Home » PLAYER'S HQ 1.13 » v1.13 Combat/Weapon Academy » Power-gaming Item Reference Page for 1.13 (updated for build 8891)
Power-gaming Item Reference Page for 1.13 (updated for build 8891)[message #353267] Sun, 22 April 2018 06:20 Go to next message
FurloSK is currently offline FurloSK

 
Messages:9
Registered:April 2018
Location: Slovak Republic
Hi guys,

for my own purposes, I have programmed an Item reference list for Jagged Aliance 2 v1.13 (build 7609; latest stable release).
It has helped me a lot during my own gameplay, so I decided I will share it with you happy

http://ja2.furlo.sk

(sorry, I can not post links yet, so you have to paste it into your address bar manually)

Enjoy, and if you find any problems, or have any suggestions, you can write them here in this topic.

[Updated on: Sun, 20 September 2020 20:45]

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Private
Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353268 is a reply to message #353267] Sun, 22 April 2018 09:09 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2439
Registered:October 2005
Location: Australia
Thanks, this comes in handy especially after my XML editor being broken for quite a while.

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Lieutenant

Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353269 is a reply to message #353267] Sun, 22 April 2018 11:24 Go to previous messageGo to next message
Deleted.

 
Messages:2656
Registered:December 2012
Location: Russian Federation
Looks like a good table. Is it possible to add support for item mods? SDO, AFS, IoV929, Vengeance:Reloaded?


Left this community.

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Lieutenant

Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353270 is a reply to message #353269] Sun, 22 April 2018 12:44 Go to previous messageGo to next message
Jolly_Reaper is currently offline Jolly_Reaper

 
Messages:47
Registered:August 2002
Location: The Netherlands
Apart from it being very cool, it also taught me a few things that I didn't know, like armour affecting your chance to hit. (This is undoubtly mentioned somewhere in a readme, and maybe it was already a thing in vanilla, but me and manuals... shy )

Thanks for sharing this!

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Corporal
Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353275 is a reply to message #353269] Sun, 22 April 2018 18:06 Go to previous messageGo to next message
FurloSK is currently offline FurloSK

 
Messages:9
Registered:April 2018
Location: Slovak Republic
sevenfm wrote on Sun, 22 April 2018 10:24
Looks like a good table. Is it possible to add support for item mods? SDO, AFS, IoV929, Vengeance:Reloaded?


Everything is auto-generated from xml files, so if anyone supplies me with these, I can do exports from other mods.
E.g. for 1.13, the needed files are in Data-1.13/TableData/Items and Data-1.13/TableData/Lookup folders.
(however, images will be a little more problematic, as I needed to extract the items manually from binary files)

[Updated on: Sun, 22 April 2018 18:08]

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Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353277 is a reply to message #353275] Sun, 22 April 2018 19:00 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3651
Registered:July 2009
In that case, you might be interested in this sti reader that tais wrote https://github.com/tais/1.13

Quite a nice thingy btw, what techs did you use?

[Updated on: Sun, 22 April 2018 19:46]




Chat with us!
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(Pls don't use my forum PMs for general game queries)

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Captain

Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353278 is a reply to message #353277] Sun, 22 April 2018 20:15 Go to previous messageGo to next message
ATigersClaw is currently offline ATigersClaw

 
Messages:209
Registered:October 2014
That's a nice comparison table.

I just wrote you a PM. Looking forward to your reply.

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Sergeant 1st Class
Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353411 is a reply to message #353267] Thu, 10 May 2018 05:26 Go to previous messageGo to next message
Michael Gal is currently offline Michael Gal

 
Messages:14
Registered:May 2015
Location: Balgownie NSW Australia
That's a great idea. Are you going to update it with the new version JA2_8517? You can download it from here if you want to.

https://onedrive.live.com/?id=13A6926EAC52083%21202&cid=013A6926EAC52083

I noticed the flash light is on twice but haven't see anything else wrong with it. What would be a great idea is to add all other items like magazines, food & other stuff as well.

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Private
Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353415 is a reply to message #353411] Thu, 10 May 2018 14:11 Go to previous messageGo to next message
ATigersClaw is currently offline ATigersClaw

 
Messages:209
Registered:October 2014
I second that, it's a helpful little table.
Unfortunately I haven't heard from FurloSK since and didn't get a response to my message either.

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Sergeant 1st Class
Re: Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #353416 is a reply to message #353415] Thu, 10 May 2018 15:01 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3651
Registered:July 2009
The weapons table could use an 'All guns' filter btw.


Chat with us!
#bearpit on IRC
Discord
Get your latest 1.13 Builds
(Pls don't use my forum PMs for general game queries)

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Captain

Re: Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #356862 is a reply to message #353416] Sat, 02 March 2019 23:46 Go to previous messageGo to next message
FurloSK is currently offline FurloSK

 
Messages:9
Registered:April 2018
Location: Slovak Republic
hi everyone, I have updated the site with tables for build 8670 (1 March 2019; development version):

ja2.furlo.sk/index_8670.htm


DepressivesBrot wrote on Thu, 10 May 2018 14:01
The weapons table could use an 'All guns' filter btw.

