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Disabling Dynamic Dialogue mid game?[message #364884] Sun, 18 September 2022 21:22 Go to next message
Jesus K. Reist is currently offline Jesus K. Reist

 
Messages:22
Registered:March 2007
Location: FL
My IMPS keep squabbling with each other over who did the most work bringing an enemy down and I'm not enjoying it. Is it possible to disable mid game? Do I have the right variable? I set all instances I found to DYNAMIC_DIALOGUE = FALSE but it keeps happening, even after a new game so I am clearly doing something wrong somewhere.

[Updated on: Mon, 19 September 2022 00:57]

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Private 1st Class
Re: Disabling Dynamic Dialogue mid game?[message #364885 is a reply to message #364884] Mon, 19 September 2022 03:19 Go to previous messageGo to next message
Kitty

 
Messages:438
Registered:October 2017
Location: Germany
BoogieMan wrote on Sun, 18 September 2022 21:22
My IMPS keep squabbling with each other over who did the most work bringing an enemy down and I'm not enjoying it. Is it possible to disable mid game? Do I have the right variable? I set all instances I found to DYNAMIC_DIALOGUE = FALSE but it keeps happening, even after a new game so I am clearly doing something wrong somewhere.
--

That's caused by Dynamic opinions ,which has its own ini settings apart from Dynamic Dialogue (just one entry above it in JA2_options.ini)

[Dynamic Opinion Settings]

;*********************************************************************************************************************** *******
; In this section you can specify whether mercs form dynamic opinions on each other
;*********************************************************************************************************************** *******

; mercs can form dynamic opinions of each other, this in turn will affect their morale
; for more info on what can affect opinions, see Dynamic Opinion Modifiers Settings in Morale_Settings.ini
DYNAMIC_OPINIONS = TRUE

; notify the player of opinion changes in the message log
DYNAMIC_OPINIONS_SHOWCHANGE = TRUE

; if a merc A notices that merc B's mean wage times exp level(B)/exp level (A) times this is greater than their mean wage, he can get a
; negative opinion of merc B
WAGE_ACCEPTANCE_FACTOR = 1.5

[Updated on: Mon, 19 September 2022 03:21]




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Master Sergeant
Re: Disabling Dynamic Dialogue mid game?[message #364887 is a reply to message #364885] Mon, 19 September 2022 17:40 Go to previous message
Jesus K. Reist is currently offline Jesus K. Reist

 
Messages:22
Registered:March 2007
Location: FL
Thanks for clarifying the correct option, can it be changed mid-game though?

I started a new game and that field is FALSE in the ini editor, and it is still happening... Ira thanks IMP for giving her pointless, another IMP tells her to shut up. wtf?

[Updated on: Mon, 19 September 2022 20:16]

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