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Re: Moral[message #321341] Mon, 03 June 2013 22:05 Go to previous message
The_Bob

 
Messages:415
Registered:May 2009
Location: Behind you.
Low "tactical" morale might result in soldiers refusing to carry out orders or simply fall back to some solid cover and refuse to move/change stance. Kinda like suppression now works, which results in getting pinned down. Although I think I'm getting fear and morale mixed up at this point. A soldier that's about to panic may be unable to take aimed shots, fire uncontrolled bursts and lob grenades at any sign of danger, even at empty ground. Getting increasingly twitchy, eventually either going berserk or curling up into a little ball of useless. This would basically require a separate "panic AI" which might also take over player's mercs if they get into a situation they can't handle.

This would definitely add some depth to the little morale bar, making it harder to push mercs to the limit. OTOH, this would likely end up just annoying players, with silly low level mercs getting scared too easily and refusing to lay down covering fire because they saw 10 enemy soldiers coming their way.

But for making enemy soldiers become unpredictable once they're near defeat, this might be interesting. Overall morale might affect how susceptible soldiers are to these panic attacks, later on having less effect due to higher level enemy troops.

 
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