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Re: New beta, known issues![message #192787]
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Mon, 04 August 2008 12:22 
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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Hi Pax, welcome to the forums, glad you played RR
the UC sectors are not the only ones having mismatching loadscreens, you'll find similar issues in other parts of the game mainly because even if you are using externalised loadscreens, fixing the loadscreen for each and every sector is a tedious thing to do, and in case a map is changed late in the development, a radarmap or loadscreen change can easily be forgotten. This should however not impari gameplay in any way.
the sound freezes you talk about are new to me, i haven't heard that reported previously :whoknows:
i must admit that i have very limited experience with the 2124 exe. it is said that it works quite well, but that savegame corruption is bad news. Maybe you need to disable the omerta counterattack in ja2options.ini
quest logic in ja2 is a story for itself. I think the first time i played ja2 (vanilla) i had a lot of things to figure too. But yeah, i'm trying to make things more clear in the long run, but that's a sysyphos-job so it'll take time.
about the more stable version, personally i consider beta17 one of the most stable 1.13 versions ever.
You can try using different exe's, RR will probably support the gameplay as far backwards and forwards compatible the 1.13 exe's and RR's xml's are.
of course for backwards compatibility you'd have to stay off the latest patch (which wouldn't hurt you so much if you don't like NIV anyway)
in my opinion, beta17 is a very stable exe, maybe others have exe's the like more, i couldn't say. Maybe in other parts of the forum there might be threads... i don't know.
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Sergeant Major
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Re: New beta, known issues![message #192855]
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Mon, 04 August 2008 21:54 
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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oh thanks for the bug report about the mortar! someone had given me cool new explosive anims and i guess they're only in my game and not in the patch. i'll try to find and upload them to the patch.
(tilecache folder that is...)
concerning NewInventory: of course the patch was primarily made to support NIV and the xml editor, yet of course you can test classic inventory mode when starting a new game. The NIV in RR is not as shiny and designed as in the official releases, it is more of a minimum standard so NIV mode is supported.
yes the 2124 exe comes as is and lacks the fixes for town npc names, messages... etc.
i think mouse is said to be dead in the AIM alumni page, maybe that's why she's never used. Personally, i'm not a fan of re-using old characters. Desiging new faces for them will look odd, their old faces and speech will be lacking... not my prefered way. We recorded a bunch of new characters though. You're right, they're is a new playable redhead and a new playable brunette, but not a blonde. Hmm.
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Sergeant Major
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Re: New beta, known issues![message #193772]
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Wed, 13 August 2008 23:10 
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lockie |
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Messages:3725
Registered:February 2006 Location: Scotland |
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tixa jail , mortar fire on me , explosion , yes , runtime error , press esc to exit !!!
Damn it , just when it was sooo interesting . 
btw , day 32 or thereabouts , no lbe gear either at BR or drops , is this deliberate ? ( not playing d/all )
EDIT : have previously uploaded patch before explosion / error , hmmm , what gives ??
[Updated on: Wed, 13 August 2008 23:16] by Moderator Report message to a moderator
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Re: New beta, known issues![message #194316]
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Mon, 18 August 2008 12:24 
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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yeah, missing loadscreens happen but they don't crash the game, this is a coincidence
have you searched the mine sectors for exit grids thoroughly? it may not be totally obvious
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Sergeant Major
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Re: New beta, known issues![message #194433]
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Tue, 19 August 2008 18:15 
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Pax |
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Messages:16
Registered:July 2008 |
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I came from the queen chamber (Batumi mine) back into the complex, got the edge mesage and I can't find a way back out the way I came. So I am in the complex near the lifts.
I had an interesting explorer error as I shut down. If I can resolve that it may resolve some of my memory problems.
Oh I think you know this. The Rasmussen-Meyer thing (still haven't figured that out). After reuniting them if you try to talk to either of them you get an endless stopwatch.
Sorry for being such a high maintenance tester Scorpion.
Pax
[Updated on: Tue, 19 August 2008 19:09] by Moderator Report message to a moderator
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Private
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Re: New beta, known issues![message #194443]
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Tue, 19 August 2008 19:41 
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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this means sci-fi mode and the crepitues have infested batumi mine?
this is difficult for me to recreate, i guess you best upload or send me a save game
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Sergeant Major
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Re: New beta, known issues![message #194458]
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Tue, 19 August 2008 21:14 
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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Funny enough trivia, there was a thread in the beginning of the RR development called "real life reference controversy" something like that
and i guess with the news of the last two weeks in our heads, in a hindsight, i ought to have listened to those who said keep the country completely fictional.
i get a bit of a bad feeling about it and hope people don't use my harmless piece of entertainment for whatever political arguments.
but then, i'm, cynical enough to say that this crisis will be over and a lot of people will forget fast.
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Sergeant Major
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Re: New beta, known issues![message #202350]
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Mon, 24 November 2008 02:25 
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dbonar |
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Messages:50
Registered:June 2006 |
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Just downloaded the patch after a long while away from RR. Using the 2322 exe I get a run time error in the drop zone whenever I kill an enemy. Testing shows that it is not connected to the new invetory system. The error does not occur using b17 exe. I haven't tried the b22 exe. Is there any problem playing the newest version with the b17 exe? Or any way to remove the run time error?
[Updated on: Mon, 24 November 2008 02:35] by Moderator Report message to a moderator
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Corporal
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Re: New beta, known issues![message #204160]
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Tue, 16 December 2008 02:52 
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Sgt York |
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Messages:79
Registered:June 2000 Location: San Antonio TX |
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Is there a "new" version of the RR download on the site http://www.kermi.pp.fi/ja2/, in the /index of/JA2/scorpion? The index shows the file was "last updated" on 13 Dec 08. Can anyone confirm that this really is a new version? Or does it mean simply that the file was added to the index on 13 Dec 08? Anyone have more information on this? I downloaded the file to check the filesize for a clue, but it's 350,453 Kb winzip, same as before. Thanks.
[Updated on: Tue, 16 December 2008 04:30] by Moderator Report message to a moderator
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Corporal
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