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Top3 Guns for each category (7609)[message #359455] Thu, 09 April 2020 11:15 Go to next message
NathanSolis

 
Messages:9
Registered:March 2020
I am playing on 7609. The only thing left to do is conquer Meduna. I could not really relate to the sticky as it is based on a different version and the old AP system.
What are your top3 guns for each category? Most importantly Assault Rifles, Sniper Rifles and MGs.
I feel like MGs are useless. So far the G11 is my favorite gun with the M4A1 coming in at number 2.
Re: Top3 Guns for each category (7609)[message #359575 is a reply to message #359455] Wed, 15 April 2020 23:30 Go to previous messageGo to next message
Greyfoot

 
Messages:59
Registered:November 2010
Location: Dublin
None unfortunately, as the game progresses I loose interest because rifles, MG`s and in general most calibres lack the necessary punch IMO. I just get frustrated shooting the enemies square in the torso with a 7.62 rifle and watching them plinking away next turn more often hitting my mercs than not.

Of course my men are near useless and can`t hit the side of a barn even if so much as grazed by a .38 special for the next few turns or until bandaged.

As a matter of fact I am more successful with run&gun tactics or plain SMG bursts at close to mid range to be honest.

Re: Top3 Guns for each category (7609)[message #359893 is a reply to message #359575] Sat, 02 May 2020 14:18 Go to previous message
Melee

 
Messages:24
Registered:March 2020
Location: U.S.
I end up with Aug A3s, Scar H SVs, and AS Vals; SVUs, SR-25s, and VSSKs; and HK 21Es. Use 21E on high level machinegunner merc for suppression (in 7609?) and 'sniping' burst kills. Prone enemies seem easier to hit in the head then with other mercs.
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