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Re: BUGZILLA report all bugs here![message #240748]
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Tue, 29 December 2009 11:32
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corplen |
Messages:1
Registered:December 2009 |
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HI
USING THE LATEST SCI [3287] WHEN I CLICK THE BOBBY RAY SHIPMENT EMAIL THE GAME CRASHES.
THIS ONLY HAPPENS WITH BOBBY RAY SHIPMENT EMAILS ONLY.
I AM USING ONLY 1.13 LATEST WITH NO OTHER MODS.
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Civilian
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Re: BUGZILLA report all bugs here![message #240914]
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Sat, 02 January 2010 19:46
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Panpiper |
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Messages:41
Registered:February 2007 Location: Montreal, Canada |
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Pitch black map at night.
Sorry if this has been reported. I really do not want to read through 300 posts to see. It could also be the result of a mod I am using as I found the origin of the problem in Ja2_Settings.INI.
I intalled a new clean copy of 1.06, upgraded it to the latest SVN using JA2 1.13 3287 exe SVN@1203 Full.exe, and added 113_possum_dbb_mod_v4 to it. I also added 1.13add_maps but know that this bug was not caused by that.
The bug was that night fighting occurred on an absolutely black map. The only lights were the very few occasional lights that existed on the map. My own mercs and the area around them were pitch black. If they didn't have little name tags over their heads when selected, it would have been absolutely impossible to locate them on the screen. Wearing night vision goggles 4 didn't improve the situation at all. In short any night engagement was severely hampered.
I isolated the cause and found the fix. In Ja2_Settings.INI the setting of TOPTION_MERC_CASTS_LIGHT was defaulting to FALSE with the admonition preceding of: DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING. Well, fortunately I'm not very good at following instructions and I change the setting to TRUE. Now My mercs have light in their immediate vicinity, I can see where they are and see at least a little bit of their immediate vicinity.
Now it might well be that the game interprets this to mean that the enemy can also see my mercs because they are carrying torches. If that is the case, I would suggest that the problem is not allowing the player to see their mercs, the problem is treating these 'merc lights' like real in game lights. The mercs are not in fact walking around with lanterns. They are simply able to discern at least a little bit of their immediate surroundings, even at night, which for the benefit of the player is the ability to actually see the merc and their immediate surroundings. I might suggest as something for a modder to make this 'light' (that is only visible to the player) dependent upon the skill of the merc, whether they have Night Ops as a Skill, and what sort of night vision gear they are wearing.
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Corporal
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Re: BUGZILLA report all bugs here![message #241080]
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Sun, 03 January 2010 23:55
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datakurs |
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Messages:166
Registered:June 2009 Location: Budapest, Hungary |
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v3287 (+ wf606 maps + Mapupdate 20090909 + HAM_3.6a), and I had not met these before with earlier versions:
- Hans says I can enter to meet Tony but does not step away. Happens almost always, need to detonate the window to get in.
- Sometimes opponent guys in the ring don't move or fight.
- Must be the same bug: beaten opponents don't leave the ring, and until that I can not start the next match. Only re-entering the sector puts the guys to their default places.
- However when I re-enter Spike does not let us in, no matter how high is my leadership.
- After winning the match Darren sometimes wants to give the money to a specific merc. If he/she is not next to him he will not give any money.
- Kyle gives only $60 for the deed instead of 10000. However this amount can be found in the bar, on a chair.
update: the extreme fighting and the Kyle bugs are in v3111, too.
[Updated on: Mon, 04 January 2010 04:35] by Moderator Report message to a moderator
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Staff Sergeant
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Re: BUGZILLA report all bugs here![message #242871]
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Sat, 30 January 2010 10:14
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Sot |
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Messages:85
Registered:April 2009 |
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ERROR_REPORT
The value [JA2 Game Settings][bLastSavedGameSlot] = "98" in file [Ja2_Settings.INI] is outside the valid range [-1 , 11]. 11 will be used.
help me
[Updated on: Sat, 30 January 2010 14:43] by Moderator Report message to a moderator
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Corporal 1st Class
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Re: BUGZILLA report all bugs here![message #243091]
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Wed, 03 February 2010 11:54
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Sot |
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Messages:85
Registered:April 2009 |
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BirdFluThere are for example these kind code bits
Now, if you set a correct value in the ini file and the game still crashes, then it must be something else. Exactly.
All found: game_exceptions.log
*** Mon Feb 01 20:30:02 2010 ***
>>>>>>>>>>>>>>>>>>>>>
========== Mon Feb 01 20:29:41 2010 ==========
File : .\vfs_file_raii.cpp
Line : 11
Location : vfs::COpenReadFile::COpenReadFile
file "SPEECH\029_011.gap" does not exist
<<<<<<<<<<<<<<<<<<<<<
[Updated on: Wed, 03 February 2010 11:54] by Moderator Report message to a moderator
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Corporal 1st Class
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Re: BUGZILLA report all bugs here![message #243098]
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Wed, 03 February 2010 15:55
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Sot |
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Messages:85
Registered:April 2009 |
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By items:
game crash during the course of the enemy
Save: http://slil.ru/28577684
-I play in the 1.13 rev 1205 + HAM 3.5 on rev 3095 + some of their guns and items
additional files (if necessary): http://slil.ru/28589824
configuration INI: http://slil.ru/28589798
-Windows XP
-C: \ Program Files \ Jagged Alliance 2 Gold
-game start in as an administrator
--disable NOD 32 does not help
Thank you in advance for your help and I apologize for my language.
[Updated on: Wed, 03 February 2010 16:41] by Moderator Report message to a moderator
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Corporal 1st Class
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error when try to start latest 1.13 release[message #243494]
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Mon, 08 February 2010 01:39
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praashek |
Messages:3
Registered:February 2010 Location: Czech Republic |
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i get this error message http://b0mb.info/images/qj8yvtxfy95gefcn1mh8.jpg when try to start the game (with JA2.exe)
installed on new clear install of Ja2 with 1.07 patch (tried with 1.06 as well) and then copy the files from unpacked JA2 1.13 3287 exe SVN@1203 Full.exe to the folder with the game.
OS XP SP3
old version (2008_04_28_JA2_v1.13_Release_(EN)_[1.0.0.2085].exe) works well
no weird characters in folder names. anyone can help?
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Civilian
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Re: error when try to start latest 1.13 release[message #243497]
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Mon, 08 February 2010 03:17
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praashek |
Messages:3
Registered:February 2010 Location: Czech Republic |
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it crashes when i try to start the game for the first time, so no weird characters should be there in .ini file, install dir is e:\GAMES\JA2_1_13\ but also tried to renamed it to "games/ja2" only but it didnt work as well
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Civilian
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Re: error when try to start latest 1.13 release[message #243499]
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Mon, 08 February 2010 03:20
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praashek |
Messages:3
Registered:February 2010 Location: Czech Republic |
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eh and sorry for double post - no game_exeptions.log appears in my JA2 dir
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Civilian
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Re: BUGZILLA report all bugs here![message #244105]
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Sat, 13 February 2010 16:08
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Sot |
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Messages:85
Registered:April 2009 |
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Thank you for taking the time to my problem. In the near future will try your exe. Can tell who to contact from the coders, that they have made corrections to the new revision?
PS exe not working...
bugreport: http://slil.ru/28642156
I am embarrassed by the fact that your exe - alfa version. I have not included in the INI second and third points (look in bug reports), and the first can not be corrected using the INI editor (look in bug reports).
Here is my old exe: http://slil.ru/28642197
[Updated on: Sat, 13 February 2010 17:05] by Moderator Report message to a moderator
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Corporal 1st Class
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