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Re: AIMNAS Item requests[message #334621] Sat, 26 July 2014 16:57 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Good ol' Micky O'Brien might pay handsomely for those. Smile

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Sergeant Major
Re: AIMNAS Item requests[message #334623] Sat, 26 July 2014 17:03 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
That's the idea. Wink

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Lieutenant

Re: AIMNAS Item requests[message #334626] Sat, 26 July 2014 18:09 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
*Cough*
Add a fedora.Very Happy

[Updated on: Sun, 27 July 2014 12:06] by Moderator

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Sergeant Major
Re: AIMNAS Item requests[message #334634] Sat, 26 July 2014 21:03 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

http://www.youtube.com/watch?v=I0MBAaiNPrk[/video]

nice & rare for revolver in this caliber[10mm auto]

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Sergeant Major
Re: AIMNAS Item requests[message #334645] Sat, 26 July 2014 22:52 Go to previous messageGo to next message
Gorro der Grüne is currently offline Gorro der Grüne

 
Messages:1448
Registered:March 2009
Location: Broadwurschd-City
I want to melt it. Thats the thing all the idiots melting it and make bars

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Sergeant Major
Re: AIMNAS Item requests[message #334652] Sun, 27 July 2014 12:07 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Slax
*Cough*
Add a fedora.grin


http://oi58.tinypic.com/301my6x.jpg

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Lieutenant

Re: AIMNAS Item requests[message #334653] Sun, 27 July 2014 12:12 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

just asking,how about this ? http://inert-ord.net/ger03a/gerhgr/m39/index.html [mod39]


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Sergeant Major
Re: AIMNAS Item requests[message #334654] Sun, 27 July 2014 12:48 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
M39 grenades might be interesting...

Actually I'm currently adding a bit more WW1 stuff:

Brodie Mk. 1:

http://oi59.tinypic.com/2564igg.jpg

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Lieutenant

Re: AIMNAS Item requests[message #334667] Mon, 28 July 2014 09:11 Go to previous messageGo to next message
Gorro der Grüne is currently offline Gorro der Grüne

 
Messages:1448
Registered:March 2009
Location: Broadwurschd-City
actually the "S

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Sergeant Major
Re: AIMNAS Item requests[message #334668] Mon, 28 July 2014 09:34 Go to previous messageGo to next message
Gorro der Grüne is currently offline Gorro der Grüne

 
Messages:1448
Registered:March 2009
Location: Broadwurschd-City
Stahlhelm Model 1916 French and German

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Sergeant Major
Re: AIMNAS Item requests[message #334671] Mon, 28 July 2014 12:14 Go to previous messageGo to next message
waSchtl is currently offline waSchtl

 
Messages:93
Registered:February 2007
Location: Bavaria, Germany
The French Helmet looks great :smilingsoldier:

Make this Item with the same rust as shown on the image! Very Happy

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Corporal 1st Class
Re: AIMNAS Item requests[message #334987] Thu, 14 August 2014 11:48 Go to previous messageGo to next message
waldtroll

 
Messages:31
Registered:February 2007
Location: Berlin, Germany
Did you consider adding a multitool? Something like this
http://www.arturus24.de/images_extern/tools/ppxq/powxq9756/multitool_powxq9756e.jpg
could act as a combination of an utility knife and a wire cutter.
We have sooo manny guns, but so few wire cutters Wink


[Updated on: Thu, 14 August 2014 11:48] by Moderator

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Private 1st Class
Re: AIMNAS Item requests[message #334988] Thu, 14 August 2014 12:35 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Yes, adding multi-tools was considered. It was never done because
of the fact that it pretty much would make utility knife, lockpicking kit and wire cutter pretty much useless. But thanks to the possibility to add values to skill modifiers now, adding a multi-tool might actually be viable.

Reconsidering it, thanks for posting.

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Lieutenant

Re: AIMNAS Item requests[message #335004] Fri, 15 August 2014 07:20 Go to previous messageGo to next message
Torres is currently offline Torres

 
Messages:171
Registered:June 2010
Location: Canary Islands
smeagol
Slax
*Cough*
Add a fedora.grin


http://oi58.tinypic.com/301my6x.jpg


Seems that now we just need a whip and a few nazis. Very Happy

https://www.youtube.com/watch?v=7YyBtMxZgQs[/video]

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Staff Sergeant
Re: AIMNAS Item requests[message #335082] Wed, 20 August 2014 02:20 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Looks like a full-auto variant of the PMR-30 was around at some point in time.
O6GxFws8B7k[/video]
Seems like a neat limited edition toy.

