Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Vengeance: Reloaded - Introduction (All you need to know )
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Re: Vengeance: Reloaded - Introduction[message #363834 is a reply to message #347826]
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Thu, 07 October 2021 01:39
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FabriX |
Messages:1
Registered:October 2021 |
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I gave this mod a shoot at experienced difficulty with 5 boosted IMP (level 5/6 with 85/90% marksmanship).
I'm sad to say that it was the most unbalanced and unrealistic experience I had of all 1.13 mods I've tried (almost all).
As soon as you go tactical, the only viable strategy is to lock your team in an house with some windows and kill enemies one by one prone/crouching since a kill needs at least 4/5 0.30 cal/5.56 mm hit (with full CTH bars).
The enemy seems to well know that the weapon damage system is broken and will charge you like there is no tomorrow. So in the open you will be rushed/suppressed/killed in no time even in good cover.
Also the CTH version used is somewhat mysterious with clear in range shoots on proned enemies rated at almost 0%. Since I started to play JA2 in 1.13 long time ago, I've never used OCTH... but now I've finally understood why they invented NCTH.
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Civilian
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Re: Vengeance: Reloaded - Introduction[message #364660 is a reply to message #363834]
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Thu, 26 May 2022 04:12
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Forcedentry |
Messages:2
Registered:May 2022 |
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FabriX wrote on Thu, 07 October 2021 01:39I gave this mod a shoot at experienced difficulty with 5 boosted IMP (level 5/6 with 85/90% marksmanship).
I'm sad to say that it was the most unbalanced and unrealistic experience I had of all 1.13 mods I've tried (almost all).
As soon as you go tactical, the only viable strategy is to lock your team in an house with some windows and kill enemies one by one prone/crouching since a kill needs at least 4/5 0.30 cal/5.56 mm hit (with full CTH bars).
The enemy seems to well know that the weapon damage system is broken and will charge you like there is no tomorrow. So in the open you will be rushed/suppressed/killed in no time even in good cover.
Also the CTH version used is somewhat mysterious with clear in range shoots on proned enemies rated at almost 0%. Since I started to play JA2 in 1.13 long time ago, I've never used OCTH... but now I've finally understood why they invented NCTH.
I have mercs with both Auto weapons and some with sniper skills, 92 marksmanship - 3 tiles away from crouching enemy in grass. Full auto mode (smg/rifle) max CTH meter - 0 hits in like 3 turns.
Single fire mode, 3-5 tiles away my mercs shoot the grass, trees, air .. like someone with autism holding a firearm for first time. I playing now with infinite waypoints and it blows me away, how fully specced merc with decently kitted weapon cant hit point blank. Sad.... counter-attacks are overwhelming killing me in no-time. Seems like suppressing fire works for AI, but when I try it, my mercs wont reach enemy without being hit.
I dunno... I love the idea of this mod, but it needs more polishing in regarding CTH and AI behavior. Also where are guides on how things work, I dont need game/quest guide, I talk about guide on which weapons are eligible for folding stock for an example.
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Civilian
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Re: Vengeance: Reloaded - Introduction[message #364661 is a reply to message #364660]
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Thu, 26 May 2022 11:07
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Gopan |
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Messages:397
Registered:June 2016 Location: Norway |
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I feel you. I am playing it on INSANE mode but with some changes....
First off, i go through the xml file about mercs and give almost everyone a sniper, ranger or marksman trait, among others. Then giving enough money to start off with Reaper, Shadow, Grandee, Lynx (M-14 and sniper trait) and a couple more IMP's. As soon as i land, i put everyone prone, the 2 IMP's run and go prone alongside the very first house to the SE, facing that direction, waiting for anyone to turn the corner. The long range shooters are covering the other approaches. I win but not without a scratch. Once you survive the first encounter, you're golden ! Otherwise, don't know what'll happen, i have never used NCTH, i am not a fan of "spray and pray", i prefer precision shots that do damage. Of course, to each their own, everyone plays as they like. However, since the cheats cannot be used in this mod, i try to give my team certain advantages at the very beginning and it works ! The very first time i did try without any advantages, i got slaughtered and it was very frustrating. And do not use +AI exe, it's not balanced, better use the JA2 exe.
[Updated on: Sun, 27 October 2024 06:38]
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Master Sergeant
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