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Re: ja2 source: music[message #101462]
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Thu, 01 July 2004 04:37
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jackaians |
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Messages:45
Registered:October 2003 Location: France |
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Yes, I've seen a little. I've tried to play a mp3 file with it, really easy to use, open channels, streams, setvolume... etc.
But I'm not able to do comparison between these Apis. Are you interested in some of fmod's features?
The first thing I have to do is to keep the same features as the original, fading, position, streams...
then I will have to add the option to choose miles sound system and other system, and finally, externalize all the sounds.
Because it will not change the gameplay, I won't be afraid not to succeed in this.
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Corporal
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Re: ja2 source: music[message #101471]
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Sat, 24 July 2004 03:46
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actmodern |
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Messages:9
Registered:July 2004 |
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Can't you mix the audio data into one stream? I don't know enough about DSP or SDL mixer to tell you how.
Liballegro has code to do this if you want to look at it. It's another game platform. I believe they would AND the bits together to mix them.
Google for "allegro game" and you should find the website for it.
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