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Re: BUGZILLA report all bugs here![message #327981]
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Tue, 12 November 2013 00:46
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hrvg |
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Messages:158
Registered:August 2012 Location: France |
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Hi Kriplo,
Yes, I know, It's very hard for me to write English explain (I'm sorry).
I show that there is ammunition in the inventory sector ...
Spooky does not reload his weapon (Sniper rifle only).
[Updated on: Tue, 12 November 2013 00:55] by Moderator Report message to a moderator
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Staff Sergeant
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Re: BUGZILLA report all bugs here![message #328151]
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Thu, 14 November 2013 15:04
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John_5696 |
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Messages:38
Registered:November 2009 Location: Mainland China |
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Bug report:
I happened to start a game with "Merc Story Background" unchecked, and then I created an I.M.P. merc, when I finished the "Skill" part, "Attribute" part remained gray so it was impossible to create IMP with Merc Story Background unchecked.
I tried it on Depri's v6553 and my Chinese v6598 builds, this problem remains the same. So it probably is a bug.
Thanks, buggler, this problem is fixed in a very short time!
[Updated on: Fri, 15 November 2013 04:08] by Moderator Report message to a moderator
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Private 1st Class
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Re: BUGZILLA report all bugs here![message #328296]
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Mon, 18 November 2013 14:29
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John_5696 |
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Messages:38
Registered:November 2009 Location: Mainland China |
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Bug report: (as of r6618)
When purchasing BR items, only using keyboard 1,2,3,4 (or Shift + 1,2,3,4) will not refresh "Qty on order" in the top-right corner of item pic, and in addition, "Sub Total" in the down-right screen will not refresh either. It is doing all right when using only mouse button.
I tested this on English r6613, repeatable in Chinese r6618. This is not a problem in former reversions.
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Private 1st Class
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Re: BUGZILLA report all bugs here![message #328308]
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Mon, 18 November 2013 22:03
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wanne (aka RoWa21) |
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Messages:1961
Registered:October 2005 Location: Austria |
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John_5696Bug report: (as of r6618)
When purchasing BR items, only using keyboard 1,2,3,4 (or Shift + 1,2,3,4) will not refresh "Qty on order" in the top-right corner of item pic, and in addition, "Sub Total" in the down-right screen will not refresh either. It is doing all right when using only mouse button.
I tested this on English r6613, repeatable in Chinese r6618. This is not a problem in former reversions.
This was just fixed by Buggler in revision 6625.
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Re: BUGZILLA report all bugs here![message #328324]
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Tue, 19 November 2013 01:29
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Taro_M |
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Messages:292
Registered:November 2008 |
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UI bug for latest SVN.
Enchanced description box is glitched for weapons: M1 Carbine, Colt M1911, there may be others. The background is shifted and ammo count in sector inventory has black color.
More pressing error: an IMP gets randomly removed from a group and game crashes. Putting her to sleep removes her from the map completely, moving sectors dosent fix anything and game crashes, I have save just before it happens.
[Updated on: Tue, 19 November 2013 01:31] by Moderator Report message to a moderator
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Master Sergeant
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Re: BUGZILLA report all bugs here![message #328333]
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Tue, 19 November 2013 12:13
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Taro_M |
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Messages:292
Registered:November 2008 |
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L, Z, PgUp,PgDwn, R, S, D, F, shift, control. These are the keys I used the most. If all fails we could just do this the hard way and start testing alt+every key.
Thanks about the tip on WF weapons, loading them with a 1.13 ammo fixes everything.
BTW: Is there any log of changes for SVN version? The SCI have them and Im just curious on what changes have been made to SVN I just downloaded.
[Updated on: Tue, 19 November 2013 12:17] by Moderator Report message to a moderator
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Master Sergeant
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Re: BUGZILLA report all bugs here![message #328387]
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Wed, 20 November 2013 22:02
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Deleted. |
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Messages:2657
Registered:December 2012 Location: Russian Federation |
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Quote:svn 1873/6615: rocket launcher are useless,game going to crash,i must shut down it manualy from win task manager
This happens only with LAW (item 51). RPG's work fine.
This bug appeared somewhere between r6446 and r6471.
With latest 6537 it sometimes does not crash the game, but instead fires at zero range, hitting the soldier.
[Updated on: Wed, 20 November 2013 22:50] by Moderator Report message to a moderator
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Re: BUGZILLA report all bugs here![message #328393]
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Wed, 20 November 2013 23:15
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Taro_M |
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Messages:292
Registered:November 2008 |
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Quote:You are using WF maps? This problem has nothing to do with the latest SVN data. It's related to items that are placed on WF maps and are loaded with ammo that doesn't exist in JA2 data.
It seems that there is more problems then just ammo. Weapons placed on WF maps are incompatible with attachments. If you attach something you get sound, but attachment is removed. eg. a match sight I found in Omerta fit correctly on Glock 17 my IMP had, but it got deleted from the game when I tried to place it on M1911 I found in sector. Or 2x scope when I tried to place it on Ithaca 37 or on Type 85.
The thing is I remember things working correctly before. So this isnt a small bug, it renders WF maps pretty broken right now.
[Updated on: Wed, 20 November 2013 23:19] by Moderator Report message to a moderator
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Master Sergeant
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Re: BUGZILLA report all bugs here![message #328397]
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Thu, 21 November 2013 01:31
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Taro_M |
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Messages:292
Registered:November 2008 |
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Hey, this would mean that it is possible to fix any item using a source code to transform any picked up item. This would restore compatibility with other mods.
The question is: what will break then? How much work will it take? Is there any better way to fix it?
This is a big issue right now as this completely breaks any map mods.
[Updated on: Thu, 21 November 2013 13:07] by Moderator Report message to a moderator
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Master Sergeant
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Re: BUGZILLA report all bugs here![message #328451]
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Fri, 22 November 2013 20:32
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Deleted. |
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Messages:2657
Registered:December 2012 Location: Russian Federation |
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Found strange bug.
Take TNT (137), attach remote det (224 or 1527), arm remote tnt in inventory.
Then throw it somewhere or drop.
Then blow it up using remote trigger. After explosion you can see that item is removed from the ground, but ALT+SHIFT+V still shows RED square, and you can blow this invisible tnt as many times as you want.
Under some circumstances this can crash the game.
If you just plant remote tnt as usual, with "bomb" cursor - then this bug does not happen.
Tested with r6232, r6614
EDIT: fixed
[Updated on: Tue, 26 November 2013 08:15] by Moderator Report message to a moderator
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