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Re: What would close the deal for me[message #319707] Wed, 15 May 2013 07:11 Go to previous message
gdalf is currently offline gdalf

 
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Registered:May 2013
I'm not really sure how asking for the number of sectors would be indicative of anything, and likely to change a lot in production. Would you prefer 64 (8x8) event-packed, unique and exciting sectors, or 120 sectors filled mostly with uninteresting rural filler? If you think about JA2, there were probably only 2 dozen really interesting sectors in the game - even some of the town sectors were only moderately interesting, several with no story NPCs at all in them (hence Arulco Revisited).

There are also different KS models out there - games like Wasteland and some other inXile projects had no technical demos to show off either. Others like Star Citizen had very advanced working demos available from the get-go. FC don't have inXile's all-star brand, but they have a lot of experience with the Unity engine (also being used in Wasteland) and arguably are further ahead than Wasteland 2 during its KS campaign, but clearly not as developed as Star Citizen (which is still at least a year away).

We all have doubts, but if this KS fails, the JA franchise is going to be a poisoned chalice ever after (it doesn't help that the brand rights are owned by bitComposer) - maybe not by the fans, but certainly by other publishers and devs, and this matters. For better or for worse this is either the end of the line or the start of the new beginning. And for those of us who are willing to trust FC, it's down to their interaction and real engagement with fan concerns that are important. The alpha tier is only a $40 add-on. You'll be able to point out whether they've got the personality right, the strategic balance right, the gun porn right - all from an early stage. And they've got a host of former devs and modders who are as committed to the old JA2 magic formula as we all are.

But I will agree on one thing: KS is not for everyone. It's a gamble at the end of the day, no matter how confident you are of the bet, and not everyone is the gambling type.

Edit: It's sad but unavoidable that a lot of the KS fans don't really understand how the gaming business works. When FC said this is probably the last chance to resurrect JA, they were right but it did rub off the wrong way with a lot of people who took it as an implicit threat or emotional blackmail. Put yourself in a businessman's or game developer's shoes though, and you'll see what they meant. If I had $500k to throw at a project, after BIA and a failed KS, this is not a franchise I would believe there is any market for.

[Updated on: Wed, 15 May 2013 07:20] by Moderator

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