Home » FULL CONTROL GAMES » JA: Flashback (Solutions. Tips. Spoilers!) » WE GOT THIS SUCKER FUNDED! Party topic and What now? answers
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #320809]
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Sat, 25 May 2013 20:52
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lockie |
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Messages:3721
Registered:February 2006 Location: Scotland |
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What about making the base game , sort of a vanilla 1.13 , no sci-fi mode , no zombie mode , no factions mode or even an urban city mode , and add these and new quests as and when they are ready and able to be bolted on ?
Start with maybe an even 10 quests and an end target , which can be added to with more maps , skills , items and quests as an inducement to keep us buying from you ?
If it turns out as we hope , you know we'll keep buying and modding
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #320856]
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Sun, 26 May 2013 01:04
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TheRealCuran |
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Messages:5
Registered:May 2013 |
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DepressivesBrotIt's certainly a question that will be asked.
Yes, I know. I basically just did.
More serious though: I really think it could help JA:F in the long run too. If they "just" release the code and not the art assets, you'd still have to buy the game to play it. But I fear it won't happen for a couple of reasons:
- licensing issues with bitComposer (I sure can see bC being as "crafty" as MS who basically screwed over any non-backer of Shadowrun Returns by burying a forced DRM clause somewhere in the licensing deal)
- the game is going to be based on a third-party engine, which means, they can only release their code anyway, which would require the community to build their own or find a suitable open-source engine as a replacement. In any case, it'd mean a lot of porting effort.
- FC clearly stated during their campaign, that they build their games by expanding on previous work (IIRC the term they used was "growing"). This makes it unlikely, they'd be inclined, to release it (by their own account, they've already poured a lot of money into the creation of the current code base).
Still, I think, the topic should be breached in due time (certainly not the biggest priority up front).
[Updated on: Sun, 26 May 2013 01:06] by Moderator Report message to a moderator
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Private
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #321062]
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Tue, 28 May 2013 11:34
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Dunedain |
Messages:2
Registered:July 2009 |
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Congratulations to the team on getting full funding for JA:F, great job!
Finally, we will get the true sequel to JA2; well, technically a prequel, but that's ok, too. Besides, after JA:F comes out (and maybe an expansion pack or two), then they can get to work on JA3, which can pick up the story from right after JA2. Hopefully with input from the JA3 team on what story ideas they were working on, so that game can finally get made, plus good ideas from the FC team and the fans, of course.
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Civilian
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #321065]
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Tue, 28 May 2013 11:45
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Mauser |
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Messages:756
Registered:August 2006 Location: Bavaria - Germany |
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DunedainCongratulations to the team on getting full funding for JA:F, great job!
Finally, we will get the true sequel to JA2; well, technically a prequel, but that's ok, too. Besides, after JA:F comes out (and maybe an expansion pack or two), then they can get to work on JA3, which can pick up the story from right after JA2.
Well, as for my taste, if they manage to make JA:F as good as we all want it to be, before getting started with JA3, i think we deserve a proper remake of JA1+DG and JA2 on the new engine! But maybe that
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First Sergeant
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #321236]
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Fri, 31 May 2013 10:49
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Nekator |
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Messages:20
Registered:May 2013 |
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MauserDunedainCongratulations to the team on getting full funding for JA:F, great job!
Finally, we will get the true sequel to JA2; well, technically a prequel, but that's ok, too. Besides, after JA:F comes out (and maybe an expansion pack or two), then they can get to work on JA3, which can pick up the story from right after JA2.
Well, as for my taste, if they manage to make JA:F as good as we all want it to be, before getting started with JA3, i think we deserve a proper remake of JA1+DG and JA2 on the new engine! But maybe that
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Private 1st Class
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #321260]
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Sat, 01 June 2013 12:28
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Mauser |
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Messages:756
Registered:August 2006 Location: Bavaria - Germany |
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Nek
I also would not be too optimistic, since i think it JA:F and JA 1 will have quite different engines/gameplay etc. after all.
Why do you think that? The Unity engine of JA:F is quite universal and would lend intself perfectly to recreate both JA1 and JA2 on it.
Also, all three games share a quite similar gameplay and basic game mechanics, with freely roamable sectors and of course the TBC.
JA:F will also have base building, which could be easily transferred to the JA1 scenario, where the player also has a base of operations.
And giving the player an expandable base in Omerta or Drassen, maybe with the option to install a forward base in some of the other cities, should not prove too much of a problem, once the basic code for it has been implemented in JA:F and been made moddable through scripting.
Once JA:F has set the basics properly, then it is all only a question of expanding on them and creating the content for the Unity engine.
Turning JA:F into JA1 would then only require these new scenario assets as well as some modifications to the game code, depending on how flexible FC will design the JA:F specific code and features.
And only because some gameplay elements differ between JA:F, JA1 & JA2 doesn
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First Sergeant
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #321261]
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Sat, 01 June 2013 13:12
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EXile 150 Abyss |
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Messages:137
Registered:September 2009 |
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MauserJA:F will also have base building, which could be easily transferred to the JA1 scenario, where the player also has a base of operations.
And giving the player an expandable base in Omerta or Drassen, maybe with the option to install a forward base in some of the other cities, should not prove too much of a problem, once the basic code for it has been implemented in JA:F and been made moddable through scripting.
The ACA Buildings fit the description for forward bases. They just need a bit of upgrading.
[Updated on: Sat, 01 June 2013 15:16] by Moderator Report message to a moderator
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Sergeant
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Re: WE GOT THIS SUCKER FUNDED! Party topic and What now? answers[message #321348]
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Mon, 03 June 2013 23:44
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Dunedain |
Messages:2
Registered:July 2009 |
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Mauser: I agree, once they have the framework for JA:F finished, it will be easy for them to create new JA games, expansion packs, add more features, etc. It will be very efficient once they have built a solid foundation to work from. This means remakes of JA1, JA2, a new JA3 and so on can be made fairly quickly without a lot of extra overhead. Plus, I think once the FC team shows they can make a great JA game, which I have no doubt they will , they will have no trouble raising all the cash they need from any future kickstarters for their next JA games, so the games will just get bigger and better as they go.
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Civilian
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