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Home » MODDING HQ 1.13 » v1.13 Bug Reports » BUGZILLA report all bugs here!
Re: BUGZILLA report all bugs here![message #291380] Sat, 01 October 2011 18:37 Go to previous messageGo to next message
Torres

 
Messages:176
Registered:June 2010
Location: Canary Islands
Hi there !! I've come across something that may not be a bug but a rather annoying thing.

Actually the XM25 Grenade Launcher system uses 25mm grenades, when using a 40mm grenade pouch to carry them I've noticed that I can carry LESS of these smaller grenades than of the other 40mm.

I mean, in the pocket slots for 40mm grenades I can carry TWO 40mm grenades or ONE 25mm O_o was this made on purpose? I dont know if it has been reported yet so sorry if repost

Is there any quick fix for it? like maybe any simple edit I can make to reduce item size by 1 or something like that?

Thx Very Happy 4 the mod again

PS.- did you understand what I mean? when using this technical english Im not sure if Im being understood? is understood the word? lol haha



Edit:

oops, sorry. Ok will find that sub-forum. I couldn't tell to which mod belonged since I installed both at the same time. thanks anyways wil473

[Updated on: Sat, 01 October 2011 21:25] by Moderator

Re: BUGZILLA report all bugs here![message #291382] Sat, 01 October 2011 18:49 Go to previous messageGo to next message
Wil473

 
Messages:2826
Registered:September 2004
Location: Canada
@Torres84 - please specify if you are playing stock v1.13, the AIMNAS mod, or some other mod.

In stock "official" v1.13, the 25mm grenades do not come as individual grenades, but instead in "six-packs" using the old multi-grenade system. If anything the complaint should be that these large magazine shaped items fit the 40mm grenade pockets at all.

AIMNAS, if I remember correctly, has 25mm grenades portrayed as individual units (taking advantage of NAS allowing multiple grenades being loaded simultaneously to achieve the 6 shot capacity). That or Smeagol had posted artwork pointing towards this in future. Despite the title of this thread referencing "all bugs," you may want to post this in the AIMNAS sub-forum.


Re: BUGZILLA report all bugs here![message #291494] Tue, 04 October 2011 16:46 Go to previous messageGo to next message
Anonymous
Just a minor bug that got lost.

The EDT files associated with e-mail still need fixed.
Re: BUGZILLA report all bugs here![message #291498] Tue, 04 October 2011 16:59 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
tao
Just a minor bug that got lost.

The EDT files associated with e-mail still need fixed.


What do you mean exactly? Do you have a fix?


Re: BUGZILLA report all bugs here![message #291500] Tue, 04 October 2011 17:06 Go to previous messageGo to next message
Anonymous
Whenever a mercenary is unavailable in A.I.M., we can leave him a message. He/she then in return sends us an e-mail, but a lot of times the text of the edt is wrong in correlation to the specific merc.

For Example:

I left Blood a message.

I recieved a message from Blood, but in the body of the message it was Monk speaking.

I believe this to be just a mess up in edt when ever Jazz made the extended mercs page on the A.I.M. site.
Re: BUGZILLA report all bugs here![message #291504] Tue, 04 October 2011 17:31 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
can you provide a savegame?


Re: BUGZILLA report all bugs here![message #291508] Tue, 04 October 2011 17:50 Go to previous messageGo to next message
Anonymous
https://skydrive.live.com/redir.aspx?cid=f4b6a93979fd689f&resid=F4B6A93979FD689F!128

Check Latest E-mail.
Re: BUGZILLA report all bugs here![message #291514] Tue, 04 October 2011 18:30 Go to previous messageGo to next message
Torres

 
Messages:176
Registered:June 2010
Location: Canary Islands
Dont know if reported yet and dont know if just 1.13 related or 1.13+AIMNAS related, I have both installed.(v.ja2v1.13-update-4552-EN+SCI_AIMNASv20_r4561_20110709_fixed)

Civilians in sector L12 Balime, inside shops. They are armed and when talking to them they respond with a QUOTE 13, QUOTE 2, QUOTE X generated answer. They simply say that.

Re: BUGZILLA report all bugs here![message #291516] Tue, 04 October 2011 19:18 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
tao
https://skydrive.live.com/redir.aspx?cid=f4b6a93979fd689f&resid=F4B6A93979FD689F!128

Check Latest E-mail.


Can't load the savegame. Is this savegame from a specific 1.13 MOD?


Re: BUGZILLA report all bugs here![message #291517] Tue, 04 October 2011 19:20 Go to previous messageGo to next message
Sam Hotte

 
Messages:1995
Registered:March 2009
Location: Middle of Germany
Torres84
Dont know if reported yet and dont know if just 1.13 related or 1.13+AIMNAS related, I have both installed.(v.ja2v1.13-update-4552-EN+SCI_AIMNASv20_r4561_20110709_fixed)

Civilians in sector L12 Balime, inside shops. They are armed and when talking to them they respond with a QUOTE 13, QUOTE 2, QUOTE X generated answer. They simply say that.



