes i was talking about the ubBurstPenalty and AutoPenalty in the weapons.xml. so i can safely ignore those values when i play with NCTH, good to know! thx a bunch!
btw: is there a way to generate a specfic item in game appart from enerting the cheat conolse and hitting alt W?
[Updated on: Sat, 25 November 2017 19:54] Report message to a moderator
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Corporal 1st Class
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