Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Vengeance: Reloaded Bugzilla (Report bugs here)  () 1 Vote
Re: Vengeance: Reloaded Bugzilla[message #351569 is a reply to message #351567] Thu, 23 November 2017 13:21 Go to previous messageGo to next message
silversurfer

 
Messages:2793
Registered:May 2009
Hawkeye wrote on Thu, 23 November 2017 05:04

We are aware of issues with Angel. A number have reported stopwatch loops and even outright crashes and are looking into it. Hopefully we can remove the deeds element altogether as that part of the quest is no longer valid in the game and that quest has changed somewhat.

Are you using a custom map for Vengeance? I remember having to modify quite a number of the NPC script files in order to make them compatible with the WF maps because the tile numbers are different from the vanilla 1.13 maps.



Wildfire Maps Mod 6.07 on SVN: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD

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Lieutenant
Re: Vengeance: Reloaded Bugzilla[message #351570 is a reply to message #351569] Thu, 23 November 2017 16:12 Go to previous messageGo to next message
MrKamikazi is currently offline MrKamikazi

 
Messages:8
Registered:November 2017
Thanks for the reply. I'll try just sending Maria to finish the quest. The missing $10k from the deed will hurt!

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Private
Re: Vengeance: Reloaded Bugzilla[message #351574 is a reply to message #351569] Thu, 23 November 2017 23:35 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2404
Registered:October 2005
Location: Australia
silversurfer wrote on Thu, 23 November 2017 22:21
Hawkeye wrote on Thu, 23 November 2017 05:04

We are aware of issues with Angel. A number have reported stopwatch loops and even outright crashes and are looking into it. Hopefully we can remove the deeds element altogether as that part of the quest is no longer valid in the game and that quest has changed somewhat.

Are you using a custom map for Vengeance? I remember having to modify quite a number of the NPC script files in order to make them compatible with the WF maps because the tile numbers are different from the vanilla 1.13 maps.


Hey Silver, there might be some very minor changes and nothing to affect the placement which I doubt Schein' would have moved. Though it seems placement of items and transactions can open a hornets nest. We had some teething problems with a new custom quest that had similar issues but seems to be working fine now.

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Lieutenant

Re: Vengeance: Reloaded Bugzilla[message #351608 is a reply to message #351574] Sat, 02 December 2017 19:26 Go to previous messageGo to next message
Mozayka is currently offline Mozayka

 
Messages:15
Registered:October 2017
Location: Latvia
https://youtu.be/36FuhNM8UpA[/youtube]

Hans tell nothing about Toni



https://www.youtube.com/user/kukumich Jagged Alliance 2 1.13 Arulco Vacations v1.09 test run

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Private
Re: Vengeance: Reloaded Bugzilla[message #351620 is a reply to message #351608] Mon, 04 December 2017 00:47 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2404
Registered:October 2005
Location: Australia
Thanks for the bug Mozayka, I haven't experienced that one before though we did have some issues with Hans on an older build after we removed the Brenda interaction but that has been rectified. It seems weird Hans is facing the wrong way too.

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Lieutenant

Re: Vengeance: Reloaded Bugzilla[message #351628 is a reply to message #351620] Mon, 04 December 2017 20:23 Go to previous messageGo to next message
Mozayka is currently offline Mozayka

 
Messages:15
Registered:October 2017
Location: Latvia
well i met this bug also for the first time. before all was ok


https://www.youtube.com/user/kukumich Jagged Alliance 2 1.13 Arulco Vacations v1.09 test run

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Private
Re: Vengeance: Reloaded Bugzilla[message #351692 is a reply to message #347852] Thu, 14 December 2017 21:47 Go to previous messageGo to next message
Rob Somebody is currently offline Rob Somebody
Messages:1
Registered:December 2017
Hello,

while fighting in A8 I experienced a CTD "unhandled exception: unable to recover" when one of the milita ran out of ammo and tried to loot more. This is what the log said:
Toggle Spoiler


Thanks in advance

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Civilian
Re: Vengeance: Reloaded Bugzilla[message #351703 is a reply to message #347852] Tue, 19 December 2017 00:03 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
Well my school semester is over so I'm back!

I'm on the latest SCI, has anyone noticed that selecting a merc no longer triggers their phrase?

