Problems with editing .JSD file.[message #266571]
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Tue, 09 November 2010 19:31
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marcinfp |
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Messages:19
Registered:June 2009 Location: Poland |
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Hi all,
I decided to make tile with 3 types of car for placing on the map. I made a 12 page .sti with the pictures and an .sti for the shadows. These are the original images from the game, but those cars weren't available in tilesets.
The tile contains 3 cars in 4 angles. The eldorado, jeep and humvee.
Everything was going fine till I tried to figure out how the .jsd files work ^^
At first I got the .jsd file made with "JSDBuild.exe"
...then I just copied some of the information from the original .jsd files for humvee and jeep.
I couldn't find any .jsd for eldorado so I tried to edit it with "JSDEDIT.exe"
I tried different values for the grids but I can't seem to figure it out, damn it... hehe
If anyone reading this has any experience with making .jsd's please help me out?
http://www.4shared.com/file/ENX0BYPG/CARS.html
Here are the files.
If you look at the first page of the sti...
I tried to adjust the .jsd file so that a merc standing one one side of the car will see the enemy on the other side of the car deppending also on where he's standing beside the car. Let's say he's standing close to the front of the car. He should see the enemy on the other side when he's standing and crouching but not when he's prone. When the merc is standing closer to the center of the car he should see the enemy on the other side when he's standing but not when he's crouching...
I get weird results =(
Sometimes the merc that was placed near the center of the car could see the enemy when crouching/prone but not when standing, lolz...
Appart from the shape adjusting, which I think I understand, there is something I'm clearly missing here.
I'd appreciate if someone could explain this to me or try and fix the .jsd I linked
Thanks,
Mind
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