|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359174 is a reply to message #359157]
|
Fri, 13 March 2020 08:14
|
|
RLTYProds |
Messages:2
Registered:March 2020 |
|
|
Hi, new here! Fell in love with JA 2 just a week ago, and now that I've finished it I am ready to move on to 1.13. While I was at it, I wanted to play UB with 1.13.
JA2 1.13 launched and works fine. UB 1.13 launched fine, albeit with some errors about values not being set to TRUE or FALSE, so it set it to TRUE instead. After confirming my difficulty settings, all I got was a black screen with the background music still playing. Am I doing something wrong?
-Playing with GOG version
-Installed in D: drive, not in C:
-Launched using INI Editor
-Selected "JA2_8766_UB.exe" as the exe
-Selected "vfs_config.UB113" as the VFS Config
UB Vanilla also fails to even get to the main menu, even with the right VFS Config selected.
I'll appreciate any help, and please do tell me if this is the wrong place to post this. Thanks so much!
Report message to a moderator
|
Civilian
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359175 is a reply to message #359174]
|
Fri, 13 March 2020 12:42
|
|
RLTYProds |
Messages:2
Registered:March 2020 |
|
|
An update to this:
The "Official" 1.13 release works with UB 1.13. I can now play, but I still have a few questions:
-Why are the cinematics not playing? (e.g. no heli cinematic, skips right to crash site after selecting mercs and going to Tactical Mode for the first time). Is it because I removed the "INTRO" file? If so, does the file control all movies, and not just the SirTech splash screen?
-The VSync setting sometimes work and sometimes does not, all while in-game. Is there a solution for this?
Oh, and before I forget, I am running Windows 10. Used Straciatella to complete JA2 Vanilla. Apologies if I sound very, very greenhorned with this.
Thank you very much, and please keep safe in these trying times.
Report message to a moderator
|
Civilian
|
|
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359503 is a reply to message #359497]
|
Sun, 12 April 2020 19:47
|
|
infiniteMotion |
|
Messages:9
Registered:July 2013 Location: Champaign, IL, USA |
|
|
Oh wow, this is still active! I'd not touched JA2 for almost two years (I'd had a private mod project going on since 2012, nothing crazy) because it was giving me all kinds of issues. Today I learned I can use the application's Compatibility settings to automatically run in 16-bit color depth, rather than having to switch my entire system to 16-bit which seems to have been the root of all my problems!
Two quick questions, though:
1) As I made a fresh install, I noticed the XML Editor is absent from /Jagged Alliance 2/. I seem to recall it not working with SCI builds, is there an updated version perhaps? Two or three years ago I switched my mod to being built on AFS and reconfigured all my custom items to AFS' system. So there are new things compared to my old 1.13+Arulco Reloaded build, but without the XML editor to deploy them without the AFS data it's gonna be a real pain.
2) I'm getting weird laggy mouse movement when running in Windowed mode. Any ideas on that one?
Thanks in advance! I'm so happy to see there are still people actively working on JA2.
Report message to a moderator
|
Private
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359511 is a reply to message #311288]
|
Mon, 13 April 2020 12:58
|
|
Pro_b0 |
Messages:2
Registered:April 2020 |
|
|
Hi there,
first of all: thank you for keeping this game alive and even improving upon it for 20 years!
I played the game back in the day and did a couple of replays over the years with 1.13. During this quarantine I thought I would do another playthrough with 1.13 and installed the latest version from this thread.
Everything runs great, but I noticed that the gear-progression is far too quick for my licking. Even in the very first sector, enemies where already equipped with submachine guns and are sporting AKs and MP5s in Drassen. At first I thought I set the item progression too high by leaving it on "normal" in the campaign setting, but I just restarted the campaign with the progression set to "very slow" and I am again running into submachine guns in the first sector. I am unable to find the corresponding setting in the *.ini files. The only setting I found was about the "coolness" of enemy gear and that was set to "0".
Am I missing something? Is there an opition that I am overlooking?
Cheers!
Report message to a moderator
|
Civilian
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359524 is a reply to message #359516]
|
Mon, 13 April 2020 19:35
|
|
Pro_b0 |
Messages:2
Registered:April 2020 |
|
|
Ah, that explains it. Thanks you for the info. I shall try out the new balancing so! Is NCTH still being used? I was surprised for it to be set to "off" as a default.
Report message to a moderator
|
Civilian
|
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359557 is a reply to message #311288]
|
Wed, 15 April 2020 02:28
|
|
crugless |
Messages:1
Registered:April 2020 |
|
|
I am unsure if I am having an issue or this is intended, but I have installed the build 8776 with the SCI onto my clean JA 2 installation and it appears that many of the options on the start new campaign screen are missing? When I had another version of 1.13 installed on a previous machine I recall there being options for the new interrupt system, new chance to hit system, and how much the enemies drop. Are these options located somewhere else now? Or perhaps I have installed incorrectly?
Report message to a moderator
|
Civilian
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #359754 is a reply to message #311288]
|
Sat, 25 April 2020 18:01
|
|
Lunaxx |
Messages:1
Registered:April 2020 |
|
|
Hi everyone,
really good job keeping this thing alive.