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #351728 is a reply to message #351703] Wed, 20 December 2017 21:50 Go to previous messageGo to next message
No-Nothing is currently offline No-Nothing

 
Messages:81
Registered:March 2013
I tried the food feature. Find it very interesting! But I feel lack of something inspired by facilities. It would be great if some facility (staffed or ambient, better latter, may be both) provided food points to merks. A perfect candidate is "Occupied Territory". Now it seems to be buggy. "VR_Facilities_by_Ed.txt" says it to be ambient, but you can choose it staffed and it doesn't replenish energy. Also Dam (D14) seems to have a wrong facility option - "waldo...".

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Corporal 1st Class
Re: Vengeance: Reloaded Bugzilla[message #351795 is a reply to message #351728] Wed, 27 December 2017 10:39 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
I'm getting the sped-up, never-ending clock bug in Chitzena when I'm attacking the oil rig. No idea what is triggering it but I'll let you know if I figure it out.

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #351796 is a reply to message #351795] Wed, 27 December 2017 10:49 Go to previous messageGo to next message
Deleted.

 
Messages:2663
Registered:December 2012
Location: Russian Federation
Cerhio wrote on Wed, 27 December 2017 13:39
I'm getting the sped-up, never-ending clock bug in Chitzena when I'm attacking the oil rig. No idea what is triggering it but I'll let you know if I figure it out.

You can press ESC to stop endless clock.
The problem may be with some wrong AI decisions or bad sector design which causes pathfinding problems.
Anyway, without a save nothing can be fixed.



Left this community.

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Lieutenant

Re: Vengeance: Reloaded Bugzilla[message #351848 is a reply to message #351796] Sat, 30 December 2017 23:24 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
Unfortunately I muck up the ja_options too much for me to share my save. I managed to get a workaround fix going. All you gotta do is take off the force turn option and you're good. I hate real-time but I'll do anything to get further along in the game.

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #351957 is a reply to message #351848] Mon, 08 January 2018 11:27 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@Hawkeye,

I'm so sorry. A new, old problem, which I had posted earlier, has happened again! speechless

I made a fresh installation with the version 11.12.2017 and Ja2Gold(englisch).

The situation:

Arulco-day 13.,
team with 21 mercs.

I would like to engage another "mech"-merc.
But no way to get him.

You looks at "RUNTIME-ERROR" on AIM-Screen.


Edit: I have checked all my SavedGames. My first SavedGame is after the fight in A 9 at the beginning. The bug(?) happens already at this time!!!

This bug has been removed in the former corrected version and is back now.

[Updated on: Wed, 10 January 2018 09:58]

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352004 is a reply to message #351957] Fri, 12 January 2018 15:58 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@All others,

is there anybody who may confirm my bug? aww

Version 11.12.2017.
Make the first fight in section A 9.
Save.
Go to A.I.M to engage a merc.

---->RUNTIME ERROR speechless

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352020 is a reply to message #352004] Sun, 14 January 2018 15:16 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hi,

Fan wrote on Fri, 12 January 2018 14:58
@All others,

is there anybody who may confirm my bug? aww

Version 11.12.2017.
Make the first fight in section A 9.
Save.
Go to A.I.M to engage a merc.

---->RUNTIME ERROR speechless


I have to confirm this bug in VR Beta 3. Thank you @Fan for reporting!

https://zupimages.net/up/18/02/85rm.jpg

@Seven: Maybe you have some time to check my save game. If you try to hire a mercenary at A.I.M. the runtime error happens.

http://kermi.pp.fi/JA_2/Other_Stuff/V/R/Schein/SCI/temporary/SavedGames.zip


Best regards; Schein...



JA2 archive | JA2 (v1.13) Wiki & friends
"a mod is never finished, only releasable"

.- Will Gates

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First Sergeant

Re: Vengeance: Reloaded Bugzilla[message #352042 is a reply to message #352020] Mon, 15 January 2018 23:11 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
I have 13 mercs so far, 2 from AIM,6 IMP's and the rest are locals . I haven't met this problem yet. 2 of my IMP's have the Engineer and Technician skills respectively. Also i have hired the Roachburn girl (Megan i think is her name ?) who is also a Technician. You can also hire Fred the mine boss in Drassen, he is an Engineer. Probably other miners with Eng or Tech skills, maybe some more locals, Perko, Freddo, etc. Just make sure to have changed the option about getting only 50% mine income if you hire the miners. I have it at 100%, head miner or not. No need to be punished. They are fighting for their country after all. I am sure the head miners have someone trustworthy to run the mines while they go to war themselves. Finally, i make sure to train everyone's Mechanical to be above 50. That way everyone can repair to a certain extend. The Engineers/Technicians can add the finishing touches (100% repaired items).

