|
|
Re: AIM or MERC to IMP[message #358008 is a reply to message #358002]
|
Sat, 07 September 2019 15:55
|
|
CarsonBlackman |
|
Messages:64
Registered:August 2019 Location: At the beach |
|
|
"As of r8622, IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings. That's right, we no longer have any IMP slot settings in MercProfiles.xml, all you need is to set which slot in principle can be an IMP slot and you can use it. I've taken the liberty of setting that on any other free slot in the trunk, which gives us ~29 possible IMP slots."
Flugente - Re: Ongoing redesign: start options/ini/ingame options[message #355191 is a reply to message #354901] Sun, 30 September 2018 23:03
I already established that I can have more than ten. The game I have now has 21. But there aren't that many portraits and voice packs for IMP's, so several of my mercs are using the same voices and or portraits. My thought was to use AIM, MERC, or NPC's. I need to know what files need to be copied and where to put them so that they become available to be selected when creating new IMP's.
[Updated on: Sat, 07 September 2019 17:52] Report message to a moderator
|
Corporal
|
|
|
|
|
Re: AIM or MERC to IMP[message #360184 is a reply to message #358061]
|
Fri, 29 May 2020 06:54
|
|
Winston |
Messages:1
Registered:May 2020 |
|
|
Has anyone been able to have any success doing this? I've been reading up on this site and pbworks and have had little success tracking down what I need.
Just as CB wants to do...I just basically want to change the voice and portrait options for IMP character creation. To be clear, my goal at the moment is simply to work within the game itself until I feel more comfortable taking on more complex coding (like creating a new characters)
An example of what I'm trying to achieve for IMP characters
Replace face 1 IMP option (Blood I think) with Shadow's portrait
Replace voice 4 IMP option (Russian I think) with Magic's voice
Report message to a moderator
|
Civilian
|
|
|
|
Re: AIM or MERC to IMP[message #360187 is a reply to message #360185]
|
Fri, 29 May 2020 15:32
|
|
Flugente |
|
Messages:3509
Registered:April 2009 Location: Germany |
|
|
Giving an IMP a merc voiceset is a tiny bit easier, as we define the IMP voicesets in TableData/IMPVoices.xml:
<VOICE>
<szVoiceSetName>Female cunning</szVoiceSetName>
<voiceset>302</voiceset>
<bSex>1</bSex>
</VOICE>
You can easily add a merc'S voice there.
But it is as Hawkeye says, some lines differ from AIM to MERC to IMP to NPC. For example, while an AIM merc uses line 55 to comment upon seeing Mike, IMPs use it when dropping into Omerta.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
|
|
|
|
|