Cannot tell for sure but i would "blame" AIMNAS for it since smeagol used to work with different factions (e.g. warden).
Re: BUGZILLA report all bugs here![message #291518] Tue, 04 October 2011 19:28 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
@Sam_Hotte: Yes, I assume it is not default 1.13.

The "Quote 13, "Quote 2" are placeholders in the CIVS EDT-File. The modder can decide what should go there.


Re: BUGZILLA report all bugs here![message #291520] Tue, 04 October 2011 19:45 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
RoWa21
tao
https://skydrive.live.com/redir.aspx?cid=f4b6a93979fd689f&resid=F4B6A93979FD689F!128

Check Latest E-mail.


Can't load the savegame. Is this savegame from a specific 1.13 MOD?


I just tested and default 1.13 and it works without problems. I receive the correct mail. It must be MOD specific.
Point me to the download link of the MOD.


Re: BUGZILLA report all bugs here![message #291522] Tue, 04 October 2011 20:48 Go to previous messageGo to next message
Anonymous
Tais' AIMNAS Installer

:uhh:

Smeagol's
Re: BUGZILLA report all bugs here![message #291542] Wed, 05 October 2011 02:14 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
tao
Tais' AIMNAS Installer

:uhh:

Smeagol's


I found the problem with "Blood". The problem is the "Data-AIM\BinaryData\Email.edt" file which was taken from original Wildfire 6.0. Of course this does not fit exactly, because Wildfire 6.0 replaced some merc (e.g: Blood with Monk) and therefore replaced the email texts.

I will correct this problem in the "Email.edt" file and then upload the corrected file.

EDIT: Here is the fixed Email.edt file for the AIMNAS (Wildfire) MOD. Just put that file in the "Data-AIM\BinaryData" folder. Overwrite the existing file.
http://dl.dropbox.com/u/34560718/Fixed_WF6_Email.edt.zip

It only works for new incoming mails. Old mails will still have the wrong texts for the merc that are replaced in original wildfire 6.0.

[Updated on: Wed, 05 October 2011 02:27] by Moderator



Re: BUGZILLA report all bugs here![message #291546] Wed, 05 October 2011 03:35 Go to previous messageGo to next message
Anonymous
Thanks,
Re: BUGZILLA report all bugs here![message #294978] Mon, 12 December 2011 17:42 Go to previous messageGo to next message
STK

 
Messages:107
Registered:December 2010
Location: UK
Hi all long time no see Smile.

Thought I would give it a go again and I tryed aimnas latest version with the latest version of 1.13 from this link

so I used the latest unstable version of 1.13

http://kermi.pp.fi/JA_2/v1.13_Releases/Unofficial/English/tais/Unstable/

and latest version of aimnas

http://kermi.pp.fi/JA_2/v1.13_Releases/Unofficial/English/tais/AIMNAS/

I must say its great fun.

But I am really interested in MP and I was a little gutted to see that

1 Climbing still is disabled Sad

2 Gas masks when I fit them at the start screen where we choose out mircs etc it kicks the server dead

Though I must say I am so pleased that explosives are now fixed Smile
Any news on any more MP fixes pleasseeeeeee Smile
Re: BUGZILLA report all bugs here![message #295003] Mon, 12 December 2011 19:33 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
1) not in the near future

2) that should have no impact on a mp game. does the game also crash if you do that in a sp game? try it out.


Re: BUGZILLA report all bugs here![message #295006] Mon, 12 December 2011 19:41 Go to previous messageGo to next message
STK

 
Messages:107
Registered:December 2010
Location: UK
Hi mate I have not tried the gas masks in SP yet aint got to far as I was so excited to test MP out and see what was fixed Smile.

I suspect it works ok in SP.

I will test it tonight.

Thanks

EDIT

I see your part of the team who made 1.13? if so thanks so much for this its awesome.

Shame there is no updates for MP fixes in the future but I appreciate every thing you lot have done so far.

Thanks


[Updated on: Mon, 12 December 2011 19:42] by Moderator

Re: BUGZILLA report all bugs here![message #301289] Thu, 08 March 2012 01:38 Go to previous messageGo to next message
Flugente

 
Messages:3538
Registered:April 2009
Location: Germany
I'Ve just tried to start a game with Tais Unstable SCI from February 28, with a debug exe built upon the development code from the newest version to verify overheating weapons also works properly in that trunk. It does, but I've found a unrelated problem:

Whenever I try to change an option in the preferences menu, the game completely freezes. Kinda weird, didn't show up when i put that thing into the debugger. I suppose it might have something to do with the new resolutions, as it didn't happen on 1024x600, but on all other resolutions.