'All guns' filter added, too happy

Also, sorry for (generally) not replying, I do not really have time for any cooperation, I'm afraid. Just from time to time, I have a little space to do some minor updates like this. Hope the update of tables with the latest development version will help aww

[Updated on: Sun, 03 March 2019 02:48] by Moderator

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Re: Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #356864 is a reply to message #356862] Sun, 03 March 2019 03:38 Go to previous messageGo to next message
edmortimer is currently offline edmortimer

 
Messages:1533
Registered:January 2015
Location: Home Free
Nicely done!

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Sergeant Major
Re: Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #357279 is a reply to message #356862] Sat, 20 April 2019 14:31 Go to previous messageGo to next message
Michael Gal is currently offline Michael Gal

 
Messages:14
Registered:May 2015
Location: Balgownie NSW Australia
That's very cool, a suggestion for the future addition of other items & size. E.G. Food, gloves, masks ect.

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Re: Aw: Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #357317 is a reply to message #357279] Sun, 28 April 2019 18:47 Go to previous messageGo to next message
FurloSK is currently offline FurloSK

 
Messages:9
Registered:April 2018
Location: Slovak Republic
complete "Ammunition" tab added ;-)

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Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #357631 is a reply to message #353267] Sat, 06 July 2019 16:07 Go to previous messageGo to next message
phase_iv
Messages:4
Registered:June 2019
Just stumbled upon your page, simply awesome and exactly what i was looking for. It looks great, too!

Would it be possible to add a switch between bAccuracy and nAccuracy, depending on the CTH-system one is playing with? Afaik the bAccuracy is not taken into account when one is playing with NCTH.

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Civilian
Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #361339 is a reply to message #353267] Sat, 19 September 2020 22:05 Go to previous messageGo to next message
FurloSK is currently offline FurloSK

 
Messages:9
Registered:April 2018
Location: Slovak Republic
hi everyone, I have updated the site with tables for latest build 8891 from 20 August 2020 (GameDir 2562; development version):

ja2.furlo.sk

Hope the update of tables with the latest development version will help ;-)

[Updated on: Sun, 20 September 2020 10:25] by Moderator

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Private
Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #361341 is a reply to message #361339] Sun, 20 September 2020 02:07 Go to previous messageGo to next message
Kitty

 
Messages:492
Registered:October 2017
Location: Germany
Very cool that you are still updating this, thanks!




How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN

I need more details. (Didi Hallervorden)

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Master Sergeant
Re: Power-gaming Item Reference Page for Jagged Aliance 2 v1.13[message #366334 is a reply to message #361341] Sat, 21 December 2024 17:54 Go to previous message
Draconis13 is currently offline Draconis13
Messages:1
Registered:December 2024
Wow surprised I didn't have a login I used to come back here decades ago. Anyway I was looking at doing a 1.13 run as the last JA2 I did was ages ago and I noticed the weapon values are perhaps a bit off? Low tier AKM/AK47 rifles have better stats then the modernized versions of 7.62 AK's and 5.45 AK's have wonky discrepancies as well. I know this is going to be super pedantic but I just got off a JA3 kick a few months ago and I went to go mod that and the weapons have some really wonky engine issues, but I wanted to check out the weapon spread beforehand so lets get into things.

So AKM 32 Damage so 2 over C7/M16 long barrel but 33 range under the 37 of the 5.56 rifles as well. That tracks But the AK74 is 30 damage like 5.56 but 33 range just like the AKM. However when we get to the modern AK 100 series the values are all over  the place. We have the AK-103 and 104 with the 104 carbine being significantly shorter range even though its a 4 inch barrel difference at 33 vs 27 which is getting into SMG territory but the AK74u with its very short barrel is kicking at 28 range. Now its got a 5.45 going for it so I can see it going from 27->28 over base game. But the carbine 104 is not nearly as short. Similarly the H53 has a respectable 29 range inline with it being a scaled up SMG firing 5.56.

Continuing on the AK 105, 107 and 108 are treated like dressed up AK74s and a subpar 5.56 rifle and I can see them not have 37 range of the m16a2/C7 for obvious reasons of 20 inch barrel length. But the improved modern recoil system shouldn't be given them a Warsaw Pact rifle penalty. The AKS-47 and AKMS however avoid all this previous range penalty by having a smaller shorter rickety stock but have the same range and soft stats as the base AKM with less weight?

As I said before its pedantic but itemization is a core feature of the mod and some of the values just seemed off given they are carbines but not super short like the AKSU while older shorter carbines are treated more like full rifles.

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Civilian
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