[Updated on: Mon, 15 January 2018 23:11]




Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352045 is a reply to message #352042] Tue, 16 January 2018 11:53 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@ Gopas,

thank you for your feedback.

But you are able to meet this bug very well by engaging for fun a merc right now! happy

You can be sure, I know the skills of the mercs who can I find on my way in this game. You don't read my ranking list of this mercs above in this thread, downloaded nearly 100 times? Never mind.

I wrote I would like to engage a technician before I met Matt or Perko. Fred is presently my trainer in Tangart. And I never make this game with only 13 mercs. You have my respect! I like Ja2 because it is good to me! I don't like working hard in a game. I play it as I do it in reality. You understand? I hate to have a merc in a
battle with only one living point. Again: Never mind.

I ever leave behind 2 mers in the townships for training militia because of there are many town-sectors without a chance to train militia, a feature of VR!
And in my present game I have no AE, exceptionally. Therefore I need sometimes a merc from A.I.M. During the game, after engaging mercs by chance, I dismiss him again.

And for all, I don't play this game, I test it. Therefore I check the bugs I have found in the former versions.

By the way: @Scheinworld, thank you for confirming "my" bug! thumbs up

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352060 is a reply to message #352045] Wed, 17 January 2018 20:05 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
Hey Fan, no, i didn't read the ranking list, where is it at ?
I am pretty sure that you know the game pretty well. I was trying to point out that i haven't encountered that bug. As i understand it, it will happen if i try to hire a tech/enginerr from AIM. Correct ? If that is the case, i ddidn't know about it until i read you post about crashing when trying to hire a mr fixit merc. I figured that i'd go with mostly in-country hires as i am curious about them, and less with AIM,MERC hires. My team is at 16 now, i want to see how many i can find in-country before hiring the good old ones. Surprisingly my best shots are Fred and Skyrider , which i find very amusing happy

I have half a mind to try hiring a repairman from AIM just to test if the game will crash. Will let you know.



Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352061 is a reply to message #352060] Wed, 17 January 2018 20:15 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
Update :

I did hire Boss, Barry, Jimmy and Red. The game didn't crash. When they arrived at the airport, there was a sound of a passing jet , one time for each of them . When the stopwatch went away, i double clicked on their squad pictures to focus the screen on them, No luck. At the strategic screen, i moved them one sector south and voila, they became visible so i moved them back north to Drassen airport, and now they are playable. Zero defects happy.

Maybe the bug has been worked on by someone ? It's still not perfect but as long as we can land mercs in liberated areas, no problem. Or it's my game, installation, pc, i do not know.
Or it could be a problem at the beginning of a new game.......

[Updated on: Wed, 17 January 2018 20:23]




Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352063 is a reply to message #347852] Wed, 17 January 2018 22:06 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
No matter how I attempt to remove Nail's backpack, I get this failure. I've tried doing CTRL+B to get everyone to drop their backs, Nails won't. When I tried pressing the drop button on the UI, I get this error. I tried also removing the bag in the strategic map and got the same runtime error.

index.php?t=getfile&id=177&private=0

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352065 is a reply to message #352063] Thu, 18 January 2018 01:10 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
Nails : "Don't mess with the vest Scooter"
In vanilla he was ok except that he refused to wear armor, too much in love with his useless jacket. Only hired him once since 1999. Obviously he is still troublesome......



Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352067 is a reply to message #352065] Thu, 18 January 2018 09:25 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@Gopas,

that was a misunderstanding. Technician, he has been only an example, bacause I needed him at the moment.

The bug is by engaging every merc after beginning the game.

Because of internet? I don't know.

My ranking list? You would like to look at it? happy

Please look at the thread "Info, hints and tips", named "mercs_VR 2" on the second side.