Does anyone else experience that, or is it just me doing dumb things?


Re: BUGZILLA report all bugs here![message #304171] Wed, 02 May 2012 12:40 Go to previous messageGo to next message
Dyson

 
Messages:204
Registered:December 2008
Got crash with the map editor:

JA2Gold eng + SVN 1417 + Map Editor_5178.exe

Message is like that:

assertion failure [Line 2898 in worlddef.cpp]

Re: BUGZILLA report all bugs here![message #304177] Wed, 02 May 2012 16:12 Go to previous messageGo to next message
wanne (aka RoWa21)

 
Messages:1974
Registered:October 2005
Location: Austria
Dyson
Got crash with the map editor:

JA2Gold eng + SVN 1417 + Map Editor_5178.exe

Message is like that:

assertion failure [Line 2898 in worlddef.cpp]



When do you get the crash? Which action did you perform? Is the bug reproduceable?


Re: BUGZILLA report all bugs here![message #308592] Fri, 03 August 2012 20:20 Go to previous messageGo to next message
Clarkew

 
Messages:75
Registered:May 2011
Location: East Texas, USA
Mercs who use the sleazy bar facility remain drunk for the rest or their short miserable lives. Smile

Tested on current SVN back to at least r1470 (currently running 1486)

http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308591.html#Post308591
Re: BUGZILLA report all bugs here![message #308594] Fri, 03 August 2012 21:01 Go to previous messageGo to next message
Flugente

 
Messages:3538
Registered:April 2009
Location: Germany
@ClarkeW: Fixed as of r5442. Problem was that the drug effect decay function wasn't notified that the mercs were under the drug effect. You can manually fix that in your current game by giving those mercs any drug manually (like a beer), this will cause the drug effect to update and correctly decay over time.


Re: BUGZILLA report all bugs here![message #308598] Fri, 03 August 2012 21:51 Go to previous messageGo to next message
Clarkew

 
Messages:75
Registered:May 2011
Location: East Texas, USA
Sweet! Thanks. apparently beer does solve everything Smile
Re: BUGZILLA report all bugs here![message #308667] Sun, 05 August 2012 04:22 Go to previous messageGo to next message
Slax

 
Messages:1430
Registered:July 2006
Location: People riding polar bears...
5442 and 5443 exes seem to lack raise costs for weapons. It's actually an interesting mechanic. Speeds things up in a nice way.
Maybe a future ini option?

Re: BUGZILLA report all bugs here![message #308670] Sun, 05 August 2012 11:43 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3698
Registered:July 2009
Will be fixed shortly.


Re: BUGZILLA report all bugs here![message #308877] Thu, 09 August 2012 22:53 Go to previous messageGo to next message
Slax

 
Messages:1430
Registered:July 2006
Location: People riding polar bears...
5454 exe. AR maps.

http://i.imgur.com/teGUW.png

Looks like the game thinks my merc is bracing their weapon on the window pane even though she's one the roof.

http://i.imgur.com/5kIrk.png

Mercs auto-eat/drink and this happens. Occasionally also happens when scrolling through the merc list on map screen, or when arriving in a new sector. (Fails to draw certain merc portraits and then comes the crash.) First thought it had something to do with camo wearing off but I really have no idea.
Manually feeding my mercs fixed it.

[Updated on: Fri, 10 August 2012 03:11] by Moderator


Re: BUGZILLA report all bugs here![message #308899] Fri, 10 August 2012 11:06 Go to previous messageGo to next message
DepressivesBrot

 
Messages:3698
Registered:July 2009
Looks like you're missing something, possibly interface icons. Do a clean install with the newest SVN gamedir if you are using my exe!


Re: BUGZILLA report all bugs here![message #308906] Fri, 10 August 2012 15:18 Go to previous messageGo to next message
Slax

 
Messages:1430
Registered:July 2006
Location: People riding polar bears...
Missing icons then. I'm doing a fresh install just to be sure but I'd also like to know what file(s) this stuff resides in, for future reference.
Thanks.

NOPE! Still happens. Note that this is seemingly random. Hmm...
Interface and laptop folders are up to date. I've really only modified map related files so nothing vital should have been been lost. GameLoop errors show up every now and then when accessing sector inventories so testing is becoming difficult. A frustrating path to walk. Wink

Anyway, back to my old theory that camo wearing off has something to do with it. Seemed to be a reliable way of recreating the crash before. I'll keep you posted.

