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Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #324702]
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Wed, 04 September 2013 10:01
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dzidek1983 |
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Messages:92
Registered:June 2009 |
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i have a question i downloaded the latest pack from the first post but i still lack some mercs like Hurl, Mouse, It, etc. where they cut down or not implemented in the end?
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Corporal 1st Class
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Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #324708]
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Wed, 04 September 2013 11:41
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dzidek1983 |
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Messages:92
Registered:June 2009 |
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yeah i run the ancient one.. i downloaded latest DEPRI SCI and it had all the merc but i didnt like how the game runned and came back to the 4870...
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Corporal 1st Class
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Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326408]
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Wed, 09 October 2013 23:05
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wanne (aka RoWa21) |
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Messages:1961
Registered:October 2005 Location: Austria |
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anvCool, Kaucukovnik. Brighter hair are more true to original, rounder cheeks too, not so sure about nose and lips though, so I made a quick hybrid.
Here
Word of advice: don't use default palette when importing pics to STI, colors are lost. Instead export palette from indexed picture, import palette to STI and then import pic.
Anyway, Smoke will eventually need another bigger edit anyway. His face is just not JA2-friendly, I guess
That looks good. It is possible to also redo the other Smoke face graphics (camo faces, animated face, ...) with the new improved look?
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Re: Jagged Alliance Deadly Games Mercs with all speech for 1.13[message #326417]
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Thu, 10 October 2013 01:25
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Kaucukovnik |
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Messages:9
Registered:July 2012 Location: Czech Republic |
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I still don't like the rings around eyes and bigger jaw, but these are just tiny details, so great job anyway! I don't think any substantial changes are needed.
Edit: I'd recolor Beth's clothes, now she looks like a monk.
[Updated on: Thu, 10 October 2013 01:30] by Moderator Report message to a moderator
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