Home » BIT COMPOSER GAMES » Jagged Alliance: Back in Action (by Coreplay) » BIA update 1.05
BIA update 1.05[message #298841] Mon, 13 February 2012 19:34 Go to next message
swatman89 is currently offline swatman89

 
Messages:57
Registered:August 2007
Location: Israel ,Jerusalem - tel a...
V 1.05
- Fixed some doors still not being open after loading a saved game that was created in command mode
- Updated Spanish world event messages
- Fixed crashes on worldmap in french, italian and spanish language
- Loading a savegame that was suffering from the invisible location bug (V 1.00 and prior) fixes display of location icon
- LOD for ground texture baking, reduced required video memory for texture baking
- Killcam option is saved globally, not in savegame
- Material of metal fences does not block cursor anymore

and i understand that they now work on sector inventory.
and in the next update also on the miltia.


EDIT: Ok i now start play 1.05 to anyone else the pc crash in battle between 5- 15 mins in the game?
First time for 1 years i see win 7 crash 20 mmintues after the first crash

[Updated on: Tue, 14 February 2012 09:27] by Moderator

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Corporal
Re: BIA update 1.05[message #298842] Mon, 13 February 2012 19:47 Go to previous messageGo to next message
judecca_hel is currently offline judecca_hel

 
Messages:33
Registered:January 2011
Good to know sector inventory will come, it's very annoying to swap item between mercs and run to gather items.

Militia should upgrade ASAP.
Now, they can't defend anything.

Thx for the news,dude.

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Private 1st Class
Re: BIA update 1.05[message #298845] Mon, 13 February 2012 20:09 Go to previous messageGo to next message
swatman89 is currently offline swatman89

 
Messages:57
Registered:August 2007
Location: Israel ,Jerusalem - tel a...
No problem
Ok i now start play 1.05 to anyone else the pc crash in battle between 5- 15 mins in the game?
First time for 1 years i see win 7 crash 20 mmintues after the first crash

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Corporal
Re: BIA update 1.05[message #298861] Mon, 13 February 2012 23:17 Go to previous messageGo to next message
psycho1976 is currently offline psycho1976

 
Messages:29
Registered:February 2008
In other words....the game MIGHT be worth bothering with after the next patch....

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Private 1st Class
Re: BIA update 1.05[message #298896] Tue, 14 February 2012 05:52 Go to previous messageGo to next message
CronoDroid is currently offline CronoDroid
Messages:4
Registered:November 2010
I'll come back in a year, they already got my money so I don't mind waiting for them to finish the game.

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Civilian
Re: BIA update 1.05[message #298903] Tue, 14 February 2012 07:52 Go to previous messageGo to next message
dinglehopper is currently offline dinglehopper

 
Messages:134
Registered:January 2008
The patch fixed nothing as far as I can tell. Game still crashes regularly. Some things got worse, like now I find healing to be painfully difficult. In some cases now it is impossible to heal dying mercs. Also grenades no longer seem to show their throw path anymore.

As far as militia goes, unless it got worse with patch, I have no problems with them. You just have to give them decent gear and they will be fine. I lost the first mine once, right after I took it. Since then I have only lost minor things like roadblocks and the crashed truck. I have 4 cities and own the top half of the map, militia does fine, especially now that they getting to level 5. Just give them good rifles and your half broken armor and they will do fine. If you got a bunch of guys with axes knives and the occasional 38 then they will get slaughtered even if it is 24 level 5 militia against 7 baddies. The gear does matter, even when you are not there. Also always make sure you repair the gear to full before giving it to them, and if they get in a lot of fights go repair their weapons.

Sorry for any mistakes, typed this on cell phone.

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Sergeant
Re: BIA update 1.05[message #298957] Tue, 14 February 2012 17:24 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
Don't install this patch if you can avoid it!
It's known in the official boards that it introduced a bug with healing. There's a hotfix announced for that, so better wait for it.

[Updated on: Tue, 14 February 2012 17:24] by Moderator

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Sergeant Major
Re: BIA update 1.05[message #298964] Tue, 14 February 2012 19:02 Go to previous messageGo to next message
judecca_hel is currently offline judecca_hel

 
Messages:33
Registered:January 2011
1.05 screw healing.
I can't heal anything after I install it.

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Private 1st Class
Re: BIA update 1.05[message #298981] Tue, 14 February 2012 21:58 Go to previous messageGo to next message
superpanda is currently offline superpanda
Messages:2
Registered:August 2006
Location: Croatia
Healing and repairing do work, but not from every angle or distance.

You have to walk around your merc, stand real close and it will repair/heal.
Also try moving them a few meters and then try again.

Yes it is a pain, but at least then I can get it done.


PS:

Also, in a 20 hour play, I got only one crash.
Win 64bit, AMD configuration, fresh windows install 1 week ago.


This might be a nice game after a year or so.

[Updated on: Tue, 14 February 2012 22:00] by Moderator

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Civilian
Re: BIA update 1.05[message #298993] Wed, 15 February 2012 01:10 Go to previous messageGo to next message
swatman89 is currently offline swatman89

 
Messages:57
Registered:August 2007
Location: Israel ,Jerusalem - tel a...
also my old graphic card gtx 9800 every time crash after 10-30 mins game play
before the update i was play for hours and he work all the time.

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Corporal
FYI: BIA update 1.06[message #298995] Wed, 15 February 2012 02:20 Go to previous messageGo to next message
Sam Hotte

 
Messages:1966
Registered:March 2009
Location: Middle of Germany
They released the hotfix 1.06 a few hours ago.
It is said to fix not only the medic/repair issue but also some crashes and problems with allocating graphic's memory.

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Sergeant Major
Re: FYI: BIA update 1.06[message #299081] Wed, 15 February 2012 18:50 Go to previous message
dethica is currently offline dethica

 
Messages:43
Registered:September 2009
community manager at official JA boards said, that there will be 2 bigger patches which will address issues that the community brought up after release. which ones? we'll find out later.

i'm hoping for improvements in the aim time calculation with some scopes (holo, 4x, etc), fog of war ofcourse and visual tweaks (mercs hold most SMGs the wrong way).

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Corporal
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