Home » FULL CONTROL GAMES » #JAFDEV » JAF Character System
JAF Character System[message #326681]
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Thu, 17 October 2013 17:10
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Shanga |
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Messages:3479
Registered:January 2000 Location: Danubia |
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The above is currently an open discussion on JAF forums. The main idea behind the topic has been iterated by one of the devs in this phrase:
"how would YOU improve coming from the existing JA2 character system? do you have a cool idea? would you want it to be a carbon copy, if not, what would you change?"
Debate please.
Toggle SpoilerShort legend:
Stats are "physical abilities", the player can choose which one to improve on level up (Strength, Dexterity/Coordination, Intelligence).
Skills are "knowledge abilities", which level up through use and represent frequent actions a merc can take (esp. during battle). Marksmanship,...
Perks are specialisations, that can either give bonuses to skills (think Auto Weapons (Beginner),..) or even facilitate "rule-changes" (Death from above: Increase the distance and precision with which the character can throw grenades.).
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