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Re: Alpha_Item_Mod_for_WF6.06 Part 6[message #263566]
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Sat, 25 September 2010 17:48
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Cafu |
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Messages:35
Registered:February 2008 Location: Finnland, very north |
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Maybe boxer will get too many hits on head and gain dementia, or whatever disorder.
I have played JA2 like 15-20 times, always done san mona fight, its my first time i got this bug, it was REALLY annoying..
One good solution perhaps is to hire only san mona boxer merc and not use him anything else, but usually I am doing it on my main imp just to gain more exp.
Fortunately i wasn't far in progress I just started new game. Beginning of game is bit boring, because bad stuff, low lvl mers, fun starts after 2-3 cities usually.
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Private 1st Class
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Re: Alpha_Item_Mod_for_WF6.06 Part 6[message #263717]
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Mon, 27 September 2010 17:12
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Mauser |
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Messages:756
Registered:August 2006 Location: Bavaria - Germany |
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hey smeagol, any chance of imposing stamina penaltys of some sort to the gas masks?
especially in hot tropical and desert sectors, where excessive sweating and clogging of the filter with water from breathing would surely impact the wearers performance somehow.
and after all, running around with gas masks is quite exhausting as any military recruit will tell ya.
also, how about adding some landmines to the weapon cache sectors, so they can be recycled and reused to defend SAM sites and mine sectors, which can be under quite heavy attacks now that mere militia cannot really handle alone? also it really couldn
[Updated on: Mon, 27 September 2010 17:14] by Moderator Report message to a moderator
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First Sergeant
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