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PossumDBB Mod v2[message #189513] Wed, 25 June 2008 09:07 Go to previous message
Oldpossum is currently offline Oldpossum

 
Messages:42
Registered:October 2005
Location: Adelaide, SA
Hello all.

Just uploaded a new version of my modifcation to DBB 9.02

It can be found at http://fb.esnips.com/web/Jaggedalliance2V113Mods

Some notes on how it radically differs from the previous DBB mod I did.

1st Gun ranges cut back, pistols generaly now have a range of 50-70m, assault rifles ~300m, battle rifles ~400m, and the best sniper rifles now only go to 600 m. But paradoxicly you can now shoot even further!
Because now some sights and all scopes, as well as some stocks, give a range bonus, from a 20m bonus for pistol match sights to a whopping 500 m bonus for the 24x ultimate scope! Note that 1x Reflex sights do not have a range bonus, and also for example, a small scope will give a 50m bonus, a PSO-1 a 120m range bonus, a 7x Battle scope a 200 m range bonus, and so on.

2nd I've implemented a new semi logarithmic pocket size. For example, a huge (Vehicle locker) pocket will hold 140 tiny, 46 palm, 27 hand, 15 midsize, 9 medium, 3 large or 1 huge object.

3rd Ive cut back on the armour values of the extra, real, armour types, so they now fall between Kevlar and Spectra in protectiveness, instead of all being superior to Spectra.

4th, I've edited the starting gear for many mercs, so they now start with a decent combat load of equipment. note that heavy weapon specialists will start with some form of support weapon, MG's for some, GL's for others, and a 84mm CharlieG for Meltdown.

5th I've added in many new items, such as Mechanic's toolbag & toolcase, Medic's Crash kit, laptop case, scope case, demo kit case, more variants of the WEESACH Vest, TT Shotgun vest, TT Medic's Vest, Your personal laptop, A Belt Quiver, a Belt Scabbard, a .50 cal silencer, a Detachable stock, an extending stock, A more upmarket Gas mask, than you can wear with sun goggles and won't restrict vision as much as the original one, a new 2.5x Russian reflex sight, Cans of cola, mini gas grenades, and A Blood Red Rose, suitible for decorating a corpse with!
All except cases have new graphics, the cases recycle old Armor upgrade kit graphics.
Many LBE's come with new pockets appropriate for the intended load, such as a new 20 arrow pocket for the belt quiver.

6th, All ammo is now purchased from BR's in boxes or crates, Tony will still sell it by the clip though.

7th, Jerrycans of fuel now purchasable from some vendors, and all the bartenders sell cans of cola.
Other vendors edited to sell only appropriate items.

8th, Any navy weapon is now immune to water damage, also AR silencers only fit small calabre rifles; For the larger calibers you need to use a large rifle silencer, or a .50 cal silencer.

9th, Added in 5 new weapons, a Skorpion v61, M21 ERB, and the 3 new Shotguns from basic 2085.

10th, edited the camoflage values of Armour and LBE Vests so only by wearing the Ghilli suit or the the Sniper's vest, can you go over 50% cammo.

And remember to send the Queen Flowers, after you liberate Drassen!

PS if you don't like the gun ranges, then simply use the weapons.xml from v1, but then you will still have to edit in the 5 missing weapons, and remove the range bonus from all the scopes, etc, otherwize they will become way too powerful. alternatively you could just fire up the XML editor and just double all the pistol/MP/Shotgun ranges, as a compromise.




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