Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Vengeance: Reloaded Bugzilla (Report bugs here)
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Re: Vengeance: Reloaded Bugzilla[message #350799 is a reply to message #350767]
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Wed, 30 August 2017 18:04
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Simon1988 |
Messages:1
Registered:August 2017 |
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Hey
I just have an problem starting the beta version of vengeance reloaded. There is always a fatal error :
JA2 Fatal Error
=============Wed Aug 30 16:25:20 2017==============
File : "\src\Core\vfs_init.cpp
Line : 286
Location : vfs_init:::initVirtualFileSystem
Could not initialize library [Data\Amient.slf] in :
profile [SLF Libs], path [Data\Ambient.slf]
How can I fix this Problem? I saw all this pictures and I'm really looking forward to play this great game!
Kind regard,
Simon
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Civilian
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Re: Vengeance: Reloaded Bugzilla[message #350856 is a reply to message #350822]
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Mon, 04 September 2017 21:06
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comicsans |
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Messages:17
Registered:August 2017 |
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Some questions about LBE ... to me it seems that there are some things mixed up (though I didn't finish the game so far)
- ETAC Sniper Bag has three pistol slots but no gun/rifle slot? Is that intentional?
- Sniper Jacket cannot be merged with a belt? (although is says so in the description)
- Russian holster ... Is there any piece I can attach it to? The same goes for the triple pistol mags ... as much as I love all these MOLLE items, at least for me there is no logic what can be combined ... it's just try (buy ;) and error ... is there any file, where I can lookup/edit these things myself?
Edit: Btw, I am playing with IIS and I have many crashes/lockups which might have something to do with it ...
- when I try to grab items from an unconscious enemy and another enemy gets an interrupt the game more or less hangs ... at least you cannot finish your action ... you see the window where you can choose enemy items, but it's incomplete and you cannot grab anything ... doing something else (like punching) and "triggering off" enemy interupts works
- sometimes when I walk around the map and discover a new item -> blackscreen ... after a reload everything is fine again
Bloodcats ...
- if a single merc gets ambushed the game crashes ... found no workaround
- when I enter bloodcat lair the normal way -> crash ... drop off from heli worked though
- and I got various crashes on bloodcat turns
[Updated on: Mon, 04 September 2017 21:22] Report message to a moderator
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Private
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Re: Vengeance: Reloaded Bugzilla[message #350978 is a reply to message #350966]
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Sat, 16 September 2017 00:26
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Gopan |
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Messages:397
Registered:June 2016 Location: Norway |
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Hello to all jagged allies. I have to admit that Vengeance is very interesting, feels like a new game. That is what BiA should have been.
I do have some questions about things that i noticed :
1)Is it safe to play the 2nd B version on Sci-FI mode ? Is the whole "bugs" story implemented ? will it ruin the game once i have made some progress ?
2)I cannot access the Personnel section in the laptop, i get a CTD every single time. I don't know if it's a bug or not. Has anyone else encountered the same problem ?
3)The B.K.-Upper Whisper Kitty part, does not merge with the M4A1 carbine as advertised at BR's. Maybe i need to merge the basic upper receiver (B.K.-Upper M4A1) first ? I am using the 2nd B version so i believe it has all the latest merges. What does B.K. stand for ?
4)NPC's such a Jaime and the asian reporter girl that i have encountered so far, want something but they don't specify what. Am i supposed to guess or do i accidentally find out what they need down the road ?
5)Is Miguel close to Omerta ? His secretary mentions that he could be anywhere, even as far as Meduna. She said that he will be eaten by bloodcats or something along these lines. That would be the arena in Meduna. I had hoped to get him earlier in the game.
6)I cannot train militia in Omerta, There are some militia NPC's in peaceful co-existense with red shirts, until i enter the Omerta sectors that is, then all hell breaks loose. Will i ever be able to train militia there ? Do i need to have Miguel in my team for that ? Or i will never be able to train militia there ? The loyalty is over 90. It is kind of annoying to have to fight in every sector every time i need to talk to the secretary.
Thank you in advance for any and all information. I will probably have more questions as i make progress through the game.
[Updated on: Sat, 16 September 2017 01:35]
Nipson anomimata mi monan opsinReport message to a moderator
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Master Sergeant
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Re: Vengeance: Reloaded Bugzilla[message #350980 is a reply to message #350978]
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Sat, 16 September 2017 04:27
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Hawkeye |
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Messages:2433
Registered:October 2005 Location: Australia |
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Hello Gopas, I'm glad you enjoy our mod it's been a labour of love for some time.
As for your questions...
1. Sci-Fi mode should be more playable now, but it's not heavily supported or tested. The bugs story is not the same, as it was with the original Vengeance, but you should effectively be able to complete it now. I'd suggest playing in normal mode if it's your first time, but the choice is always there.
2. That's a new one on me and I haven't heard reports like that before, perhaps if you can give us more details on your install and set up and possibly a game save that might help. Though I can't guarantee anything.
