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Re: Maps in Flashback[message #321031] Mon, 27 May 2013 23:24 Go to previous messageGo to previous message
Claudius

 
Messages:15
Registered:January 2004
Location: France
Having maps of different sizes can be interesting, not only because of memory constraints.

Let's say you must attack an isolated farm. Is it better to have a farm rather large as compared to its sector size or a tiny farm in the middle of empty fields? Perhaps it is sometimes more fun to have a tiny sector and a large farm, thus being at risk to be shot from different angles ...

What about approach?

IMO, the key is to have a limited but adequate surrounding area where to place the mercs thus preventing an immediate contact. Of course up to the player to choose a good point Smile

Nevertheless, for some specific sectors an immediate contact can be intentional ...
 
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