[Updated on: Fri, 10 August 2012 17:16] by Moderator


Re: BUGZILLA report all bugs here![message #308916] Fri, 10 August 2012 23:10 Go to previous messageGo to next message
Flugente

 
Messages:3538
Registered:April 2009
Location: Germany
The icons specifically needed are in Data/Interface/ItemInfoSecondaryIcons.Sti and Data/Interface/PORTRAITICONS_A.Sti - PORTRAITICONS_D.Sti



Re: BUGZILLA report all bugs here![message #309088] Wed, 15 August 2012 02:00 Go to previous messageGo to next message
Seomis

 
Messages:54
Registered:June 2011
Well i think this can be reported as a bug. In day 31 and when passing to day 32 the game crashes. Even if i make a quick safe before the game crashes still. I have the last version, the new update and the special file with the mercs from Deadly Games instaled in a Jagged Alliance2 gold. So can you fix it or advise me what to do?
Re: BUGZILLA report all bugs here![message #309089] Wed, 15 August 2012 02:05 Go to previous messageGo to next message
Flugente

 
Messages:3538
Registered:April 2009
Location: Germany
ehm... what exactly is your error then? Any screenshots or error messages?


Re: BUGZILLA report all bugs here![message #309091] Wed, 15 August 2012 02:13 Go to previous messageGo to next message
Seomis

 
Messages:54
Registered:June 2011
No the game simply shuts down the game and exites.
Re: BUGZILLA report all bugs here![message #309092] Wed, 15 August 2012 03:09 Go to previous messageGo to next message
Sam Hotte

 
Messages:1995
Registered:March 2009
Location: Middle of Germany
Sometimes those crashes, that happen at a certain time, can be worked around, if doing something else at the the very time the crash happened. E.g.: If Crash occurs when being in strategical and letting time pass by time compression exactly at the change from day 31 (23:59) to day 32 (00:00) - load a tactical sector at 23:5x and let the time pass in tactical by just walking around or doing nothing. If you are lucky, the crash won't happen then at 00:00.
Re: BUGZILLA report all bugs here![message #309105] Wed, 15 August 2012 13:04 Go to previous messageGo to next message
Seomis

 
Messages:54
Registered:June 2011
I see. Sadly i deleated all my saves. A shame i was just training militia em Alma and then i would have attacked Meduna a waste. In the near future i will do that if that crash happens again i will use your advice. Thanks.
Re: BUGZILLA report all bugs here![message #309151] Thu, 16 August 2012 13:02 Go to previous messageGo to next message
tim110011

 
Messages:12
Registered:August 2012
GAMEDIR 1493

game_log.log

*** Thu Aug 16 17:18:29 2012 ***

[4.36836] : ERROR : File : .\Init.cpp
Line : 1166
Location : InitializeJA2
Loading external data failed
File : .\Init.cpp
Line : 311
Location : LoadExternalGameplayData
Items.xml


LiveLog.txt
*** Thu Aug 16 17:18:29 2012 ***

[4.17884] : XML Parser Error in Items.xml: not well-formed (invalid token) at line 36639

T
Re: BUGZILLA report all bugs here![message #309152] Thu, 16 August 2012 13:24 Go to previous messageGo to next message
JMich

 
Messages:549
Registered:January 2011
Location: Greece
tim110011
T
Re: BUGZILLA report all bugs here![message #309153] Thu, 16 August 2012 13:52 Go to previous messageGo to next message
tim110011

 
Messages:12
Registered:August 2012
EXE 5474 GAMEDIR 1493

START A NEW GAME

RUNTIME ERROR
Error: Could not load animation file ANIMS\S_MERC\S_N_SHOT2.STI


stack_trace.log
[497.555] : Backtrace: file "SPEECH\021_108.gap" does not exist
[498.958] : Backtrace: file "SPEECH\021_111.gap" does not exist
[501.44] : Backtrace: file "SPEECH\021_091.gap" does not exist
Re: BUGZILLA report all bugs here![message #309154] Thu, 16 August 2012 13:55 Go to previous messageGo to next message
JMich

 
Messages:549
Registered:January 2011
Location: Greece
tim110011
EXE 5474 GAMEDIR 1493

START A NEW GAME

RUNTIME ERROR
Error: Could not load animation file ANIMS\S_MERC\S_N_SHOT2.STI


See here, seems that the animation is not included in all versions of the game, and (unfortunately) wasn't uploaded to the trunk. As for the missing .gap files, you can safely ignore them.
Re: BUGZILLA report all bugs here![message #309177] Thu, 16 August 2012 23:22 Go to previous messageGo to previous message
Seomis

 
Messages:54
Registered:June 2011
Again my game crashes this time on a diferent turn. So help will be appreciated i have a savedgame right before the crash happens but i'm not able to post it here. If someone wish to have i send him the save and if could help me it will be very appreciated.
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