3. Not sure on that one, I take it you've downloaded the latest items, merges and attachment xml's that are available. A number of merges and attachment issues may well still need to be fixed or some may have fallen through the cracks.
4.
Toggle Spoiler Scheinworld can fill you in better on the quests of those two, they should hint with some of their dialogue of what would be useful to them, I think Jaime can make use of tools if I remember right.
5. Who knows where Miguel is, it's part of the game/story for you to search for him, if he is even alive.
6.
Toggle Spoiler As you should be able to tell from landing in Omerta that most of the townfolk have been wiped out, it's borders are no longer defendable and this has been reflected by not being able to train militia there.
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Re: Vengeance: Reloaded Bugzilla[message #350987 is a reply to message #350980]
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Sat, 16 September 2017 23:31
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Gopan |
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Messages:397
Registered:June 2016 Location: Norway |
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Hello again Hawk, sorry for being late, had internet connection problems due to to a massive windows update, it killed my drivers and replaced them so i could not connect. Luckily i have my original drivers CD and managed to repair it.
My installation was on my old pc with windows Vista, JA2 Gold,2014 stable release 7435 with the 7609 update and the Vengeance mod, second beta version. However my pc freezes every 30 seconds, i think the solution is to update the graphics drivers.
So, i am trying a new install on the new pc, the one with windows 10. I have one JA2 install there already, 1.13 + AR and it runs flawlessly. I am really enjoying that game.
So, i'll install JA2 ,1.13 (7435+7609) and the latest B version, correct ? It's ok to start anew since i hadn't gone far in the game yet, just as far as Drassen.
I wish you had left the cheats on though,they can be fun sometimes Anyway, no biggie.
As i already mentioned, VR is a very interesting mod, a fresh breath to the game, gives me the same feeling as when i first played JA2 back in '99 , the "...don't know what to expect..." feeling , lol . Basically a brand new game. Awesome work, Congrats to the creator and the improving team !!!!!
I tried Arulco Vacations a bit, too much suppression fire, i had to take a short nap after every shot while waiting for the enemy turn to run it's course ;P. I may pick it up again later on........
Ahh, almost forgot....you spoke of some xml's with attachments, i did see some links somewhere but i didn't download, i thought that they must already be in the 2nd Beta.Are they ?
Nipson anomimata mi monan opsinReport message to a moderator
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Master Sergeant
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Re: Vengeance: Reloaded Bugzilla[message #351066 is a reply to message #351015]
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Wed, 20 September 2017 15:56
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Onin |
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Messages:16
Registered:September 2016 |
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I'm really confused about this. I stumbled upon an interesting sector and a bunch of weird things happened..
Toggle Spoiler
it was in F13. Saw a bunch of boxes and a mine entrance so i approached it(it was night). So some hale and burton guys opened fire, killed all and went down the mine(do they ever talk first? EDIT: Noticed they're hostile only at night).
Seemed normal at first. But then i heard weird things, like people getting burned. They were robots shooting fire. Now i thought maybe there was a battle going on already, but also thought there might be a bug with factions or something, like should the robots be theirs?(weird thing no.1).
So i cleared the area(robots and people), went north(Encountered something invisible but i was able to shoot at it and i guess it died. Happens on some other sectors too weird thing no.2).
Looked like one of those crepitus lair(i only played sci fi once iirc). Some loot and another entrance/exit, went to it, and then i was in drassen mine with no entrance/exit back to previous sector so i reloaded(weird thing no.3).
Went back the 1st basement and then down a "manhole"(It's like every single enemy on the sector respawned.. weird no.4)
Again some people being burned, after a while the guys started charging me. I guess they killed the robots, and killed them all. Then i found this.. I'm not sure how to describe it. Like a huge structure made of sandbags and nets shooting fire. Killed it and it dropped jelly? Like it was a crepitus queen.. there was a weird repeating sound as well until i destroyed/killed it (weird thing no.5).
EDIT: Went east from the "sandbag queen lair sector" through a staircase. Appeared in TF15 on a puddle of water(intended?) and there, a repeat of a previous ongoing battle upon arrival. Also in one reload, i looked at the strategic map in the sandbag lair, and when i went back to tactical, every hale and burton goon was alive again.
So yeah. I'm pretty sure a lot of these weren't supposed to happen, and wondering if i should just reload and avoid the sector? Can't remember if i turned sci fi off, but I never intend to play with it on in all my games, aside from that one time i did decide to try it. Though it is possible that i forgot to turn it off. EDIT: remembered about the "v" button in strategic view, and it said the game was in realistic mode
Oh and another thing: In H14 Alma, there was a tank when i first got there, but i didn't have things to destroy it so i went to the next sector instead(by walking to the border). When i went back, the tank was gone and it seemed like it turned into a soldier instead.
And another: H13 was where the counter attack happened. I made sand bags there but it seemed like they were "transparent". Can't remember/tell if they blocked enemy LOS but definitely not my merc's LOS(in any position[iirc they should block when prone, maybe even when crouched if tall enough). Also lots of times that bullets pass through walls and roofs.