[Updated on: Thu, 18 January 2018 10:07]

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352071 is a reply to message #352067] Thu, 18 January 2018 16:17 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
Hey hey Fan

Every merc ? From AIM and Merc ? Did you manage to make any IMP's ? Ouch, i did misunderstood indeed. Thank you for clearing it. I have no problem hiring , although i've only tested with techies/engineers. I should try hiring other specialties as well as mercs from Merc and see how the game responds.

I have crashing issues with the latest AV, so it could be something with your installation maybe ? I do not know if it's your computer, i am sure that my AV issues exist because i made some mistake during installation. I'll try again this coming weekend.


Thank you for the feedback.

[Updated on: Tue, 07 April 2020 22:57]




Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352073 is a reply to message #352065] Thu, 18 January 2018 22:27 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
Gopas wrote on Thu, 18 January 2018 01:10
Nails : "Don't mess with the vest Scooter"
In vanilla he was ok except that he refused to wear armor, too much in love with his useless jacket. Only hired him once since 1999. Obviously he is still troublesome......


It's the backpack that doesn't work.

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352074 is a reply to message #352073] Thu, 18 January 2018 22:50 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
Nails is always trouble, vest or backpack. That's why i joked about him happy. All kidding aside, it may be a bug but VR it's full of surprises.

[Updated on: Thu, 18 January 2018 22:55]




Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352075 is a reply to message #352063] Thu, 18 January 2018 23:22 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
Cerhio wrote on Wed, 17 January 2018 22:06
No matter how I attempt to remove Nail's backpack, I get this failure. I've tried doing CTRL+B to get everyone to drop their backs, Nails won't. When I tried pressing the drop button on the UI, I get this error. I tried also removing the bag in the strategic map and got the same runtime error.

index.php?t=getfile&id=177&private=0


Only solution was to go to an older tactical save where Nails did not have the bag on. The bug resumed after picking up the backup again.

EDIT: Well I went back to organizing the backpacks of my characters after loading the tactical autosave and got this error. Is my game wrecked?

index.php?t=getfile&id=178&private=0

[Updated on: Thu, 18 January 2018 23:28]

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352085 is a reply to message #352075] Fri, 19 January 2018 10:56 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@Gopas,

thanx for feedback, indeed, I believe feedbacks of users are rare and therefore precious.

Your question: All mercs, I tried, without, surprising, it's fact: Vickie. And yes, I am able to get an IMP. And I can engage every merc underway (p.E. Carl, Fred, Babyface etc.).

I had the same bug with the former version until the backup later. Then it disappeared.

I don't believe that the reason is my installation: Ja2Gold_English + Full latest Version from 11.12.2017. Please look at the post of Scheinworld. He confirmed the bug.

[Updated on: Fri, 19 January 2018 12:50]

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352086 is a reply to message #352085] Fri, 19 January 2018 16:19 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
Hello Fan

My installation is as follows : VR second Beta Version but my JA2 game is the GOG 1.13 included version. Also - thanks to Hawk who advised me - i've added some small patches ,items, XML's i think. Our installations may have some small differences. In my case they are not game breaking. I may encounter a game breaking issue later on, maybe not. So far the only unusual thing is that new hires from the websites , do not show on the tactical screen once they land, even though their squad portraits are there and they respond verbally when clicked on. In other words, they are onscreen but invisible or just out of the screen borders. The solution is to send them to a neighboring sector and they become visible.



Nipson anomimata mi monan opsin

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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352091 is a reply to message #352086] Sat, 20 January 2018 08:19 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2404
Registered:October 2005
Location: Australia
I don't think any updates have been posted yet, so doubt anything has been fixed. Does this mean you are still playing Beta 2 Gopas? (which would account for you not having the roster hire crash that Fan gets.) If you have downloaded Beta 3, then the smaller patches or updated xml files shouldn't be needed as they will be in the latest build.

The Scorpion; the original creator of Vengeance has informed me recently that both this issue and the mercs playing parachute/aircraft sounds but not appearing on screen has happened before, though in Fight for Freedom, so it might not be VR specific. Hopefully SevenFM can trace the problem, though I believe it was fixed in Beta 2, which is surprising it has resurfaced.

