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JA2-Stracciatella Continued[message #315908] Mon, 04 March 2013 13:53 Go to previous message
Gennady is currently offline Gennady

 
Messages:14
Registered:March 2013
Location: Russia
Hello everyone,

I took the liberty to continue Tron's work.

The goals are exactly the same as before:

Tron
What is the goal of JA2-Stracciatella?
The goal is to make Jagged Alliance 2 available to a wide range of platforms, improve its stability, fix bugs and provide a stable platform for mod development.
Here is list of changes I already made:

  • There is no need anymore to lower-case game resources on Linux.
  • Single exe can now work with many versions (localizations) of the game.
  • Added solution files for Visual Studio 10 Express, Xcode 4.2, 4.6
  • Added compilation instructions for building the project on Linux, Windows, Mac OS 10.6 - 10.8, cross building on Linux for Windows.
  • Some code cleanup.

I haven't yet integrated any patches posted on this forum.

Project home page and repository: bitbucket.org/gennady/ja2-stracciatella

Update 2013-03-13:

  • Added support for high video resolutions. For example, game can be
    started in 1024x768 mode like this: ja2.exe -res 1024x768
    Any reasonable resolution should work.
  • Some bugfixes from this forum have been integrated.
  • Map editor is now included into the game exe.
    Start it with command-like key '-editor' or '-editorauto'.
    Map editor requires Editor.slf to work. High resolution is also supported.
  • Binary package for Mac OS X is available for download.

Builds for Windows and Mac OS X: bitbucket.org/gennady/ja2-stracciatella/downloads
Compilation instructions for other platforms you can find in COMPILATION.txt.

Best regards,
Gennady

[Updated on: Thu, 29 December 2022 15:24] by Moderator

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