[Updated on: Wed, 20 September 2017 16:59] Report message to a moderator
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Private
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Re: Vengeance: Reloaded Bugzilla[message #351091 is a reply to message #347852]
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Sat, 23 September 2017 00:42
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Dershamc903 |
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Messages:25
Registered:September 2009 |
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Really enjoying the mod, but I have come across a few hiccups
I had Barry with a LDR of 38 try and recruit Dynamo, but Dynamo refused. I haven't talked to his brother in Alma yet, I don't recall that being a requirement in Vanilla, or did I bugger the recruitment by trying to use a guy with too low of a LDR.
Toggle SpoilerIn one playthrough I was able to recruit to the hick brother up in Odronegro in my first playthrough (I quit about halfway and started at Expert difficulty instead of Experienced), but second time I couldn't recruit him, which was a shame as he was a decent shooter.
Is there any reason why Fish constantly shoots guys in the groin? Fish has certainly shot a lot of guys, but at least 1 in every 10 guys he hits in the torso, it's a groin shot and no one else in my game has ever scored a groin shot. It's amusing, I wonder if there should be a little description somewhere about how Fish likes shooting people in the groin
On a side note, Salinas was quite the challenge, not so much in difficulty of the enemy but trying to win the town to your side. Attempting to take 10 sectors in a night was just not possible, but then the next day the enemy would retake a few sectors bringing loyalty down even further. It wasn't until I took the SAM site and trained up a bit of militia, then capturing the rest of the Salina sectors in the following game days did I manage to get loyalty past 20%. The challenge was so much fun, I think I played in just Salinas over a real-time three day period, going to bed at night wondering, how in the heck am I going to hold Salinas. I've now taken Doran and am starting my invasion of Alma and am finding that much more straight forward, but I gotta say that Salinas was the best part of the mod for me. I did have a hefty fight at the sector that sticks out east in Doran against 70 enemies. I put my guys up on the roof of this one house while 40 militia guys were just slaughtered. I eventually whittled the enemy down, and that was pretty intense too, but thanks to Babyface and a Mortar it was manageable.
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Private 1st Class
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Re: Vengeance: Reloaded Bugzilla[message #351111 is a reply to message #351094]
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Tue, 26 September 2017 00:06
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Onin |
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Messages:16
Registered:September 2016 |
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I read in PCM readme that X is supposed to join after the quest.
Toggle Spoiler
X = John and Mary Kulba
Read that they both join but only John joins and Mary stays as an NPC.
If i recruit her through talking. John 'disappears', he can still be managed in strategic as a merc but he's nowhere in tactical and Mary is just in escorted mode.
And btw.. Where can I find Pacos? I'm worried that he might have been shot or exploded or something without me noticing.
And i found Doc Koolhan but he doesn't seem to do anything. Is he supposed to be able to give doctoring service(EDIT: Idk why/how but he offered help now.)?
[Updated on: Tue, 26 September 2017 18:43] Report message to a moderator
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Private
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Re: Vengeance: Reloaded Bugzilla[message #351119 is a reply to message #351117]
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Wed, 27 September 2017 23:49
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Dershamc903 |
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Messages:25
Registered:September 2009 |
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I also got that weird issue where the fields in INI Editor won't populate any of the .ini files except for the main ini file. I also got .spp issue when I load the Vengeance.exe. So I reinstalled the entire contents of the mod into a vanilla JA2 folder and then moved over my saved files and .ini files I edited. That fixed the problem and the game works properly.
Now I didn't open the vanilla Ja2.exe which was what that other guy did, what seemed to happen was I had the INI editor open and then my computer crashed overnight, for whatever reason. After I hard rebooted my computer was when the issue happened.
Toggle SpoilerAlso, much to my amusement, Fish continues to shoot guys in the groin, it cannot be just me. Does anyone else have a Fish who likes shooting enemies in the groin? Doesn't happen when Fish is on the roof though just when he's on the ground and an enemy is standing up up that he fires at
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Private 1st Class
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Re: Vengeance: Reloaded Bugzilla[message #351131 is a reply to message #351130]
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Fri, 29 September 2017 20:22
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ratpaz |
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Messages:137
Registered:April 2015 Location: Italy |
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sevenfm wrote on Fri, 29 September 2017 18:09ratpaz wrote on Fri, 29 September 2017 19:40I'm planning to do a new run on vengeance, this time with V2
i wonder if the breath loss bug related to some backgrounds is fixed or i stil have to delete every drink_energyregen line from background.xml? there is no mention of this bug in the download section
and by doing a quick test it seems a merc with 250% breath regeneration indeed recover stamina almost 3 times faster, but also lose stamina faster than a normal merc, is this how is supposed to work?
drink_energyregen bug was fixed 07.01.2017
Thank you!
There is something else, maybe this is not really a bug (or maybe it is)
I used to give more than 3 skills to some mercs,
and getting this on the stats summary screen:
I know it's normal for r7609, but even if the skills displayed are messed up, this was working fine with the previous version of vengeance now i will get a CTD whenever i go to that summary with a merc that have more than 5 different skills.
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Sergeant
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