Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » Vengeance 1.13 Reloaded » Problem with shooting and hitting
icon11.gif  Problem with shooting and hitting [message #363534] Sun, 25 July 2021 09:24 Go to next message
Marczyn is currently offline Marczyn
Messages:2
Registered:July 2021
/index.php?t=getfile&id=335&private=0Hey
First of all i really like this mod in some places like new maps npc rpc and i want like it more, but there is something under the hood of this mod that seriously pissing me off
CTH is weirdly not organic feels like streched to acomodate famous statement "for balance purposes"
I always play kinda rambo first blood character so auto weapons high agl str marksman and athletics going in to enemy sector deal some damage and i am gone in full camo under the bush to wait alarmed enemy to calm down so i can do it again and again but in this mod i can't do it well because i can`t hit shit ROFL or if i do soldiers are bullet sponges and they easy can shrug off 3x 7,62 x 51 two to the torso and one for head after that they can also with three big holes in guts and head one shot my merc in full zylon suit wearing spectra helmet with is BS in my mind cheeky

Basically i just want to have fun and not just be frustrated asshole writing posts on forum ;p

Report message to a moderator

Civilian
Re: Problem with shooting and hitting [message #363543 is a reply to message #363534] Tue, 27 July 2021 05:07 Go to previous messageGo to next message
Hawkeye is currently offline Hawkeye

 
Messages:2432
Registered:October 2005
Location: Australia
What difficulty setting are you playing at?

I wouldn't recommend 'Rambo' solo tactics in Vengeance:Reloaded, or any 1.13 version of the game for that matter and something I haven't done since Vanilla when Shadow could take on a few patrols, but it was always risky. Even more so now with more detrimental factors like shock/suppression/loss of action points when taking damage if you are hit. Speaking of damage, though you are armoured 48% protection is a little low, that's only a steel helmet you are wearing and a good ceramic or titanium plate would help in your jacket, though they do affect some of your mobility.

Oh, and don't forget to pack meds, you will need them.

Report message to a moderator

Lieutenant

Re: Problem with shooting and hitting [message #363544 is a reply to message #363543] Tue, 27 July 2021 07:59 Go to previous message
Marczyn is currently offline Marczyn
Messages:2
Registered:July 2021
I just discovered the other day, that NV really handicaps cth

so i just sold nv gogles and switched from imo really underpowered in this mod 7.62 NATO
to 2 round burst 5.56 shooting from g36k and i can menage more or less as for dramatic guerilla tactics, it's still works well for agile sharpshooter mercs, key to success is to be always on move to avoid main focus of supression fre and if or being ganged up on, it's always good to have other mercs in the bushes and kite angry enemy mob to them for death execution, sometimes it's other way around but that is the price for favoring hollywood tactics over proper one ;P


Experienced is my difficulty settings next year i will be switching up

[Updated on: Tue, 27 July 2021 08:04]

Report message to a moderator

Civilian
Previous Topic: Info on NPCs for hire?
Next Topic: Windows 10 messed up install
Goto Forum:
  


Current Time: Sat Oct 12 09:38:30 GMT+3 2024

Total time taken to generate the page: 0.01109 seconds