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Re: Maps in Flashback[message #320960] Mon, 27 May 2013 00:56 Go to previous messageGo to previous message
Sam Hotte

 
Messages:1995
Registered:March 2009
Location: Middle of Germany
Thor
Personally I don't mind big sectors at all, what a weird idea that they would be boring.


But too large sectors could be boring (and ugly if empty). As usual BiA can be the bad example for this: some of the road sectors where boring large in relation to the small area where the action took place.

So, IMHO a good relation between size and content of a sector is not too bad a thing. Yes, there should be room for manoeuvring and applying different tactics and ways of approach etc.
Variety is spice and I wouldn't mind if there were some sectors that provide for instant and intense "action" due to lack of space. And others, where you might exchange fire across some 100m, some indoors, some where you could sneak around a position or flank etc.
 
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