Cerhio, no idea on your issues yet, I don't touch new inventory stuff, but hopefully someone can take a look at your problems as soon as possible, I doubt it's a carryover from the 'mess with the vest' feature. On a side note Babyface has a similar trait, that he refuses to remove his glasses, so you're unlikely ever to see his eyes in game!

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Lieutenant

Re: Vengeance: Reloaded Bugzilla[message #352092 is a reply to message #352020] Sat, 20 January 2018 10:47 Go to previous messageGo to next message
Deleted.

 
Messages:2663
Registered:December 2012
Location: Russian Federation
Scheinworld wrote on Sun, 14 January 2018 18:16
I have to confirm this bug in VR Beta 3. Thank you @Fan for reporting!

https://zupimages.net/up/18/02/85rm.jpg

@Seven: Maybe you have some time to check my save game. If you try to hire a mercenary at A.I.M. the runtime error happens.

http://kermi.pp.fi/JA_2/Other_Stuff/V/R/Schein/SCI/temporary/SavedGames.zip

Best regards; Schein...

Cannot reproduce bug in new game, maybe your save or old SCI is corrupted.
Please test in new Vengeance_Reloaded_Beta_20.01.2017_v7609_English_Full.7z uploaded here:
https://drive.google.com/open?id=1Nv1HYQiAn6JhJ9H6qQ7-UQYF7pvvv_al



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Lieutenant

Re: Vengeance: Reloaded Bugzilla[message #352093 is a reply to message #352092] Sat, 20 January 2018 12:23 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@sevenfm,

I had been the first who posted this bug.
Scheinworld has confirmed it.

I had a fully fresh installation: Ja2Gold + fullversion from 11.12.2017!

I had posted the same bug by playing the former version (31.12.2016); the bug was disappeared with an update in the year 2017
and is now back.

What's the matter with the new version?

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352094 is a reply to message #352092] Sat, 20 January 2018 13:14 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hi Seven,

Thank you, but same bug in new VR beta "Vengeance_Reloaded_Beta_20.01.2017_v7609_English_Full" and of course I made a new fresh JA2 install before and did not use any old saves.

It is at Fan wrote. Just clean the first sector. After that try to hire a mercenary like MD or Vinny and the runtime error happens.

Fan wrote on Fri, 12 January 2018 14:58
Make the first fight in section A 9.
Save.
Go to A.I.M to engage a merc.

---->RUNTIME ERROR speechless


https://zupimages.net/up/18/03/0kcz.jpg


Best regards; Schein...



JA2 archive | JA2 (v1.13) Wiki & friends
"a mod is never finished, only releasable"

.- Will Gates

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First Sergeant

Re: Vengeance: Reloaded Bugzilla[message #352101 is a reply to message #352094] Sat, 20 January 2018 16:25 Go to previous messageGo to next message
Gopan is currently offline Gopan

 
Messages:378
Registered:June 2016
Location: Norway
@Hawk
Hi there, yes, i am playing the second beta and it works fine, except that small issue i am mentioning in a couple of recent posts. The extra files you advised me to download and add to my game, fixed the laptop roster issue also. Now i can browse my team members individually, check statistics, everything works fine.



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Master Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352103 is a reply to message #352094] Sat, 20 January 2018 18:44 Go to previous messageGo to next message
Deleted.

 
Messages:2663
Registered:December 2012
Location: Russian Federation
Scheinworld wrote on Sat, 20 January 2018 16:14
Hi Seven,

Thank you, but same bug in new VR beta "Vengeance_Reloaded_Beta_20.01.2017_v7609_English_Full" and of course I made a new fresh JA2 install before and did not use any old saves.

It is at Fan wrote. Just clean the first sector. After that try to hire a mercenary like MD or Vinny and the runtime error happens.

Cannot reproduce. I start new game, kill enemy with cheats, save game, then go to AIM and hire MD and Vinny without problem.



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Lieutenant

Re: Vengeance: Reloaded Bugzilla[message #352106 is a reply to message #352103] Sun, 21 January 2018 00:16 Go to previous messageGo to next message
Scheinworld is currently offline Scheinworld

 
Messages:961
Registered:December 2007
Location: Baltic Sea, Germany
Hi Seven,

sevenfm wrote on Sat, 20 January 2018 17:44
Cannot reproduce. I start new game, kill enemy with cheats, save game, then go to AIM and hire MD and Vinny without problem.


