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  Pending Feature: Increased Team sizes ( ... 3 4 5 6 7)
By: Flugente on Sun, 19 January 2014
240 276264 Thu, 17 April 2025 22:00
By: Asdow
  New feature: Covert operations ( ... 4 5 6 7 8)
By: Flugente on Mon, 20 August 2012
299 408658 Tue, 08 April 2025 15:39
By: Hawkeye
  New feature: Intel
By: Flugente on Mon, 19 February 2018
28 48146 Sat, 21 December 2024 10:02
By: Victor_Tadeu
  New Feature: Disease ( 1 2 3 4 5)
By: Flugente on Sun, 10 August 2014
172 209587 Thu, 07 November 2024 16:57
By: Kitty
  New (unofficial) merc: Max Payne ( 1 2)
By: Flugente on Sun, 10 June 2018
40 48355 Thu, 10 October 2024 19:09
By: Areizhark
  New feature: sector fortifications
By: Flugente on Sun, 06 March 2016
16 29937 Mon, 01 April 2024 19:43
By: Kitty
  New feature: Administration assignment
By: Flugente on Thu, 14 February 2019
8 18254 Mon, 21 August 2023 17:56
By: Kitty
  New Quest: a questline continues...
By: Flugente on Sat, 13 June 2015
7 14332 Mon, 21 August 2023 04:14
By: Kitty
  New feature: Externalised Merchants ( 1 2)
By: Flugente on Thu, 20 December 2012
44 52654 Tue, 25 July 2023 22:00
By: todd0001
  New feature: Take prisoners, interrogate them ( ... 2 3 4 5 6)
By: Flugente on Mon, 03 December 2012
232 318945 Wed, 12 July 2023 17:10
By: KrAhS
  New feature: Externally fed machineguns
By: Flugente on Tue, 17 July 2012
36 52240 Wed, 31 May 2023 22:28
By: todd0001
  New feature: turncoats
By: Flugente on Sat, 30 May 2020
4 10085 Thu, 22 September 2022 04:37
By: brightsideguy
  New Feature: Radio Operator ( 1 2 3 4)
By: Flugente on Thu, 31 October 2013
137 228174 Sun, 28 August 2022 00:20
By: Toybasher
  New Feature: IMP gear selection ( 1 2 3)
By: Flugente on Wed, 24 September 2014
81 110637 Tue, 02 August 2022 00:21
By: Asdow
  New feature: enemy generals ( 1 2)
By: Flugente on Thu, 01 May 2014
50 73481 Sun, 31 July 2022 10:50
By: Parkan
  New feature: additional dialogue
By: Flugente on Thu, 11 January 2018
13 23093 Sat, 29 January 2022 13:06
By: No-Nothing
  Absurdly small code changes ( ... 10 11 12 13 14)
By: Flugente on Fri, 04 January 2013
549 535824 Sat, 22 January 2022 12:39
By: Asdow
  New feature: AI medics and officers ( 1 2)
By: Flugente on Sun, 16 March 2014
72 90236 Wed, 29 December 2021 16:18
By: brianhill87
  New feature: decals
By: Flugente on Sun, 27 June 2021
6 10447 Tue, 16 November 2021 13:34
By: garfunkel
  filling a canteen
By: pmaura on Sat, 25 September 2021
1 3470 Tue, 28 September 2021 19:08
By: Andr
  New feature: interactive actions
By: Flugente on Tue, 02 August 2016
27 41623 Tue, 13 July 2021 22:45
By: Flugente
  New Feature: ballistic shields
By: Flugente on Sun, 30 July 2017
18 26741 Tue, 15 June 2021 22:27
By: Flugente
  New feature: Mercs need food and water to survive ( ... 5 6 7 8 9)
By: Flugente on Sat, 14 July 2012
352 428101 Wed, 02 June 2021 12:37
By: Tue
  New feature: strategic militia command
By: Flugente on Tue, 18 February 2014
36 59714 Wed, 21 April 2021 14:13
By: wcmortalis
  In-development feature: Individual militia
By: Flugente on Fri, 12 December 2014
36 45253 Sat, 10 April 2021 20:13
By: No-Nothing
  New feature: militia resources
By: Flugente on Fri, 15 July 2016
25 39616 Tue, 06 April 2021 16:58
By: No-Nothing
bar10.png New feature: Arulco Special Division ( 1 2)
By: Flugente on Sat, 09 January 2016
49 65211 Sat, 03 April 2021 20:11
By: rftr
  New feature: factories
By: Flugente on Sun, 17 May 2020
22 25255 Fri, 12 February 2021 04:53
By: grothmag
  New feature: Equip militia with guns/armour/etc. ( 1 2 3 4 5)
By: Flugente on Sat, 23 February 2013
174 207073 Sat, 28 November 2020 07:44
By: blaa
  Expanded Feature: Move militia in strategic map, part 2
By: Flugente on Sun, 08 February 2015
38 58964 Thu, 29 October 2020 02:40
By: Kitty
cloud107.png New feature: enemy helicopters
By: Flugente on Sat, 09 January 2016
23 45213 Sat, 03 October 2020 15:55
By: Kurt
  Ongoing redesign: start options/ini/ingame options
By: Flugente on Sun, 02 September 2018
14 22060 Sun, 30 August 2020 11:21
By: silversurfer
  New feature: exploration
By: Flugente on Mon, 01 June 2020
3 8861 Wed, 12 August 2020 05:56
By: Julix
  New Feature: drag people & corpses
By: Flugente on Sun, 17 September 2017
17 23710 Sat, 01 August 2020 19:18
By: Deleted.
  New feature: Improved trade menu
By: Flugente on Sun, 26 February 2017
11 17850 Sun, 05 July 2020 15:48
By: Flugente
  New feature: Overheating Weapons ( 1 2 3 4)
By: Flugente on Wed, 14 December 2011
147 193687 Tue, 05 May 2020 11:43
By: silversurfer
  New feature: Constructable static fortifications (sandbags etc.) ( 1 2 3)
By: Flugente on Sun, 10 June 2012
111 147904 Sun, 26 April 2020 18:05
By: Examon
  New feature: dynamic dialogue
By: Flugente on Sat, 28 June 2014
38 53303 Wed, 22 April 2020 13:01
By: 3-Spades
  New feature: quest & intel map overlay
By: Flugente on Tue, 15 May 2018
11 27633 Fri, 17 April 2020 21:21
By: Elvis_A
  New feature: Tripwire-triggered mines, directional mines (claymores), mines display, layered hierarc ( 1 2 3)
By: Flugente on Wed, 11 April 2012
88 131845 Sun, 01 December 2019 21:05
By: Deleted.
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