Best pistols?[message #71886]
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Mon, 22 September 2003 10:15
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Snicker |
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Messages:71
Registered:November 2002 Location: Canada |
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I was thinking of playing a game of DL wherein my team would use nothing but pistols. Of course, one can't trust those cheating redshirts to keep to that, so I'll need the greatest weapons possible. I was thinking lone eagles for outdoors and super shorties for indoors, but what are your ideas?
Or is this impossible and not worth even trying with?
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Corporal
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Re: Best pistols?[message #71887]
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Mon, 22 September 2003 11:56 
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xcomjunky |
Messages:2
Registered:September 2003 Location: San Diego |
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if you had enough ammo the FN five Seven has some nice stoping power. its like the p90 in pistol form without the burst. 20round clip, i use it as my backup silenced weapon. hard to find ammo is the only problem
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Civilian
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Re: Best pistols?[message #71889]
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Mon, 29 May 2006 12:25 
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LegacyOfApathy |
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Messages:101
Registered:September 2004 |
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Not only is it possible, but I think I'll do it twice!
Kitty Kat Kat (Full name) My little brother's IMP. Used the Super Shorties thoughout the entire game. Those things are killers... (added rod&spring, laser sight, and barrel extenders, doncha know).
And I always did daylight assaults. Sure, the super shorties didn't work as well when the enemy cowers behind a rock or tree, but what shotgun does?
If I were to trust those weird white numbers, I'd guess the dual super shorties do up to 200 points of damage total
Of course, since I stole from Tony's shop. I had the Barret and Pulse Rifle since day three I used Miguel as a sniper and Maddog as the psychotic hillbilly with a pulse rifle, as backup.
***
In my replay, I'm planning on using a martial artist IMP named Dracula to weild the Lone Eagles. The sound those thing make could cause most people to void their bowels O.o Needless to say, I wouldn't silence it even if it were possible.
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Sergeant
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Re: Best pistols?[message #71892]
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Fri, 07 July 2006 06:12 
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Bob_Marley |
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Messages:28
Registered:May 2006 Location: Essex, UK |
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Dual suppressed lone eagles with scopes, lasers and R&S in the hands of Jubilie are deadly, especially at night, however, they have small ammo capacities and toward the end of the game ammo can get tight.
I didnt really use anyother pistols to any great degree, except as back ups, in which case they were rarely used.
TMP's kick ass, but are really SMGs. Give 'em to fox and load them up with AP and watch the red shirts go down.
My personal favorate for night fighting in DL was the FAMAS with a silencer and all the other usual attachments. I've said it before and I'll say it again: All full auto, All the time! Thats the way to win night fights.
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Private 1st Class
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Re: Best pistols?[message #71893]
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Thu, 20 July 2006 10:10 
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CatSpam |
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Messages:75
Registered:May 2004 Location: Canada |
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Powerful silenced weapons rule night ops, I agree.
But my favorite night ops weapon is a knife. Not from using it a lot, just once. I started a game with my custom merc who immediately snuck off to the side of the map and left.
He came back at night and, with a knife, promptly snuck around the sector taking out enemies one by one.
No alarms raised. No one fired a shot.
It was fun to try, but for regular play you need firepower - I agree with Bob Marley.
My favorite tactic is to split my squad into two fire teams that work their way in on the sector from two angles (say, North and East), so if one runs into trouble it can run away while the other rolls in on the enemy flank to take the pressure off. (then of course the first team regroups and counter-attacks while the second group falls back. )
I played DL with the 8,000 enemies savegame, so inevitably you lose the element of surprise (but with silenced weapons they still have trouble figuring out where the shots come from. I remember those silenced SL9s were handy to have.
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Corporal
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