Enemy Repositioning[message #12667]
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Tue, 26 August 2003 02:51
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Saturnine |
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Messages:31
Registered:August 2002 |
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Has anyone noticed that when you attaack a sector and retreat and return again straight away that the enemy repositions at guard posts and other important areas? There is no respawn but they have brains enough to try to defend the sector when they are low in numbers.
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Private 1st Class
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Re: Enemy Repositioning[message #12669]
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Tue, 26 August 2003 13:49
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LCJr. |
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Messages:83
Registered:November 2001 |
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I don't think its brains so as way the enemy is placed on the maps. You can mark a soldier placement as "priority" and the game will try to fill those slots first. Take a few minutes and play with editor if you get a chance.
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Corporal 1st Class
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Re: Enemy Repositioning[message #12671]
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Thu, 25 September 2003 02:52
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LordDario |
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Messages:96
Registered:June 2001 Location: Washington, DC |
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Small spoiler:
This is how you can manage to get several Val Sniper rifles early on. The first outpost you come across before hitting the town has one enemy on the roof of the SW building. He carries a Val and goggles and spectra armor.
Enter the sector and take him out, grab the goodies (I do it stealthy at night and they never know I was there, not sure you have to). Then exit, and re-enter and take him, and only him, out again. Rinse and repeat for as many Vals as you like - since its apparently a priority position, the AI always replaces that enemy merc on the roof with the goods.
A team of 6 with Vals is deadly -- Dr. Q, Spider, IMP no/stealthy, Grunty, Wolf and Thor/Raven makes for a great NO stealthy team.
Good luck finding ammo tho I usually shop at Raoul's for several days before heading south (in Bearpit1 campaign) to get some, or just use the editor and throw some on the ground :naughty:
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Corporal 1st Class
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Re: Enemy Repositioning[message #12675]
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Sat, 22 November 2003 18:43
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Hoplite |
Messages:4
Registered:November 2003 Location: WA, USA (originally Nethe... |
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Level 10 custom merc, Ghostface? There's your answer why opposition was so heavy. You get increased number of enemies when you import characters.
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Civilian
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