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Sergeant Major
Re: AIMNAS Item requests[message #335127] Sun, 24 August 2014 01:14 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
I found... a thing.

Two things!

[Updated on: Sun, 24 August 2014 01:15] by Moderator

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Sergeant Major
Re: AIMNAS Item requests[message #335160] Wed, 27 August 2014 14:56 Go to previous messageGo to next message
Slax is currently offline Slax

 
Messages:1411
Registered:July 2006
Location: People riding polar bears...
Dunno if you can buff hip-fire accuracy with mods, but if you can...
http://www.armoryblog.com/gun-gear-reviews/mossberg-500-chainsaw-review/

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Sergeant Major
Re: AIMNAS Item requests[message #335163] Wed, 27 August 2014 22:04 Go to previous messageGo to next message
Nasenbaer is currently offline Nasenbaer

 
Messages:36
Registered:July 2013
Location: Germany
yeah, this would be a really nice feature - when possible...

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Private 1st Class
Re: AIMNAS Item requests[message #335193] Thu, 28 August 2014 22:27 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

please it is a posible adding this?

https://www.youtube.com/watch?v=dkvwCygvzBs[/video]

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Sergeant Major
Re: AIMNAS Item requests[message #335256] Sat, 30 August 2014 13:57 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Slax
Dunno if you can buff hip-fire accuracy with mods, but if you can...
http://www.armoryblog.com/gun-gear-reviews/mossberg-500-chainsaw-review/


Chainsaw handle would indeed be a neat item for hip-firing.

Thing is, there currently is no modifier for hip shooting under NCTH.

If I`m right about this, hip firing is kind of a firing mode and not a stance. NCTH checks for stance, so adding these is more than just copy paste of code (Note that also the description box would need a 4th column for hip-firing mode... urgh).

As much as I like the item, I think adding modifiers for hip firing mode is just not worth it for 1 item... :/

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Lieutenant

Re: AIMNAS Item requests[message #335258] Sat, 30 August 2014 13:59 Go to previous messageGo to next message
Flugente

 
Messages:3509
Registered:April 2009
Location: Germany
Yep, it is a firing mode.

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Captain

Re: AIMNAS Item requests[message #335605] Sun, 07 September 2014 16:25 Go to previous messageGo to next message
Schneider8 is currently offline Schneider8

 
Messages:13
Registered:September 2014
Location: Slovakia
Tactical Vz.58 would be nice. The FAB defense company manufactures RIS handguard, ergonomic handle and nice stocks. Some stocks have absorbers built inside. Maybe you can make it? Looks like this:
http://762precision.files.wordpress.com/2010/03/vz58-recoil-reducing-stock.jpg

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Private
Re: AIMNAS Item requests[message #335681] Thu, 11 September 2014 07:50 Go to previous messageGo to next message
x4n is currently offline x4n

 
Messages:21
Registered:October 2010
I'm requesting a multi caliber sniper rifle Smile

-> Nemesis Arms Vanquish

http://www.imfdb.org/images/thumb/b/b1/Nemesis_Arms_Vanquish.jpg/800px-Nemesis_Arms_Vanquish.jpg

Due to multi cal. could be very usefull on the battlefield.

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Private 1st Class
Re: AIMNAS Item requests[message #335905] Thu, 18 September 2014 18:16 Go to previous messageGo to next message
delta_six is currently offline delta_six

 
Messages:22
Registered:October 2011
How about Gilboa Snake?

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Private 1st Class
Re: AIMNAS Item requests[message #335909] Thu, 18 September 2014 20:23 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Cool gun. Not sure yet how to add it, but it looks interesting enough to give it a shot.

