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Militia + AI Frozen in map. still moves in tactical (UC113)[message #364690] Mon, 06 June 2022 15:27 Go to next message
Pr0ph3t is currently offline Pr0ph3t

 
Messages:9
Registered:June 2022
Hi everyone how's it going ?

I'm hoping this is the right place and could get some help because this one has me really stumped.

It's hard to describe but what's happening is after the last combat finished the Militia + AI are stuck in place.

When you give them an order to move around they stay in place (Shift+$ + Move to). If you send them to another sector they get stuck at the bottom of it and never take their random positions like they usually do. Also they don't walk around anymore they're just frozen in place.

When the enemy attacks, they're also frozen in place they just occupy the edge of the map and wait. Unless of course they make contact then they start fighting.

Is there a way to 'reset the AI' ? I'm not sure what the problem is here.

This is JA2 113 with UC.

This is my distribution, I've uploaded it here:

I've made many many changes and fixes to the code so I can't really give you individual files (fixed weather, allowed you build sandbags in almost all sectors etc)

It's actually really fun and there's massive battles too, I'm thinking of releasing it as a modified version of the original Urban Chaos if I can just get 1 damn successful playthrough without a bug ending it angry

Anyway I appreciate the help in advance, if you load 'COMBAT 5' you'll see what happens at the end it'll make sense right away, (Calisto) and ANY sector you zoom in to, the militia/enemies will behave the same.

If you go to 'STANDARD 2 or 3' and have the fight same thing will happen, there's something happening that's triggering this regardless of what you do unfortunately. Also a few pages down I've saved at midnight of every day in case somehow you can compare the code between when it was fine and when it wasn't.

Thank you very much

PS I have to reach 5 msgs to posts links, so whoever is interested in troubleshooting this with me I'll post the link after a couple responses.

[Updated on: Mon, 06 June 2022 18:31]

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Re: Militia + AI Frozen in map. still moves in tactical (UC113)[message #364696 is a reply to message #364690] Sun, 12 June 2022 19:14 Go to previous messageGo to next message
Pr0ph3t is currently offline Pr0ph3t

 
Messages:9
Registered:June 2022
Just an update..

Very strange what's causing this.

If the enemies enter the sector, and I also call militia reinforcements. If I enable cheats and ALT+O to kill all from the start of the fight, everything is fine.

If I let the fight pan out naturally or if I ALT+O let's say half way through the battle then the bug generates and the AI all across the entire game freeze and don't move anymore. They can move around on the 'big map' but when they enter a sector they freeze and the borders.

Seems militia related perhaps

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Re: Militia + AI Frozen in map. still moves in tactical (UC113)[message #364710 is a reply to message #364696] Mon, 20 June 2022 15:15 Go to previous message
Pr0ph3t is currently offline Pr0ph3t

 
Messages:9
Registered:June 2022
Ok abandoning this, I've decided to write my own campaign, I'm going integrate UC113 tilesets and weapons while making a campaign from scratch. That's the plan for now.

[Updated on: Tue, 21 June 2022 17:31]

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