|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: BUGZILLA report all bugs here![message #335043]
|
Sun, 17 August 2014 15:02
|
|
darkelf1986 |
|
Messages:22
Registered:February 2014 |
|
|
Using latest build SCI_Unstable_Revision_7393_on_GameDir_2100 - When opening Encyclopedia game freezes.
I can't say i need it, but...
P.S. Previous version worked fine, just checked
Any suggestions?
[Updated on: Mon, 18 August 2014 07:56] by Moderator Report message to a moderator
|
Private 1st Class
|
|
|
|
|
|
|
|
Re: BUGZILLA report all bugs here![message #335109]
|
Thu, 21 August 2014 19:48
|
|
darkelf1986 |
|
Messages:22
Registered:February 2014 |
|
|
So did I, installed from scratch, Encyclopedia now opens but menu's inside are freezing when "Downloading".
P.S. reinstalled once again to another folder - Encyclopedia doesn't open again
Flugente - are you using 1CD from gold version + patch 1.12 + latest SCI build?
P.P.S. Well, i noticed a strange thing - after changing resolution to 800X600 Encyclopedia opened but links inside still ended up with game freeze.
[Updated on: Thu, 21 August 2014 20:20] by Moderator Report message to a moderator
|
Private 1st Class
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: BUGZILLA report all bugs here![message #335169]
|
Thu, 28 August 2014 05:32
|
|
Flugente |
|
Messages:3509
Registered:April 2009 Location: Germany |
|
|
darkelf1986Using latest build SCI_Unstable_Revision_7393_on_GameDir_2100 - When opening Encyclopedia game freezes.
I can't say i need it, but...
P.S. Previous version worked fine, just checked
Any suggestions? Fixed in r7440. Wow, this was a tough bug to squish.
Long explanation for those interested: What made the bug very hard t catch was that it did not occur in any VS2013-built versions (which is the compiler I use to create my exes, which led to a few WTF's of mine. Additionally, in those VS versions it did occur, it only did so in Release exes - not in Debug exes, and not even in Release exes with additional debug infos (which was broken in VS2010 btw).
Also, for the record :goodnews:, this wasn't entirely a new 'disease' bug - it was something that has been wrong for years. Basically, there was an array called gfWWWaitSubSitesVisitedFlags[] that should keep track of websites visited, but was too small. It didn't take into account my new websites, the briefing room or the encyclopedia. This means that this bug was in fact several years old.
As a result, visiting those sites led to the game writing over other variables. Like, say, images loaded, or sound channels. It seems however, that the debug mode and VS2013 prevented this bad access. Anyway, should be fixed now.
Report message to a moderator
|
|
|
|
|
|