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Lieutenant

Re: AIMNAS Item requests[message #335912] Thu, 18 September 2014 21:06 Go to previous messageGo to next message
Uriens is currently offline Uriens

 
Messages:346
Registered:July 2006
That gun looks awesome. :scary:

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Master Sergeant
Re: AIMNAS Item requests[message #335946] Sat, 20 September 2014 07:21 Go to previous messageGo to next message
delta_six is currently offline delta_six

 
Messages:22
Registered:October 2011
If it helps - the gun basically represents two guns combined together. Two triggers, two gas pistons, two feeding magazines. Just in case if it helps to find a workaround implementing its feature as some kind of firing mode, or making loading method similar to grenade launchers but with magazines. You know better.

http://www.gunsandammo.com/video/first-look-gilboa-snake-double-barrel-ar-15/

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Private 1st Class
Re: AIMNAS Item requests[message #335950] Sat, 20 September 2014 10:54 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Depends if you take the civvie or the fun version as a basis. For the latter, high cap mag and no singleshot (but burst) should do it. Barring oddities in the firemodes code.

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Captain

Re: AIMNAS Item requests[message #335952] Sat, 20 September 2014 13:25 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
DepressivesBrot
For the latter, high cap mag and no singleshot (but burst) should do it. Barring oddities in the firemodes code.


And there is the problem, as I don't see a way to make a gun without singleshot. Afaik, single shot is a must have.

Using a workaround with ammo type manipulation (sort of like duplex rounds) could do, but would be really awkward, as it would require a ton of transformation/merges, as the gun uses two seperate magazines in a calibre that's already in and you want to be able to transform back etc.

The underbarrel gun solution would kinda work, but only if you want to cycle through the guns seperately. Firing from both barrels at the same time wouldn't be possible.

Maybe something like doubled rate of fire plkus an added 2 round burst could work... but still... all just evil hacks and no really clean solution.

And from what I've heard, a certain prodigy coder won't touch this, as he really dislikes the concept of this gun (let alone NMS, which I also dislike, btw).

So... as cool as this gun is, probably not going to happen any time soon.

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Lieutenant

Re: AIMNAS Item requests[message #335953] Sat, 20 September 2014 13:33 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
smeagol
And there is the problem, as I don't see a way to make a gun without singleshot. Afaik, single shot is a must have.
A dozen or so machineguns disagree. Now making a burst mode without singleshot would be a novum and may cause issues.

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Captain

Re: AIMNAS Item requests[message #335954] Sat, 20 September 2014 13:42 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
DepressivesBrot
A dozen or so machineguns disagree. Now making a burst mode without singleshot would be a novum and may cause issues.


Having "full auto only" or "burst and full auto" is still a difference xml wise.

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Lieutenant

Re: AIMNAS Item requests[message #335966] Sat, 20 September 2014 21:21 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
The LSAT prototype lightweight LMG has passed limited field tests and has a lot of interesting features. It uses special ammunition, but I think it may be interesting enough to warrant addition anyway, perhaps in the sci-fi arsenal.
http://blogs.militarytimes.com/gearscout/2012/11/07/lsat-the-9-pound-lmg/?repeat=w3tc

The ammunition uses a hexogen-based propellant rather than nitrocellulose, which means it can be much more compact for the same amount of chemical energy. The resulting reduction in case size means the ammunition is much lighter.

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Sergeant
Re: AIMNAS Item requests[message #335969] Sat, 20 September 2014 22:57 Go to previous messageGo to next message
wolf00 is currently offline wolf00

 
Messages:1148
Registered:September 2006
Location: Czech Republic

please if it is posible:some revolver in caliber .22 lr or .22wmr can be nice on early game. 10g or .410 shotgun can be nice ..
vince:for me is more interesting machinegun in .300 black out or 6.8 spc ..

[Updated on: Sat, 20 September 2014 23:02] by Moderator

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Sergeant Major
Re: AIMNAS Item requests[message #335970] Sat, 20 September 2014 23:32 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
If I understand properly - and I admit I say this as someone who has never served in an armed force - .300 Blackout would not be suitable for a true machine gun. I mean, one could certainly build one, but it's tactically self-defeating since subsonic projectiles would reduce suppression effectiveness by being too quiet.

6.8 SPC would be all right, except as someone who appreciates the superior efficiency of 6.5mm Grendel, the 6.8mm is my sworn enemy.

