|
|
Topic |
Replies |
Views |
Last message |
|
|
sticky: 1.13 Stock Data Overhaul ( ... 7 8 9 10 11) |
426 |
386236 |
Fri, 29 September 2023 01:42 By: Kitty |
|
|
sticky: Play 1.13 Unfinished Business and MODs ( 1 2) |
50 |
87080 |
Mon, 13 April 2020 22:50 By: Elvis_A |
|
|
sticky: IoV (Current version: Revised 929v008) ( ... 5 6 7 8 9) |
320 |
402922 |
Thu, 09 March 2017 17:40 By: bsquared |
|
|
sticky: New Animations ( ... 15 16 17 18 19) |
750 |
952200 |
Sat, 14 January 2017 13:21 By: Hawkeye |
|
|
sticky: HAM 5 Alpha - You know it!! ( ... 7 8 9 10 11) |
437 |
568533 |
Sat, 08 June 2013 20:57 By: Maalstroom |
|
|
New: Alternative IMP Backgrounds Selection show IMP backgrounds based on choices made in skills/character/disability By: Kitty on Wed, 20 March 2024 |
2 |
980 |
Fri, 22 March 2024 11:45 By: Shanga |
|
|
backgrounds overhaul planned there is the idea of overhauling the backgrounds By: Kitty on Mon, 21 August 2023 |
4 |
1219 |
Wed, 20 March 2024 01:21 By: Kitty |
|
|
Logical Bodytypes code added into the trunk (WIP) ( 1 2) By: Asdow on Sat, 15 February 2020 |
55 |
42800 |
Sun, 03 March 2024 23:15 By: Randok |
|
|
Variable camo body usable area By: Bullpup on Fri, 01 September 2023 |
2 |
952 |
Fri, 01 September 2023 20:23 By: Bullpup |
|
|
New: Extra Items - sector specific and difficulty based xml a forgotten feature revived By: Kitty on Tue, 22 August 2023 |
0 |
716 |
Tue, 22 August 2023 04:30 By: Kitty |
|
|
Update to Merc Stat Growths By: rftr on Thu, 10 August 2023 |
2 |
1679 |
Fri, 18 August 2023 21:04 By: rftr |
|
|
Split extended ear |
9 |
9815 |
Sat, 05 August 2023 13:36 By: todd0001 |
|
|
Need help to make some chickens. |
0 |
667 |
Sun, 23 July 2023 00:08 By: todd0001 |
|
|
New feature: Strategic Transport Groups By: rftr on Wed, 05 July 2023 |
0 |
959 |
Wed, 05 July 2023 06:41 By: rftr |
|
|
Split the 'Ranger' trait |
23 |
30853 |
Sun, 12 February 2023 06:31 By: Warp_2568 |
|
|
New feature: ARC By: rftr on Sat, 21 August 2021 |
24 |
14425 |
Mon, 07 November 2022 10:40 By: rftr |
|
|
New Feature: Upgradeable Robot By: rftr on Thu, 03 March 2022 |
1 |
2472 |
Mon, 03 October 2022 02:25 By: Cerhio |
|
|
JA2 + JA2:UB Combining JA2 with JA2:UB |
0 |
1188 |
Mon, 26 September 2022 11:11 By: Hunter Thompson |
|
|
Town Loyalty How determined and its effect on mine income |
4 |
2353 |
Fri, 26 August 2022 01:56 By: Gopan |
|
|
16:9 interface By: Asdow on Thu, 02 September 2021 |
8 |
4921 |
Fri, 04 February 2022 21:06 By: Asdow |
|
|
New Meta-Feature: In-Game Feature Toggling By: rftr on Wed, 17 November 2021 |
0 |
1398 |
Wed, 17 November 2021 10:22 By: rftr |
|
|
Mini events feature By: rftr on Thu, 08 July 2021 |
0 |
1947 |
Thu, 08 July 2021 07:30 By: rftr |
|
|
Melee combat thoughts remarks and suggestions on melee combat |
15 |
10392 |
Wed, 05 May 2021 20:08 By: Victor_Tadeu |
|
|
Robots added to the ASD beep boop By: rftr on Sat, 03 April 2021 |
1 |
2862 |
Sat, 03 April 2021 20:31 By: Deleted. |
|
|
JA2 1.13 with Upscaled HQ Textures Looking to see if its possible. |
4 |
4527 |
Thu, 25 March 2021 08:10 By: nrmmyth |
|
|
Ideas for New Mercs I already had a entire topic in the feature section, But seeing that this is the proper place to put it. I was inspired by Aruclo Vacation new mercs and Flugente's workshop to come up with more member |
5 |
5754 |
Tue, 09 March 2021 18:17 By: luk3Z |
|
|
Victory system overhaul, to make Covert Ops possible Sneaking through enemy lines = defeat... By: Kurt on Sun, 08 November 2020 |
0 |
2179 |
Sun, 08 November 2020 17:17 By: Kurt |
|
|
Sector water type Montezuma's Revenge in Arulco By: Kurt on Tue, 03 November 2020 |
0 |
1737 |
Tue, 03 November 2020 20:49 By: Kurt |
|
|
Random thoughts while playing |
2 |
4432 |
Mon, 26 October 2020 16:05 By: Gopan |
|
|
"Forgiving" Merc Incapacitation mechanic |
12 |
12719 |
Mon, 26 October 2020 15:55 By: Gopan |
|
|
Mae's Builds |
5 |
12094 |
Fri, 02 October 2020 04:59 By: Kitty |
|
|
Table top inspired from 1.13 Roleplay By: Wolfe on Mon, 17 August 2020 |
2 |
3604 |
Thu, 03 September 2020 02:37 By: Wolfe |
|
|
MikeĀ“s "Second Coming" Possibility of reviving Mike (?!) |
3 |
4332 |
Thu, 13 August 2020 10:41 By: Julix |
|
|
Improved Interrupt System ( 1 2 3) By: Sandro on Sat, 17 September 2011 |
107 |
132483 |
Fri, 17 July 2020 16:05 By: sun_alf |
|
|
Tutorial for rendering and creating animations for LOBOT [OUTDATED] By: Asdow on Sat, 16 May 2020 |
0 |
3011 |
Sat, 16 May 2020 22:59 By: Asdow |
|
|
Mounted Guns and Player Tanks drivable vehicles feature expansion By: merc05 on Wed, 22 January 2020 |
14 |
12827 |
Mon, 27 April 2020 17:50 By: Zaphod |
|
|
MERCProfile.xml extensions? |
0 |
1992 |
Thu, 16 April 2020 11:26 By: Vritran |
|
|
Idea on fixing traits for rifles Rifles, Assault Rifles, Sniper Rifles, LMGs .. |
7 |
7078 |
Mon, 03 February 2020 23:42 By: DepressivesBrot |
|
|
Logical Bodytypes ( 1 2 3) By: Bio on Fri, 30 July 2010 |
109 |
131317 |
Thu, 23 January 2020 22:12 By: merc05 |
|
|
Delete MOBILE_MILITIA |
13 |
15162 |
Thu, 28 November 2019 18:04 By: LoTeK_ |