Minor bug: Robot movement calculation[message #361920]
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Mon, 23 November 2020 16:43
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Kurt |
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Messages:423
Registered:March 2004 |
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The robot has only "walk" speed movement. Yet, in the last versions, when you select your whole squad and switch them to run, the robot gets switched to running too. Erroneously, since it can't.
As a result, when showing the path and the AP cost of going somewhere, you get shown totally fictitious values.
I really don't know why that broke, and it's not a show stopper, just an annoyance, but it still would be nice if somebody (re-)implemented an "If robot is not walking, robot is walking" filter, called each time the player selects it.
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Master Sergeant
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