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Sergeant
Re: AIMNAS Item requests[message #335972] Sun, 21 September 2014 00:32 Go to previous messageGo to next message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3658
Registered:July 2009
Subsonic projectiles are still plenty loud unless you actually suppress the platform. Besides, there are supersonic loads that aim for the infamous 'somewhere between 556 and 762' niche.

Now on to candidates (there already is a 6.8mm in the mod btw, smeag made a homebrew a few years back):
DS Arms RPD in 6.8mm, semi and FA variants:
http://blogs.militarytimes.com/gearscout/2012/05/25/dsarms-rpd-carbine/
http://www.thetruthaboutguns.com/2012/01/foghorn/ds-arms-now-producing-rpd-carbine-in-6-8/

Ares Shrike:
6.8, .300 and WP variants in research/prototyping stage are mentioned on what appears to be their corporate yt channel
https://www.youtube.com/watch?v=C5Gfho2qtwY

MGA SAW Gen-3, essentially legitimizing the aforementioned bastard Minimi:
http://www.machinegunarmory.com/military_firearms.html (also available in .300)

Mk 46 again, modified by Noveske for .300
http://www.tactical-life.com/magazines/special-weapons/aac-mk-46-saw-300-blk/

And since we're talking about machineguns smeag: Did you ever add quick change barrels for the MGs?

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Captain

Re: AIMNAS Item requests[message #335973] Sun, 21 September 2014 00:45 Go to previous messageGo to next message
Vince7403 is currently offline Vince7403

 
Messages:145
Registered:February 2012
I modded 6.5mm Grendel rifles and an IAR in my own game, reusing icons from other weapons and ammo. I like it, but I respect Smeagol's decisions on what does or doesn't go in.

Unrelatedly, how about the Mepro-21 reflex sight? It's basically the MARS sight without the laser designator so it's much less expensive. I've handled one and liked it but I suppose it might not be special enough to be worth it. The objective lens shines like a gemstone and there doesn't seem to be a reflection concealer made for it, so maybe it should get a camoflage penalty? Just a thought.
Mepro 21 reflex sight

[Updated on: Sun, 21 September 2014 00:59] by Moderator

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Sergeant
Re: AIMNAS Item requests[message #335981] Sun, 21 September 2014 11:28 Go to previous messageGo to next message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
DepressivesBrot

MGA SAW Gen-3, essentially legitimizing the aforementioned bastard Minimi.


Yupp.. that's basically the 6.8 SPC Minimi I added some time ago. IIRC, it isn't available from BR at this time. The idea was to add it as a special unique item find in a map (but now that it is actually a retail available gun, I might add it to BR selection).


DepressivesBot

And since we're talking about machineguns smeag: Did you ever add quick change barrels for the MGs?


Not yet. Thanks for the reminder.

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Lieutenant

Re: AIMNAS Item requests[message #335982] Sun, 21 September 2014 11:35 Go to previous message
smeagol is currently offline smeagol

 
Messages:2705
Registered:June 2008
Location: Bremen, Germany
Vince7403
I modded 6.5mm Grendel rifles and an IAR in my own game, reusing icons from other weapons and ammo. I like it, but I respect Smeagol's decisions on what does or doesn't go in.


At some point, 6.5 Grendel will make it in. I'm always deliberate in adding new calibers, as it means adding new magazines and box items in addition to the guns. Always quite some effort. But as I did add two more calibers recently, might as well be adding 6.5 Grendel soonish.

Quote:
Unrelatedly, how about the Mepro-21 reflex sight? It's basically the MARS sight without the laser designator so it's much less expensive. I've handled one and liked it but I suppose it might not be special enough to be worth it.


Could be a good early game aim improver. Might consider it.

Quote:
The objective lens shines like a gemstone and there doesn't seem to be a reflection concealer made for it, so maybe it should get a camoflage penalty? Just a thought.

Doubt that this is possible. Camo on attachments and guns don't work at the moment. I think Tais coded something like that to make guns like the SEAL recon rifle actually camouflaged, but I don't know if that piece of code made it into the trunk.

If it did, I'm pretty sure it would warrant adding camo penalties to several other guns and attachments and might even make adding camo rags to attach to scopes and guns a valid item option.

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Lieutenant

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