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Topic |
Replies |
Views |
Last message |
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New (unofficial) merc: Max Payne ( 1 2) |
40 |
44231 |
Thu, 10 October 2024 19:09 By: Areizhark |
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Pending Feature: Increased Team sizes ( ... 2 3 4 5 6) |
227 |
254464 |
Tue, 21 May 2024 16:28 By: kwasny |
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New feature: sector fortifications |
16 |
27878 |
Mon, 01 April 2024 19:43 By: Kitty |
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New feature: Administration assignment |
8 |
16579 |
Mon, 21 August 2023 17:56 By: Kitty |
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New Quest: a questline continues... |
7 |
13464 |
Mon, 21 August 2023 04:14 By: Kitty |
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New feature: Externalised Merchants ( 1 2) |
44 |
49107 |
Tue, 25 July 2023 22:00 By: todd0001 |
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New feature: Take prisoners, interrogate them ( ... 2 3 4 5 6) |
232 |
300684 |
Wed, 12 July 2023 17:10 By: KrAhS |
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New feature: Externally fed machineguns |
36 |
48678 |
Wed, 31 May 2023 22:28 By: todd0001 |
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New feature: turncoats |
4 |
9196 |
Thu, 22 September 2022 04:37 By: brightsideguy |
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New Feature: Radio Operator ( 1 2 3 4) |
137 |
215375 |
Sun, 28 August 2022 00:20 By: Toybasher |
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New Feature: IMP gear selection ( 1 2 3) |
81 |
103514 |
Tue, 02 August 2022 00:21 By: Asdow |
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New feature: enemy generals ( 1 2) |
50 |
68692 |
Sun, 31 July 2022 10:50 By: Parkan |
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New feature: Covert operations ( ... 4 5 6 7 8) |
318 |
385727 |
Wed, 09 February 2022 11:50 By: Neitronus |
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New feature: additional dialogue |
13 |
21731 |
Sat, 29 January 2022 13:06 By: No-Nothing |
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Absurdly small code changes ( ... 10 11 12 13 14) |
549 |
491850 |
Sat, 22 January 2022 12:39 By: Asdow |
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New feature: AI medics and officers ( 1 2) |
72 |
84761 |
Wed, 29 December 2021 16:18 By: brianhill87 |
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New feature: decals |
6 |
9723 |
Tue, 16 November 2021 13:34 By: garfunkel |
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filling a canteen By: pmaura on Sat, 25 September 2021 |
1 |
3134 |
Tue, 28 September 2021 19:08 By: Andr |
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New feature: interactive actions |
27 |
38986 |
Tue, 13 July 2021 22:45 By: Flugente |
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New Feature: ballistic shields |
18 |
25014 |
Tue, 15 June 2021 22:27 By: Flugente |
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New feature: Mercs need food and water to survive ( ... 5 6 7 8 9) |
352 |
405659 |
Wed, 02 June 2021 12:37 By: Tue |
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New feature: strategic militia command |
36 |
56579 |
Wed, 21 April 2021 14:13 By: wcmortalis |
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In-development feature: Individual militia |
36 |
42697 |
Sat, 10 April 2021 20:13 By: No-Nothing |
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New Feature: Disease ( 1 2 3 4 5) |
171 |
194717 |
Tue, 06 April 2021 23:49 By: timujin |
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New feature: militia resources |
25 |
35497 |
Tue, 06 April 2021 16:58 By: No-Nothing |
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New feature: Arulco Special Division ( 1 2) |
49 |
60357 |
Sat, 03 April 2021 20:11 By: rftr |
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New feature: Intel |
27 |
44250 |
Mon, 29 March 2021 00:02 By: Kitty |
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New Features? By: PAWJA2 on Thu, 11 February 2021 |
3 |
5476 |
Tue, 09 March 2021 19:13 By: luk3Z |
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New feature: factories |
22 |
23315 |
Fri, 12 February 2021 04:53 By: grothmag |
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New feature: Equip militia with guns/armour/etc. ( 1 2 3 4 5) |
174 |
195543 |
Sat, 28 November 2020 07:44 By: blaa |
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Expanded Feature: Move militia in strategic map, part 2 |
38 |
55772 |
Thu, 29 October 2020 02:40 By: Kitty |
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New feature: enemy helicopters |
24 |
42508 |
Sat, 03 October 2020 15:55 By: Kurt |
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Ongoing redesign: start options/ini/ingame options |
14 |
20643 |
Sun, 30 August 2020 11:21 By: silversurfer |
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New feature: exploration |
3 |
8104 |
Wed, 12 August 2020 05:56 By: Julix |
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New Feature: drag people & corpses |
17 |
22104 |
Sat, 01 August 2020 19:18 By: Deleted. |
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New feature: Improved trade menu |
11 |
16912 |
Sun, 05 July 2020 15:48 By: Flugente |
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New feature: Overheating Weapons ( 1 2 3 4) |
149 |
185123 |
Tue, 05 May 2020 11:43 By: silversurfer |
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New feature: Constructable static fortifications (sandbags etc.) ( 1 2 3) |
111 |
141694 |
Sun, 26 April 2020 18:05 By: Examon |
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New feature: dynamic dialogue |
38 |
50156 |
Wed, 22 April 2020 13:01 By: 3-Spades |
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New feature: quest & intel map overlay |
11 |
25486 |
Fri, 17 April 2020 21:21 By: Elvis_A |