Can you test it with my save game please? Kill enemies with cheat and after that go directly to A.I.M. and try to hire MD or Vinny for example.

http://kermi.pp.fi/JA_2/Other_Stuff/V/R/Schein/SCI/temporary/SaveGame01.zip

Thanks for testing it!


Best regards; Schein...

[Updated on: Sun, 21 January 2018 00:28]




JA2 archive | JA2 (v1.13) Wiki & friends
"a mod is never finished, only releasable"

.- Will Gates

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First Sergeant

Re: Vengeance: Reloaded Bugzilla[message #352110 is a reply to message #352106] Sun, 21 January 2018 09:43 Go to previous messageGo to next message
Fan is currently offline Fan

 
Messages:204
Registered:March 2008
Location: Germany, Rheinl.-Pfalz
@sevenfm,

perhaps a supplement (necessary, important?) to Scheinworlds (thank you again @Scheinworld) post:

I won the sector A 9 self-evident without cheat and then the bug.

I had (carefully) 10 savegames on my way to Tangart and to win B 13 - D 13, ever this bug after loading.

I played the game after the beginning mercs (each merc without problem!) only with such as JOEY, FRED or SKYRIDER (not as a pilot) etc.


Thanx for your necesssary help! thumbs up

P.S. Again: This bug was in the game vers. 31.Dec.2016 also and disappeared with the later update!

Edit: Sorry, a mistake: The version which was o.k. was the version before the version 31.Dec.2016: It was the version where you could use GABBI!
I have ca. 8 directories of Ja2_VR on my computer; perhaps this can explain my mistake. suprised

[Updated on: Mon, 22 January 2018 18:47]

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Sergeant 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352161 is a reply to message #352110] Fri, 26 January 2018 08:15 Go to previous messageGo to next message
Cerhio is currently offline Cerhio

 
Messages:179
Registered:March 2013
Beowolf ammunition seems to be the wrong size. I can't fit it into ANY ammo pouches on LBEs beyond the small/medium size general pouches.

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Staff Sergeant
Re: Vengeance: Reloaded Bugzilla[message #352166 is a reply to message #352161] Fri, 26 January 2018 13:25 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3725
Registered:February 2006
Location: Scotland
Bug in Bloodcat Lair , if fight started , no retreat to North is possible , screen freezes , game over .....

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Captain

Re: Vengeance: Reloaded Bugzilla[message #352170 is a reply to message #347852] Fri, 26 January 2018 20:24 Go to previous messageGo to next message
No-Nothing is currently offline No-Nothing

 
Messages:81
Registered:March 2013
1. Can you add INI-OPTION "treat a backpack as common LBE"?
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2. XML tweaks for aiming gear - is it default 1.13?
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3. 32 merks & 2 cars MAX
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4. XML-EDITOR - cannot be used due to the start-up error
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5. Suggestions - is there special topic for them or they are just mixed up with bugs?
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Sorry, if my questions are not in place and annoying.

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Corporal 1st Class
Re: Vengeance: Reloaded Bugzilla[message #352174 is a reply to message #352170] Sat, 27 January 2018 01:52 Go to previous messageGo to previous message
Hawkeye is currently offline Hawkeye

 
Messages:2404
Registered:October 2005
Location: Australia
Hello No-Nothing,

I'll just answer what I can at the moment...

4 - We gave up using the XML editor as we had issues with it corrupting huge amounts of data during production, and limited it's use for us as just a viewer. This set us back weeks of work. You'd need to contact those who created it to use it more than us if you want to. JMich might be your firs contact, he was trying to help us with the issues we faced, but they still surfaced.

5 - You can always start a new topic for suggestions. Though currently we are not looking at adding new items, we're just trying to fix stuff that's been already added or broken.

New quests would be great and we had a couple more quite ambitious multi-tiered quests outlined but due to lack of interest or those knowledgeable in quest creation, they will not be happening any time soon they also take a huge amount of work, not just on the programming side. Our priority is fixing up broken or tweaking elements of the game rather than adding anything new (and potentially bug creating) additions for now.

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Lieutenant

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