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Re: Maps in Flashback[message #320908] Sun, 26 May 2013 18:06 Go to previous messageGo to previous message
grim

 
Messages:350
Registered:July 2006
Location: France
If i understand well, you want to build sectors like Fallout ones, depending on the content. OK
Just a note: Jagged Alliance is a bit more tactical than Fallout. It's always nice to have some room to move and fight, to use the range of long barrel weapons, use cover to move around, ambush, retreat, etc. Even a toilet in the middle of nowhere can have some jungle around to maneuver (and avoid the stink and flies), a path to reach it (with some ennemy passage you can ambush), an underground conduct to some water dump (anyone want to go stealth?) Wink. By the way, i don't know if you will implement sector movable vehicules (i hope for it very hard!), but those need even more space. That would mean Fallout tactics sector sizes rather than Fallout 1 ones.

Anyway i trust you to make them balanced, and hope we'll reach the stretch goal to make our own (big) maps.

 
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