Is a multiplayer still a thing though? I wanted to play with my bro and hosting is OK but if joining screen turns black except input fields.
Tried older version from 2008 and it worked but crashes a lot.
Report message to a moderator
|
Civilian
|
|
|
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #360018 is a reply to message #360017]
|
Tue, 12 May 2020 18:42
|
|
Lulan |
Messages:2
Registered:May 2020 |
|
|
silversurfer wrote on Tue, 12 May 2020 18:39
Do you have enabled "INDIVIDUAL_MILITIA" in "JA2_Options.ini"? If this is on, costs are calculated differently. They are defined in "TableData\MilitiaIndividual.xml".
Ah thank you. Yes indeed, this option is enabled.
Report message to a moderator
|
Civilian
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #360084 is a reply to message #311288]
|
Mon, 18 May 2020 22:03
|
|
HoundDogZA |
Messages:4
Registered:May 2020 |
|
|
On Revision 8796 I am often crashing to black screen when the enemy attacks Drassen occupied by mercs + militia.
I am using the same ja2.exe that came with the above package.
I don't recall making many changes with ini editor except making enemies drop all items, it's a pretty "stock standard game". This crash has happened on a previous new game as well, I thought restarting would help.
Anyone else experience this?
I'm pretty new to 1.13 so it could be I missed something. My JA2 is the Steam Wildfire bundle, so I extracted the 8796 files to the game directory under steamapps folder (C:\Program Files (x86)\Steam\steamapps\common\ja2_wildfire\JA2Classic) and all seems to be working perfect until I am attacked in Drassen.
Report message to a moderator
|
Civilian
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #360140 is a reply to message #311288]
|
Sun, 24 May 2020 17:50
|
|
Wien1938 |
|
Messages:29
Registered:May 2017 Location: UK |
|
|
Have a weird bug in Drassen C13 & D13 where once I kill the first yellow shirt, the rest of the garrison disappear and the game moves out of forced turn mode.
game_log.log has this@
*** Sun May 24 15:30:08 2020 ***
[1063.85] : ERROR : File : vobject.cpp
Line : 922
Location : BltVideoObjectToBuffer
No Source Object
stack_trace.log has this:
*** Sun May 24 15:30:08 2020 ***
[1063.85] : Backtrace:
Would there be anything else that would be useful?
Thanks
UPDATE
Doesn't replicate when starting a new game... Weird.
[Updated on: Mon, 25 May 2020 22:55] Report message to a moderator
|
Private 1st Class
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #360220 is a reply to message #311288]
|
Sun, 31 May 2020 05:05
|
|
Kitty |
|
Messages:436
Registered:October 2017 Location: Germany |
|
|
There is an exe for UB with the same number as the build it comes with. Like in "JA2_8796_UB.exe".
What's it for? When trying to use it for starting either UB-Vanilla or UB-113, it won't work.
With UB-Vanilla I get error about missing logicalBodytype.xml and game freezes.
With UB-113, after the starting settings, the game won't change to Laptop. Blackscreen and music,
and that's it. I thought this might be an Intro problem, but turning Intros off in UB didn't change this.
In 7609 I can start both with the UB.exe, no problems.
So, is this UB-exe in recent version even updated? Or is it rather a problem in the UB-part of the GameDir?
Is there something else to do beside the vfs and ini choosing in the ini-editor, like in 7609 ?
Or is it broken?
Confusing.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
|
|
|
|
|
|
Re: Depri's Builds and Packages - Get your combat supplies here![message #360229 is a reply to message #360220]
|
Sun, 31 May 2020 11:49
|
|
Asdow |
|
Messages:126
Registered:August 2010 |
|
|
Kitty wrote on Sun, 31 May 2020 05:05There is an exe for UB with the same number as the build it comes with. Like in "JA2_8796_UB.exe".
With UB-113, after the starting settings, the game won't change to Laptop. Blackscreen and music,
and that's it. I thought this might be an Intro problem, but turning Intros off in UB didn't change this.
In 7609 I can start both with the UB.exe, no problems.
So, is this UB-exe in recent version even updated? Or is it rather a problem in the UB-part of the GameDir?
Is there something else to do beside the vfs and ini choosing in the ini-editor, like in 7609 ?
Or is it broken?
Confusing.
I just launched UB with the SVN build with the debugger attached, and I could get to tactical before it crashed. All during that black screen, the game is doing a lot of stuff, but I don't know why it's so slow in loading up whatever it is doing. The game was terribly laggy and all of the mercs had Barry's voice files and the contract selection was the old 1 day, 1 week, 2 weeks option even though UB shouldn't have that. Our hero pilot still sounded like himself though. After the crash and as Jerry's telling he's hightailing it back to Arulco, I started getting nullptr exceptions at Dialogue Control.cpp on line
pSoldier = FindSoldierByProfileID( (UINT8)QItem->uiSpecialEventData, FALSE );
Seems UB is quite broken at the moment.
Report message to a moderator
|
Sergeant
|
|
|
|
|
|
|
|
|
|
|
|
|
|